tdesign-vue-next
Version:
TDesign Component for vue-next
1,709 lines (1,565 loc) • 90.6 kB
JavaScript
/**
* tdesign v1.20.2
* (c) 2026 tdesign
* @license MIT
*/
'use strict';
var _asyncToGenerator = require('@babel/runtime/helpers/asyncToGenerator');
var _toConsumableArray = require('@babel/runtime/helpers/toConsumableArray');
var _classCallCheck = require('@babel/runtime/helpers/classCallCheck');
var _createClass = require('@babel/runtime/helpers/createClass');
var _defineProperty = require('@babel/runtime/helpers/defineProperty');
var _regeneratorRuntime = require('@babel/runtime/regenerator');
var log = require('./dep-b4528c21.js');
var isString = require('./dep-df5442c5.js');
var get = require('./dep-e129d089.js');
var _assignValue = require('./dep-37eb0be5.js');
var _typeof = require('@babel/runtime/helpers/typeof');
var _isIndex = require('./dep-e600142f.js');
var _baseSlice = require('./dep-64b2629b.js');
var isObject = require('./dep-75d3928f.js');
var isUndefined = require('./dep-6130f266.js');
var isNumber = require('./dep-e41b3434.js');
var isFunction = require('./dep-ed620b03.js');
var isNull = require('./dep-3ffe18b0.js');
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var _asyncToGenerator__default = /*#__PURE__*/_interopDefaultLegacy(_asyncToGenerator);
var _toConsumableArray__default = /*#__PURE__*/_interopDefaultLegacy(_toConsumableArray);
var _classCallCheck__default = /*#__PURE__*/_interopDefaultLegacy(_classCallCheck);
var _createClass__default = /*#__PURE__*/_interopDefaultLegacy(_createClass);
var _defineProperty__default = /*#__PURE__*/_interopDefaultLegacy(_defineProperty);
var _regeneratorRuntime__default = /*#__PURE__*/_interopDefaultLegacy(_regeneratorRuntime);
var _typeof__default = /*#__PURE__*/_interopDefaultLegacy(_typeof);
/**
* This method returns the first argument it receives.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'a': 1 };
*
* console.log(_.identity(object) === object);
* // => true
*/
function identity(value) {
return value;
}
/* Built-in method references that are verified to be native. */
var WeakMap = get.getNative(isString.root, 'WeakMap');
/** Built-in value references. */
var objectCreate = Object.create;
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} proto The object to inherit from.
* @returns {Object} Returns the new object.
*/
var baseCreate = function () {
function object() {}
return function (proto) {
if (!isObject.isObject(proto)) {
return {};
}
if (objectCreate) {
return objectCreate(proto);
}
object.prototype = proto;
var result = new object();
object.prototype = undefined;
return result;
};
}();
/**
* A faster alternative to `Function#apply`, this function invokes `func`
* with the `this` binding of `thisArg` and the arguments of `args`.
*
* @private
* @param {Function} func The function to invoke.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} args The arguments to invoke `func` with.
* @returns {*} Returns the result of `func`.
*/
function apply(func, thisArg, args) {
switch (args.length) {
case 0:
return func.call(thisArg);
case 1:
return func.call(thisArg, args[0]);
case 2:
return func.call(thisArg, args[0], args[1]);
case 3:
return func.call(thisArg, args[0], args[1], args[2]);
}
return func.apply(thisArg, args);
}
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function copyArray(source, array) {
var index = -1,
length = source.length;
array || (array = Array(length));
while (++index < length) {
array[index] = source[index];
}
return array;
}
/** Used to detect hot functions by number of calls within a span of milliseconds. */
var HOT_COUNT = 800,
HOT_SPAN = 16;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeNow = Date.now;
/**
* Creates a function that'll short out and invoke `identity` instead
* of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`
* milliseconds.
*
* @private
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new shortable function.
*/
function shortOut(func) {
var count = 0,
lastCalled = 0;
return function () {
var stamp = nativeNow(),
remaining = HOT_SPAN - (stamp - lastCalled);
lastCalled = stamp;
if (remaining > 0) {
if (++count >= HOT_COUNT) {
return arguments[0];
}
} else {
count = 0;
}
return func.apply(undefined, arguments);
};
}
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new constant function.
