tencentcloud-sdk-nodejs
Version:
腾讯云 API NODEJS SDK
229 lines (228 loc) • 8.46 kB
JavaScript
import { AbstractClient } from "../../../common/abstract_client";
export class Client extends AbstractClient {
constructor(clientConfig) {
super("gse.tencentcloudapi.com", "2019-11-12", clientConfig);
}
async UpdateBucketCORSOpt(req, cb) {
return this.request("UpdateBucketCORSOpt", req, cb);
}
async DeleteFleet(req, cb) {
return this.request("DeleteFleet", req, cb);
}
async UpdateFleetCapacity(req, cb) {
return this.request("UpdateFleetCapacity", req, cb);
}
async DescribeFleetRelatedResources(req, cb) {
return this.request("DescribeFleetRelatedResources", req, cb);
}
async DescribeRuntimeConfiguration(req, cb) {
return this.request("DescribeRuntimeConfiguration", req, cb);
}
async UpdateAlias(req, cb) {
return this.request("UpdateAlias", req, cb);
}
async DescribeGameServerSessionPlacement(req, cb) {
return this.request("DescribeGameServerSessionPlacement", req, cb);
}
async DescribeGameServerSessionDetails(req, cb) {
return this.request("DescribeGameServerSessionDetails", req, cb);
}
async CreateAsset(req, cb) {
return this.request("CreateAsset", req, cb);
}
async SetServerReserved(req, cb) {
return this.request("SetServerReserved", req, cb);
}
async CreateGameServerSessionQueue(req, cb) {
return this.request("CreateGameServerSessionQueue", req, cb);
}
async DescribeInstanceLimit(req, cb) {
return this.request("DescribeInstanceLimit", req, cb);
}
async DeleteAsset(req, cb) {
return this.request("DeleteAsset", req, cb);
}
async ListFleets(req, cb) {
return this.request("ListFleets", req, cb);
}
async GetGameServerSessionLogUrl(req, cb) {
return this.request("GetGameServerSessionLogUrl", req, cb);
}
async UpdateRuntimeConfiguration(req, cb) {
return this.request("UpdateRuntimeConfiguration", req, cb);
}
async DescribeFleetCapacity(req, cb) {
return this.request("DescribeFleetCapacity", req, cb);
}
async StopGameServerSessionPlacement(req, cb) {
return this.request("StopGameServerSessionPlacement", req, cb);
}
async UpdateBucketAccelerateOpt(req, cb) {
return this.request("UpdateBucketAccelerateOpt", req, cb);
}
async DeleteGameServerSessionQueue(req, cb) {
return this.request("DeleteGameServerSessionQueue", req, cb);
}
async DescribeGameServerSessionQueues(req, cb) {
return this.request("DescribeGameServerSessionQueues", req, cb);
}
async DescribeCcnInstances(req, cb) {
return this.request("DescribeCcnInstances", req, cb);
}
async PutScalingPolicy(req, cb) {
return this.request("PutScalingPolicy", req, cb);
}
async DescribeScalingPolicies(req, cb) {
return this.request("DescribeScalingPolicies", req, cb);
}
async CopyFleet(req, cb) {
return this.request("CopyFleet", req, cb);
}
async DescribeGameServerSessions(req, cb) {
return this.request("DescribeGameServerSessions", req, cb);
}
async StartGameServerSessionPlacement(req, cb) {
return this.request("StartGameServerSessionPlacement", req, cb);
}
async JoinGameServerSession(req, cb) {
return this.request("JoinGameServerSession", req, cb);
}
async JoinGameServerSessionBatch(req, cb) {
return this.request("JoinGameServerSessionBatch", req, cb);
}
async DescribeFleetStatisticSummary(req, cb) {
return this.request("DescribeFleetStatisticSummary", req, cb);
}
async ResolveAlias(req, cb) {
return this.request("ResolveAlias", req, cb);
}
async DeleteAlias(req, cb) {
return this.request("DeleteAlias", req, cb);
}
async DeleteTimerScalingPolicy(req, cb) {
return this.request("DeleteTimerScalingPolicy", req, cb);
}
async UpdateAsset(req, cb) {
return this.request("UpdateAsset", req, cb);
}
async StartFleetActions(req, cb) {
return this.request("StartFleetActions", req, cb);
}
