telegram-updated
Version:
NodeJS/Browser MTProto API Telegram client library,
158 lines (157 loc) • 4.96 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.ObfuscatedConnection = exports.PacketCodec = exports.Connection = void 0;
const extensions_1 = require("../../extensions");
/**
* The `Connection` class is a wrapper around ``asyncio.open_connection``.
*
* Subclasses will implement different transport modes as atomic operations,
* which this class eases doing since the exposed interface simply puts and
* gets complete data payloads to and from queues.
*
* The only error that will raise from send and receive methods is
* ``ConnectionError``, which will raise when attempting to send if
* the client is disconnected (includes remote disconnections).
*/
class Connection {
constructor({ ip, port, dcId, loggers, proxy, socket, testServers, }) {
this._ip = ip;
this._port = port;
this._dcId = dcId;
this._log = loggers;
this._proxy = proxy;
this._connected = false;
this._sendTask = undefined;
this._recvTask = undefined;
this._codec = undefined;
this._obfuscation = undefined; // TcpObfuscated and MTProxy
this._sendArray = new extensions_1.AsyncQueue();
this._recvArray = new extensions_1.AsyncQueue();
this.socket = new socket(proxy);
this._testServers = testServers;
}
async _connect() {
this._log.debug("Connecting");
this._codec = new this.PacketCodecClass(this);
await this.socket.connect(this._port, this._ip, this._testServers);
this._log.debug("Finished connecting");
// await this.socket.connect({host: this._ip, port: this._port});
await this._initConn();
}
async connect() {
await this._connect();
this._connected = true;
if (!this._sendTask) {
this._sendTask = this._sendLoop();
}
this._recvTask = this._recvLoop();
}
async disconnect() {
if (!this._connected) {
return;
}
this._connected = false;
void this._recvArray.push(undefined);
await this.socket.close();
}
async send(data) {
if (!this._connected) {
throw new Error("Not connected");
}
await this._sendArray.push(data);
}
async recv() {
while (this._connected) {
const result = await this._recvArray.pop();
// null = sentinel value = keep trying
if (result) {
return result;
}
}
throw new Error("Not connected");
}
async _sendLoop() {
try {
while (this._connected) {
const data = await this._sendArray.pop();
if (!data) {
this._sendTask = undefined;
return;
}
await this._send(data);
}
}
catch (e) {
this._log.info("The server closed the connection while sending");
}
}
isConnected() {
return this._connected;
}
async _recvLoop() {
let data;
while (this._connected) {
try {
data = await this._recv();
if (!data) {
throw new Error("no data received");
}
}
catch (e) {
this._log.info("connection closed");
// await this._recvArray.push()
this.disconnect();
return;
}
await this._recvArray.push(data);
}
}
async _initConn() {
if (this._codec.tag) {
await this.socket.write(this._codec.tag);
}
}
async _send(data) {
const encodedPacket = this._codec.encodePacket(data);
this.socket.write(encodedPacket);
}
async _recv() {
return await this._codec.readPacket(this.socket);
}
toString() {
return `${this._ip}:${this._port}/${this.constructor.name.replace("Connection", "")}`;
}
}
exports.Connection = Connection;
class ObfuscatedConnection extends Connection {
constructor() {
super(...arguments);
this.ObfuscatedIO = undefined;
}
async _initConn() {
this._obfuscation = new this.ObfuscatedIO(this);
await this._obfuscation.initHeader();
this.socket.write(this._obfuscation.header);
}
async _send(data) {
this._obfuscation.write(this._codec.encodePacket(data));
}
async _recv() {
return await this._codec.readPacket(this._obfuscation);
}
}
exports.ObfuscatedConnection = ObfuscatedConnection;
class PacketCodec {
constructor(connection) {
this._conn = connection;
}
encodePacket(data) {
throw new Error("Not Implemented");
// Override
}
async readPacket(reader) {
// override
throw new Error("Not Implemented");
}
}
exports.PacketCodec = PacketCodec;