* @example
*
* var objects = _.times(2, _.constant({ 'a': 1 }));
*
* console.log(objects);
* // => [{ 'a': 1 }, { 'a': 1 }]
*
* console.log(objects[0] === objects[1]);
* // => true
*/
function constant(value) {
return function () {
return value;
};
}
/**
* The base implementation of `setToString` without support for hot loop shorting.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var baseSetToString = !_assignValue.defineProperty ? identity : function (func, string) {
return _assignValue.defineProperty(func, 'toString', {
'configurable': true,
'enumerable': false,
'value': constant(string),
'writable': true
});
};
/**
* Sets the `toString` method of `func` to return `string`.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var setToString = shortOut(baseSetToString);
/**
* A specialized version of `_.forEach` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEach(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (iteratee(array[index], index, array) === false) {
break;
}
}
return array;
}
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property identifiers to copy.
* @param {Object} [object={}] The object to copy properties to.
* @param {Function} [customizer] The function to customize copied values.
* @returns {Object} Returns `object`.
*/
function copyObject(source, props, object, customizer) {
var isNew = !object;
object || (object = {});
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
var newValue = customizer ? customizer(object[key], source[key], key, object, source) : undefined;
if (newValue === undefined) {
newValue = source[key];
}
if (isNew) {
_assignValue.baseAssignValue(object, key, newValue);
} else {
_assignValue.assignValue(object, key, newValue);
}
}
return object;
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max;
/**
* A specialized version of `baseRest` which transforms the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @param {Function} transform The rest array transform.
* @returns {Function} Returns the new function.
*/
function overRest(func, start, transform) {
start = nativeMax(start === undefined ? func.length - 1 : start, 0);
return function () {
var args = arguments,
index = -1,
length = nativeMax(args.length - start, 0),
array = Array(length);
while (++index < length) {
array[index] = args[start + index];
}
index = -1;
var otherArgs = Array(start + 1);
while (++index < start) {
otherArgs[index] = args[index];
}
otherArgs[start] = transform(array);
return apply(func, this, otherArgs);
};
}
/** Used for built-in method references. */
var objectProto$7 = Object.prototype;
/**
* Checks if `value` is likely a prototype object.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
*/
function isPrototype(value) {
var Ctor = value && value.constructor,
proto = typeof Ctor == 'function' && Ctor.prototype || objectProto$7;
return value === proto;
}
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/
function baseTimes(n, iteratee) {
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = iteratee(index);
}
return result;
}
/** `Object#toString` result references. */
var argsTag$2 = '[object Arguments]';
/**
* The base implementation of `_.isArguments`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
*/
function baseIsArguments(value) {
return isString.isObjectLike(value) && isString.baseGetTag(value) == argsTag$2;
}
/** Used for built-in method references. */
var objectProto$6 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$6 = objectProto$6.hasOwnProperty;
/** Built-in value references. */
var propertyIsEnumerable$1 = objectProto$6.propertyIsEnumerable;
/**
* Checks if `value` is likely an `arguments` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
* else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
var isArguments = baseIsArguments(function () {
return arguments;
}()) ? baseIsArguments : function (value) {
return isString.isObjectLike(value) && hasOwnProperty$6.call(value, 'callee') && !propertyIsEnumerable$1.call(value, 'callee');
};
/**
* This method returns `false`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `false`.
