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tav-media

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Cross platform media editing framework

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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; import { tav } from '../tav'; import { Clip } from './tav-clip'; /** * Base class for all timed audiovisual resources created from assets or compositions. Media has a * contentDuration property which represents its original playback duration, so changing the duration * property of a Media will affect its playback speed. * * @hideconstructor * @category Clips */ export class MediaClip extends Clip { constructor() { super(...arguments); this.type = 'Media'; this._volume = 1; } /** * @ignore */ get isNativeInvalidated() { return this.nativeInvalidated; } release() { var _a; super.release(); (_a = this.asset) === null || _a === void 0 ? void 0 : _a.release(); } updateClip(clip) { const _super = Object.create(null, { updateClip: { get: () => super.updateClip } }); return __awaiter(this, void 0, void 0, function* () { yield _super.updateClip.call(this, clip); const media = clip; yield tav.webAssemblyQueue.exec(media.setDuration, media, this.duration || this.contentDuration || 0); yield tav.webAssemblyQueue.exec(media.setVolume, media, this._volume); }); } /** * @ignore */ get asset() { return this._asset; } set asset(val) { this._asset = val; } /** * Get or set the start time of the asset to be used in the clip. */ get contentStartTime() { return this._contentStartTime; } set contentStartTime(time) { this.setContentStartTime(time); } /** * Get or set the duration of the asset to be used in the clip. * If the content duration is different from the duration of the clip, * the clip will change the playback speed. */ get contentDuration() { return this._contentDuration; } set contentDuration(time) { this.setContentDuration(time); } /** * Get or set the volume of this media, which is usually in the range [0 - 1.0]. */ get volume() { return this._volume; } set volume(vol) { var _a; let val = vol; if (vol < 0) { console.error('The volume must be in the range of 0 to 1.'); val = 0; } else if (vol > 1) { console.error('The volume must be in the range of 0 to 1.'); val = 1; } this._volume = val; if (!this.nativeClip) { this.invalidated(); ; return; } tav.webAssemblyQueue.exec((_a = this.nativeClip) === null || _a === void 0 ? void 0 : _a.setVolume, this.nativeClip, val); } setContentStartTime(time) { if (this._contentStartTime === time) return; this._contentStartTime = time; this._contentTimeInvalid = true; this.invalidated(); } setContentDuration(time) { if (this._contentDuration === time) return; this._contentDuration = time; this._contentTimeInvalid = true; this.invalidated(); } }