async DescribeFleetPortSettings(req, cb) {
return this.request("DescribeFleetPortSettings", req, cb);
}
async GetUploadCredentials(req, cb) {
return this.request("GetUploadCredentials", req, cb);
}
async AttachCcnInstances(req, cb) {
return this.request("AttachCcnInstances", req, cb);
}
async DetachCcnInstances(req, cb) {
return this.request("DetachCcnInstances", req, cb);
}
async DeleteScalingPolicy(req, cb) {
return this.request("DeleteScalingPolicy", req, cb);
}
async CreateAlias(req, cb) {
return this.request("CreateAlias", req, cb);
}
async DescribeFleetStatisticFlows(req, cb) {
return this.request("DescribeFleetStatisticFlows", req, cb);
}
async CreateGameServerSession(req, cb) {
return this.request("CreateGameServerSession", req, cb);
}
async DescribePlayerSessions(req, cb) {
return this.request("DescribePlayerSessions", req, cb);
}
async DescribeAsset(req, cb) {
return this.request("DescribeAsset", req, cb);
}
async DescribeAssetSystems(req, cb) {
return this.request("DescribeAssetSystems", req, cb);
}
async CreateFleet(req, cb) {
return this.request("CreateFleet", req, cb);
}
async DescribeTimerScalingPolicies(req, cb) {
return this.request("DescribeTimerScalingPolicies", req, cb);
}
async UpdateGameServerSessionQueue(req, cb) {
return this.request("UpdateGameServerSessionQueue", req, cb);
}
async GetInstanceAccess(req, cb) {
return this.request("GetInstanceAccess", req, cb);
}
async UpdateFleetAttributes(req, cb) {
return this.request("UpdateFleetAttributes", req, cb);
}
async DescribeUserQuota(req, cb) {
return this.request("DescribeUserQuota", req, cb);
}
async DescribeFleetAttributes(req, cb) {
return this.request("DescribeFleetAttributes", req, cb);
}
async UpdateGameServerSession(req, cb) {
return this.request("UpdateGameServerSession", req, cb);
}
async GetUploadFederationToken(req, cb) {
return this.request("GetUploadFederationToken", req, cb);
}
async GetGameServerInstanceLogUrl(req, cb) {
return this.request("GetGameServerInstanceLogUrl", req, cb);
}
async SearchGameServerSessions(req, cb) {
return this.request("SearchGameServerSessions", req, cb);
}
async DescribeFleetStatisticDetails(req, cb) {
return this.request("DescribeFleetStatisticDetails", req, cb);
}
async DescribeAssets(req, cb) {
return this.request("DescribeAssets", req, cb);
}
async CreateAssetWithImage(req, cb) {
return this.request("CreateAssetWithImage", req, cb);
}
async StopFleetActions(req, cb) {
return this.request("StopFleetActions", req, cb);
}
async DescribeInstancesExtend(req, cb) {
return this.request("DescribeInstancesExtend", req, cb);
}
async DescribeAlias(req, cb) {
return this.request("DescribeAlias", req, cb);
}
async ListAliases(req, cb) {
return this.request("ListAliases", req, cb);
}
async UpdateFleetPortSettings(req, cb) {
return this.request("UpdateFleetPortSettings", req, cb);
}
async DescribeUserQuotas(req, cb) {
return this.request("DescribeUserQuotas", req, cb);
}
async DescribeInstanceTypes(req, cb) {
return this.request("DescribeInstanceTypes", req, cb);
}
async DescribeFleetEvents(req, cb) {
return this.request("DescribeFleetEvents", req, cb);
}
async SetServerWeight(req, cb) {
return this.request("SetServerWeight", req, cb);
}
async UpdateFleetName(req, cb) {
return this.request("UpdateFleetName", req, cb);
}
async DescribeFleetUtilization(req, cb) {
return this.request("DescribeFleetUtilization", req, cb);
}
async DescribeInstances(req, cb) {
return this.request("DescribeInstances", req, cb);
}
async EndGameServerSessionAndProcess(req, cb) {
return this.request("EndGameServerSessionAndProcess", req, cb);
}
async PutTimerScalingPolicy(req, cb) {
return this.request("PutTimerScalingPolicy", req, cb);
}
}