* @example
*
* _.times(2, _.stubFalse);
* // => [false, false]
*/
function stubFalse() {
return false;
}
/** Detect free variable `exports`. */
var freeExports$2 = (typeof exports === "undefined" ? "undefined" : _typeof__default["default"](exports)) == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule$2 = freeExports$2 && (typeof module === "undefined" ? "undefined" : _typeof__default["default"](module)) == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports$2 = freeModule$2 && freeModule$2.exports === freeExports$2;
/** Built-in value references. */
var Buffer$1 = moduleExports$2 ? isString.root.Buffer : undefined;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeIsBuffer = Buffer$1 ? Buffer$1.isBuffer : undefined;
/**
* Checks if `value` is a buffer.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
* @example
*
* _.isBuffer(new Buffer(2));
* // => true
*
* _.isBuffer(new Uint8Array(2));
* // => false
*/
var isBuffer = nativeIsBuffer || stubFalse;
/** `Object#toString` result references. */
var argsTag$1 = '[object Arguments]',
arrayTag$1 = '[object Array]',
boolTag$3 = '[object Boolean]',
dateTag$2 = '[object Date]',
errorTag$1 = '[object Error]',
funcTag$1 = '[object Function]',
mapTag$4 = '[object Map]',
numberTag$2 = '[object Number]',
objectTag$3 = '[object Object]',
regexpTag$2 = '[object RegExp]',
setTag$4 = '[object Set]',
stringTag$2 = '[object String]',
weakMapTag$2 = '[object WeakMap]';
var arrayBufferTag$2 = '[object ArrayBuffer]',
dataViewTag$3 = '[object DataView]',
float32Tag$2 = '[object Float32Array]',
float64Tag$2 = '[object Float64Array]',
int8Tag$2 = '[object Int8Array]',
int16Tag$2 = '[object Int16Array]',
int32Tag$2 = '[object Int32Array]',
uint8Tag$2 = '[object Uint8Array]',
uint8ClampedTag$2 = '[object Uint8ClampedArray]',
uint16Tag$2 = '[object Uint16Array]',
uint32Tag$2 = '[object Uint32Array]';
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag$2] = typedArrayTags[float64Tag$2] = typedArrayTags[int8Tag$2] = typedArrayTags[int16Tag$2] = typedArrayTags[int32Tag$2] = typedArrayTags[uint8Tag$2] = typedArrayTags[uint8ClampedTag$2] = typedArrayTags[uint16Tag$2] = typedArrayTags[uint32Tag$2] = true;
typedArrayTags[argsTag$1] = typedArrayTags[arrayTag$1] = typedArrayTags[arrayBufferTag$2] = typedArrayTags[boolTag$3] = typedArrayTags[dataViewTag$3] = typedArrayTags[dateTag$2] = typedArrayTags[errorTag$1] = typedArrayTags[funcTag$1] = typedArrayTags[mapTag$4] = typedArrayTags[numberTag$2] = typedArrayTags[objectTag$3] = typedArrayTags[regexpTag$2] = typedArrayTags[setTag$4] = typedArrayTags[stringTag$2] = typedArrayTags[weakMapTag$2] = false;
/**
* The base implementation of `_.isTypedArray` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
*/
function baseIsTypedArray(value) {
return isString.isObjectLike(value) && _baseSlice.isLength(value.length) && !!typedArrayTags[isString.baseGetTag(value)];
}
/**
* The base implementation of `_.unary` without support for storing metadata.
*
* @private
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
*/
function baseUnary(func) {
return function (value) {
return func(value);
};
}
/** Detect free variable `exports`. */
var freeExports$1 = (typeof exports === "undefined" ? "undefined" : _typeof__default["default"](exports)) == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule$1 = freeExports$1 && (typeof module === "undefined" ? "undefined" : _typeof__default["default"](module)) == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1;
/** Detect free variable `process` from Node.js. */
var freeProcess = moduleExports$1 && isString.freeGlobal.process;
/** Used to access faster Node.js helpers. */
var nodeUtil = function () {
try {
// Use `util.types` for Node.js 10+.
var types = freeModule$1 && freeModule$1.require && freeModule$1.require('util').types;
if (types) {
return types;
}
// Legacy `process.binding('util')` for Node.js < 10.
return freeProcess && freeProcess.binding && freeProcess.binding('util');
} catch (e) {}
}();
/* Node.js helper references. */
var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;
/** Used for built-in method references. */
var objectProto$5 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$5 = objectProto$5.hasOwnProperty;
/**
* Creates an array of the enumerable property names of the array-like `value`.
*
* @private
* @param {*} value The value to query.
* @param {boolean} inherited Specify returning inherited property names.
* @returns {Array} Returns the array of property names.
*/
function arrayLikeKeys(value, inherited) {
var isArr = isString.isArray(value),
isArg = !isArr && isArguments(value),
isBuff = !isArr && !isArg && isBuffer(value),
isType = !isArr && !isArg && !isBuff && isTypedArray(value),
skipIndexes = isArr || isArg || isBuff || isType,
result = skipIndexes ? baseTimes(value.length, String) : [],
length = result.length;
for (var key in value) {
if ((inherited || hasOwnProperty$5.call(value, key)) && !(skipIndexes && (
// Safari 9 has enumerable `arguments.length` in strict mode.
key == 'length' ||
// Node.js 0.10 has enumerable non-index properties on buffers.
isBuff && (key == 'offset' || key == 'parent') ||
// PhantomJS 2 has enumerable non-index properties on typed arrays.
isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset') ||
// Skip index properties.
