UNPKG

tencentcloud-sdk-nodejs

Version:
88 lines (80 loc) 3.27 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Client = void 0; /* eslint-disable @typescript-eslint/no-unused-vars */ /* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ const abstract_client_1 = require("../../../common/abstract_client"); /** * mgobe client * @class */ class Client extends abstract_client_1.AbstractClient { constructor(clientConfig) { super("mgobe.tencentcloudapi.com", "2020-10-14", clientConfig); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 该接口用于查询玩家信息。支持两种用法,当OpenId不传的时候,PlayerId必传,传入PlayerId可以查询当前PlayerId的玩家信息,当OpenId传入的时候,PlayerId可不传,按照OpenId查询玩家信息。 */ async DescribePlayer(req, cb) { return this.request("DescribePlayer", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 修改玩家自定义状态 */ async ChangeRoomPlayerStatus(req, cb) { return this.request("ChangeRoomPlayerStatus", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 修改房间 */ async ModifyRoom(req, cb) { return this.request("ModifyRoom", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 踢出房间玩家 */ async RemoveRoomPlayer(req, cb) { return this.request("RemoveRoomPlayer", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 该接口用于查询房间信息。支持两种用法,当房间Id不传的时候,玩家Id必传,传入玩家Id可以查询当前玩家所在的房间信息,当房间Id传入的时候,玩家Id可不传,按照房间Id查询房间信息。 */ async DescribeRoom(req, cb) { return this.request("DescribeRoom", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 修改房间玩家自定义属性 */ async ChangeRoomPlayerProfile(req, cb) { return this.request("ChangeRoomPlayerProfile", req, cb); } /** * 此接口无法使用,游戏联机对战引擎MGOBE已于6.1正式下架,感谢您的支持 通过game_id、room_id解散房间 */ async DismissRoom(req, cb) { return this.request("DismissRoom", req, cb); } } exports.Client = Client;