_isIndex.isIndex(key, length)))) {
result.push(key);
}
}
return result;
}
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function (arg) {
return func(transform(arg));
};
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeKeys = overArg(Object.keys, Object);
/** Used for built-in method references. */
var objectProto$4 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$4 = objectProto$4.hasOwnProperty;
/**
* The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeys(object) {
if (!isPrototype(object)) {
return nativeKeys(object);
}
var result = [];
for (var key in Object(object)) {
if (hasOwnProperty$4.call(object, key) && key != 'constructor') {
result.push(key);
}
}
return result;
}
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* for more details.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
function keys(object) {
return _baseSlice.isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
}
/**
* This function is like
* [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* except that it includes inherited enumerable properties.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function nativeKeysIn(object) {
var result = [];
if (object != null) {
for (var key in Object(object)) {
result.push(key);
}
}
return result;
}
/** Used for built-in method references. */
var objectProto$3 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$3 = objectProto$3.hasOwnProperty;
/**
* The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeysIn(object) {
if (!isObject.isObject(object)) {
return nativeKeysIn(object);
}
var isProto = isPrototype(object),
result = [];
for (var key in object) {
if (!(key == 'constructor' && (isProto || !hasOwnProperty$3.call(object, key)))) {
result.push(key);
}
}
return result;
}
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn(object) {
return _baseSlice.isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);
}
/**
* Appends the elements of `values` to `array`.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to append.
* @returns {Array} Returns `array`.
*/
function arrayPush(array, values) {
var index = -1,
length = values.length,
offset = array.length;
while (++index < length) {
array[offset + index] = values[index];
}
return array;
}
/** Built-in value references. */
var spreadableSymbol = isString._Symbol ? isString._Symbol.isConcatSpreadable : undefined;
/**
* Checks if `value` is a flattenable `arguments` object or array.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is flattenable, else `false`.
*/
function isFlattenable(value) {
return isString.isArray(value) || isArguments(value) || !!(spreadableSymbol && value && value[spreadableSymbol]);
}
/**
* The base implementation of `_.flatten` with support for restricting flattening.
*
* @private
* @param {Array} array The array to flatten.
* @param {number} depth The maximum recursion depth.
* @param {boolean} [predicate=isFlattenable] The function invoked per iteration.
* @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.
* @param {Array} [result=[]] The initial result value.
* @returns {Array} Returns the new flattened array.
*/
function baseFlatten(array, depth, predicate, isStrict, result) {
var index = -1,
length = array.length;
predicate || (predicate = isFlattenable);
result || (result = []);
while (++index < length) {
var value = array[index];
if (depth > 0 && predicate(value)) {
if (depth > 1) {
// Recursively flatten arrays (susceptible to call stack limits).
baseFlatten(value, depth - 1, predicate, isStrict, result);
} else {
arrayPush(result, value);
}
} else if (!isStrict) {
result[result.length] = value;
}
}
return result;
}
/**
* Flattens `array` a single level deep.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to flatten.
* @returns {Array} Returns the new flattened array.
* @example
*
* _.flatten([1, [2, [3, [4]], 5]]);
* // => [1, 2, [3, [4]], 5]
*/
function flatten(array) {
var length = array == null ? 0 : array.length;
return length ? baseFlatten(array, 1) : [];
}
/**
* A specialized version of `baseRest` which flattens the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @returns {Function} Returns the new function.
*/
function flatRest(func) {
return setToString(overRest(func, undefined, flatten), func + '');
}
/** Built-in value references. */
var getPrototype = overArg(Object.getPrototypeOf, Object);
/** `Object#toString` result references. */
var objectTag$2 = '[object Object]';
/** Used for built-in method references. */
var funcProto = Function.prototype,
objectProto$2 = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString = funcProto.toString;
/** Used to check objects for own properties. */
var hasOwnProperty$2 = objectProto$2.hasOwnProperty;
/** Used to infer the `Object` constructor. */
var objectCtorString = funcToString.call(Object);
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* @static
* @memberOf _
* @since 0.8.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
if (!isString.isObjectLike(value) || isString.baseGetTag(value) != objectTag$2) {
return false;
}
var proto = getPrototype(value);
if (proto === null) {
return true;
}
var Ctor = hasOwnProperty$2.call(proto, 'constructor') && proto.constructor;
return typeof Ctor == 'function' && Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString;
}
/**
* Removes all key-value entries from the stack.
*
* @private
* @name clear
* @memberOf Stack
*/
function stackClear() {
this.__data__ = new get.ListCache();
this.size = 0;
}
/**
* Removes `key` and its value from the stack.
*
* @private
* @name delete
* @memberOf Stack
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function stackDelete(key) {
var data = this.__data__,
result = data['delete'](key);
this.size = data.size;
return result;
}
/**
* Gets the stack value for `key`.
*
* @private
* @name get
* @memberOf Stack
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function stackGet(key) {
return this.__data__.get(key);
}
/**
* Checks if a stack value for `key` exists.
*
* @private
* @name has
* @memberOf Stack
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function stackHas(key) {
return this.__data__.has(key);
}
/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;
/**
* Sets the stack `key` to `value`.
*
* @private
* @name set
* @memberOf Stack
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the stack cache instance.
*/
function stackSet(key, value) {
var data = this.__data__;
if (data instanceof get.ListCache) {
var pairs = data.__data__;
if (!get.Map || pairs.length < LARGE_ARRAY_SIZE - 1) {
pairs.push([key, value]);
this.size = ++data.size;
return this;
}
data = this.__data__ = new get.MapCache(pairs);
}
data.set(key, value);
this.size = data.size;
return this;
}
/**
* Creates a stack cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Stack(entries) {
var data = this.__data__ = new get.ListCache(entries);
this.size = data.size;
}
// Add methods to `Stack`.
Stack.prototype.clear = stackClear;
Stack.prototype['delete'] = stackDelete;
Stack.prototype.get = stackGet;
Stack.prototype.has = stackHas;
Stack.prototype.set = stackSet;
/**
* The base implementation of `_.assign` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssign(object, source) {
return object && copyObject(source, keys(source), object);
}
/**
* The base implementation of `_.assignIn` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssignIn(object, source) {
return object && copyObject(source, keysIn(source), object);
}
/** Detect free variable `exports`. */
var freeExports = (typeof exports === "undefined" ? "undefined" : _typeof__default["default"](exports)) == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && (typeof module === "undefined" ? "undefined" : _typeof__default["default"](module)) == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Built-in value references. */
var Buffer = moduleExports ? isString.root.Buffer : undefined,
allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;
/**
* Creates a clone of `buffer`.
*
* @private
* @param {Buffer} buffer The buffer to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Buffer} Returns the cloned buffer.
*/
function cloneBuffer(buffer, isDeep) {
if (isDeep) {
return buffer.slice();
}
var length = buffer.length,
result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);
buffer.copy(result);
return result;
}
/**
* A specialized version of `_.filter` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/
function arrayFilter(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (predicate(value, index, array)) {
result[resIndex++] = value;
}
}
return result;
}
/**
* This method returns a new empty array.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {Array} Returns the new empty array.
* @example
*
* var arrays = _.times(2, _.stubArray);
*
* console.log(arrays);
* // => [[], []]
*
* console.log(arrays[0] === arrays[1]);
* // => false
*/
function stubArray() {
return [];
}
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/** Built-in value references. */
var propertyIsEnumerable = objectProto$1.propertyIsEnumerable;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeGetSymbols$1 = Object.getOwnPropertySymbols;
/**
* Creates an array of the own enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbols = !nativeGetSymbols$1 ? stubArray : function (object) {
if (object == null) {
return [];
}
object = Object(object);
return arrayFilter(nativeGetSymbols$1(object), function (symbol) {
return propertyIsEnumerable.call(object, symbol);
});
};
/**
* Copies own symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbols(source, object) {
return copyObject(source, getSymbols(source), object);
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeGetSymbols = Object.getOwnPropertySymbols;
/**
* Creates an array of the own and inherited enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbolsIn = !nativeGetSymbols ? stubArray : function (object) {
var result = [];
while (object) {
arrayPush(result, getSymbols(object));
object = getPrototype(object);
}
return result;
};
/**
* Copies own and inherited symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbolsIn(source, object) {
return copyObject(source, getSymbolsIn(source), object);
}
/**
* The base implementation of `getAllKeys` and `getAllKeysIn` which uses
* `keysFunc` and `symbolsFunc` to get the enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Function} keysFunc The function to get the keys of `object`.
* @param {Function} symbolsFunc The function to get the symbols of `object`.
* @returns {Array} Returns the array of property names and symbols.
*/
function baseGetAllKeys(object, keysFunc, symbolsFunc) {
var result = keysFunc(object);
return isString.isArray(object) ? result : arrayPush(result, symbolsFunc(object));
}
/**
* Creates an array of own enumerable property names and symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeys(object) {
return baseGetAllKeys(object, keys, getSymbols);
}
/**
* Creates an array of own and inherited enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeysIn(object) {
return baseGetAllKeys(object, keysIn, getSymbolsIn);
}
/* Built-in method references that are verified to be native. */
var DataView = get.getNative(isString.root, 'DataView');
/* Built-in method references that are verified to be native. */
var Promise$1 = get.getNative(isString.root, 'Promise');
/* Built-in method references that are verified to be native. */
var Set = get.getNative(isString.root, 'Set');
/** `Object#toString` result references. */
var mapTag$3 = '[object Map]',
objectTag$1 = '[object Object]',
promiseTag = '[object Promise]',
setTag$3 = '[object Set]',
weakMapTag$1 = '[object WeakMap]';
var dataViewTag$2 = '[object DataView]';
/** Used to detect maps, sets, and weakmaps. */
var dataViewCtorString = get.toSource(DataView),
mapCtorString = get.toSource(get.Map),
promiseCtorString = get.toSource(Promise$1),
setCtorString = get.toSource(Set),
weakMapCtorString = get.toSource(WeakMap);
/**
* Gets the `toStringTag` of `value`.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
var getTag = isString.baseGetTag;
// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.
if (DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag$2 || get.Map && getTag(new get.Map()) != mapTag$3 || Promise$1 && getTag(Promise$1.resolve()) != promiseTag || Set && getTag(new Set()) != setTag$3 || WeakMap && getTag(new WeakMap()) != weakMapTag$1) {
getTag = function getTag(value) {
var result = isString.baseGetTag(value),
Ctor = result == objectTag$1 ? value.constructor : undefined,
ctorString = Ctor ? get.toSource(Ctor) : '';
if (ctorString) {
switch (ctorString) {
case dataViewCtorString:
return dataViewTag$2;
case mapCtorString:
return mapTag$3;
case promiseCtorString:
return promiseTag;
case setCtorString:
return setTag$3;
case weakMapCtorString:
return weakMapTag$1;
}
}
return result;
};
}
var getTag$1 = getTag;
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$1 = objectProto.hasOwnProperty;
/**
* Initializes an array clone.
*
* @private
* @param {Array} array The array to clone.
* @returns {Array} Returns the initialized clone.
*/
function initCloneArray(array) {
var length = array.length,
result = new array.constructor(length);
// Add properties assigned by `RegExp#exec`.
if (length && typeof array[0] == 'string' && hasOwnProperty$1.call(array, 'index')) {
result.index = array.index;
result.input = array.input;
}
return result;
}
/** Built-in value references. */
var Uint8Array = isString.root.Uint8Array;
/**
* Creates a clone of `arrayBuffer`.
*
* @private
* @param {ArrayBuffer} arrayBuffer The array buffer to clone.
* @returns {ArrayBuffer} Returns the cloned array buffer.
*/
function cloneArrayBuffer(arrayBuffer) {
var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
new Uint8Array(result).set(new Uint8Array(arrayBuffer));
return result;
}
/**
* Creates a clone of `dataView`.
*
* @private
* @param {Object} dataView The data view to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned data view.
*/
function cloneDataView(dataView, isDeep) {
var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;
return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);
}
/** Used to match `RegExp` flags from their coerced string values. */
var reFlags = /\w*$/;
/**
* Creates a clone of `regexp`.
*
* @private
* @param {Object} regexp The regexp to clone.
* @returns {Object} Returns the cloned regexp.
*/
function cloneRegExp(regexp) {
var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));
result.lastIndex = regexp.lastIndex;
return result;
}
/** Used to convert symbols to primitives and strings. */
var symbolProto = isString._Symbol ? isString._Symbol.prototype : undefined,
symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
/**
* Creates a clone of the `symbol` object.
*
* @private
* @param {Object} symbol The symbol object to clone.
* @returns {Object} Returns the cloned symbol object.
*/
function cloneSymbol(symbol) {
return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};
}
/**
* Creates a clone of `typedArray`.
*
* @private
* @param {Object} typedArray The typed array to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned typed array.
*/
function cloneTypedArray(typedArray, isDeep) {
var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
}
/** `Object#toString` result references. */
var boolTag$2 = '[object Boolean]',
dateTag$1 = '[object Date]',
mapTag$2 = '[object Map]',
numberTag$1 = '[object Number]',
regexpTag$1 = '[object RegExp]',
setTag$2 = '[object Set]',
stringTag$1 = '[object String]',
symbolTag$1 = '[object Symbol]';
var arrayBufferTag$1 = '[object ArrayBuffer]',
dataViewTag$1 = '[object DataView]',
float32Tag$1 = '[object Float32Array]',
float64Tag$1 = '[object Float64Array]',
int8Tag$1 = '[object Int8Array]',
int16Tag$1 = '[object Int16Array]',
int32Tag$1 = '[object Int32Array]',
uint8Tag$1 = '[object Uint8Array]',
uint8ClampedTag$1 = '[object Uint8ClampedArray]',
uint16Tag$1 = '[object Uint16Array]',
uint32Tag$1 = '[object Uint32Array]';
/**
* Initializes an object clone based on its `toStringTag`.
*
* **Note:** This function only supports cloning values with tags of
* `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.
*
* @private
* @param {Object} object The object to clone.
* @param {string} tag The `toStringTag` of the object to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneByTag(object, tag, isDeep) {
var Ctor = object.constructor;
switch (tag) {
case arrayBufferTag$1:
return cloneArrayBuffer(object);
case boolTag$2:
case dateTag$1:
return new Ctor(+object);
case dataViewTag$1:
return cloneDataView(object, isDeep);
case float32Tag$1:
case float64Tag$1:
case int8Tag$1:
case int16Tag$1:
case int32Tag$1:
case uint8Tag$1:
case uint8ClampedTag$1:
case uint16Tag$1:
case uint32Tag$1:
return cloneTypedArray(object, isDeep);
case mapTag$2:
return new Ctor();
case numberTag$1:
case stringTag$1:
return new Ctor(object);
case regexpTag$1:
return cloneRegExp(object);
case setTag$2:
return new Ctor();
case symbolTag$1:
return cloneSymbol(object);
}
}
/**
* Initializes an object clone.
*
* @private
* @param {Object} object The object to clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneObject(object) {
return typeof object.constructor == 'function' && !isPrototype(object) ? baseCreate(getPrototype(object)) : {};
}
/** `Object#toString` result references. */
var mapTag$1 = '[object Map]';
/**
* The base implementation of `_.isMap` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
*/
function baseIsMap(value) {
return isString.isObjectLike(value) && getTag$1(value) == mapTag$1;
}
/* Node.js helper references. */
var nodeIsMap = nodeUtil && nodeUtil.isMap;
/**
* Checks if `value` is classified as a `Map` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
* @example
*
* _.isMap(new Map);
* // => true
*
* _.isMap(new WeakMap);
* // => false
*/
var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;
/** `Object#toString` result references. */
var setTag$1 = '[object Set]';
/**
* The base implementation of `_.isSet` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
*/
function baseIsSet(value) {
return isString.isObjectLike(value) && getTag$1(value) == setTag$1;
}
/* Node.js helper references. */
var nodeIsSet = nodeUtil && nodeUtil.isSet;
/**
* Checks if `value` is classified as a `Set` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
* @example
*
* _.isSet(new Set);
* // => true
*
* _.isSet(new WeakSet);
* // => false
*/
var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;
/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG$1 = 1,
CLONE_FLAT_FLAG$1 = 2,
CLONE_SYMBOLS_FLAG$1 = 4;
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
arrayTag = '[object Array]',
boolTag$1 = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
funcTag = '[object Function]',
genTag = '[object GeneratorFunction]',
mapTag = '[object Map]',
numberTag = '[object Number]',
objectTag = '[object Object]',
regexpTag = '[object RegExp]',
setTag = '[object Set]',
stringTag = '[object String]',
symbolTag = '[object Symbol]',
weakMapTag = '[object WeakMap]';
var arrayBufferTag = '[object ArrayBuffer]',
dataViewTag = '[object DataView]',
float32Tag = '[object Float32Array]',
float64Tag = '[object Float64Array]',
int8Tag = '[object Int8Array]',
int16Tag = '[object Int16Array]',
int32Tag = '[object Int32Array]',
uint8Tag = '[object Uint8Array]',
uint8ClampedTag = '[object Uint8ClampedArray]',
uint16Tag = '[object Uint16Array]',
uint32Tag = '[object Uint32Array]';
/** Used to identify `toStringTag` values supported by `_.clone`. */
var cloneableTags = {};
cloneableTags[argsTag] = cloneableTags[arrayTag] = cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] = cloneableTags[boolTag$1] = cloneableTags[dateTag] = cloneableTags[float32Tag] = cloneableTags[float64Tag] = cloneableTags[int8Tag] = cloneableTags[int16Tag] = cloneableTags[int32Tag] = cloneableTags[mapTag] = cloneableTags[numberTag] = cloneableTags[objectTag] = cloneableTags[regexpTag] = cloneableTags[setTag] = cloneableTags[stringTag] = cloneableTags[symbolTag] = cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;
cloneableTags[errorTag] = cloneableTags[funcTag] = cloneableTags[weakMapTag] = false;
/**
* The base implementation of `_.clone` and `_.cloneDeep` which tracks
* traversed objects.
*
* @private
* @param {*} value The value to clone.
* @param {boolean} bitmask The bitmask flags.
* 1 - Deep clone
* 2 - Flatten inherited properties
* 4 - Clone symbols
* @param {Function} [customizer] The function to customize cloning.
* @param {string} [key] The key of `value`.
* @param {Object} [object] The parent object of `value`.
* @param {Object} [stack] Tracks traversed objects and their clone counterparts.
* @returns {*} Returns the cloned value.
*/
function baseClone(value, bitmask, customizer, key, object, stack) {
var result,
isDeep = bitmask & CLONE_DEEP_FLAG$1,
isFlat = bitmask & CLONE_FLAT_FLAG$1,
isFull = bitmask & CLONE_SYMBOLS_FLAG$1;
if (customizer) {
result = object ? customizer(value, key, object, stack) : customizer(value);
}
if (result !== undefined) {
return result;
}
if (!isObject.isObject(value)) {
return value;
}
var isArr = isString.isArray(value);
if (isArr) {
result = initCloneArray(value);
if (!isDeep) {
return copyArray(value, result);
}
} else {
var tag = getTag$1(value),
isFunc = tag == funcTag || tag == genTag;
if (isBuffer(value)) {
return cloneBuffer(value, isDeep);
}
if (tag == objectTag || tag == argsTag || isFunc && !object) {
result = isFlat || isFunc ? {} : initCloneObject(value);
if (!isDeep) {
return isFlat ? copySymbolsIn(value, baseAssignIn(result, value)) : copySymbols(value, baseAssign(result, value));
}
} else {
if (!cloneableTags[tag]) {
return object ? value : {};
}
result = initCloneByTag(value, tag, isDeep);
}
}
// Check for circular references and return its corresponding clone.
stack || (stack = new Stack());
var stacked = stack.get(value);
if (stacked) {
return stacked;
}
stack.set(value, result);
if (isSet(value)) {
value.forEach(function (subValue) {
result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));
});
} else if (isMap(value)) {
value.forEach(function (subValue, key) {
result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
}
var keysFunc = isFull ? isFlat ? getAllKeysIn : getAllKeys : isFlat ? keysIn : keys;
var props = isArr ? undefined : keysFunc(value);
arrayEach(props || value, function (subValue, key) {
if (props) {
key = subValue;
subValue = value[key];
}
// Recursively populate clone (susceptible to call stack limits).
_assignValue.assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
return result;
}
/**
* Gets the last element of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to query.
* @returns {*} Returns the last element of `array`.
* @example
*
* _.last([1, 2, 3]);
* // => 3
*/
function last(array) {
var length = array == null ? 0 : array.length;
return length ? array[length - 1] : undefined;
}
/**
* Gets the parent value at `path` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} path The path to get the parent value of.
* @returns {*} Returns the parent value.
*/
function parent(object, path) {
return path.length < 2 ? object : get.baseGet(object, _baseSlice.baseSlice(path, 0, -1));
}
/** `Object#toString` result references. */
var boolTag = '[object Boolean]';
/**
* Checks if `value` is classified as a boolean primitive or object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a boolean, else `false`.
* @example
*
* _.isBoolean(false);
* // => true
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false || isString.isObjectLike(value) && isString.baseGetTag(value) == boolTag;
}
/**
* Checks if `value` is `null` or `undefined`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is nullish, else `false`.
* @example
*
* _.isNil(null);
* // => true
*
* _.isNil(void 0);
* // => true
*
* _.isNil(NaN);
* // => false
*/
function isNil(value) {
return value == null;
}
/**
* The base implementation of `_.unset`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The property path to unset.
* @returns {boolean} Returns `true` if the property is deleted, else `false`.
*/
function baseUnset(object, path) {
path = get.castPath(path, object);
object = parent(object, path);
return object == null || delete object[get.toKey(last(path))];
}
/**
* Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain
* objects.
*
* @private
* @