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tav-media

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Cross platform media editing framework

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var Module = (() => { var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined; return (function (Module) { Module = Module || {}; // The Module object: Our interface to the outside world. We import // and export values on it. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to check if Module already exists (e.g. case 3 above). // Substitution will be replaced with actual code on later stage of the build, // this way Closure Compiler will not mangle it (e.g. case 4. above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module = typeof Module != 'undefined' ? Module : {}; // See https://caniuse.com/mdn-javascript_builtins_object_assign // See https://caniuse.com/mdn-javascript_builtins_bigint64array // Set up the promise that indicates the Module is initialized var readyPromiseResolve, readyPromiseReject; Module['ready'] = new Promise(function (resolve, reject) { readyPromiseResolve = resolve; readyPromiseReject = reject; }); // --pre-jses are emitted after the Module integration code, so that they can // refer to Module (if they choose; they can also define Module) // {{PRE_JSES}} // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = Object.assign({}, Module); var arguments_ = []; var thisProgram = './this.program'; var quit_ = (status, toThrow) => { throw toThrow; }; // Determine the runtime environment we are in. You can customize this by // setting the ENVIRONMENT setting at compile time (see settings.js). // Attempt to auto-detect the environment var ENVIRONMENT_IS_WEB = typeof window == 'object'; var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function'; // N.b. Electron.js environment is simultaneously a NODE-environment, but // also a web environment. var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string'; var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; // `/` should be present at the end if `scriptDirectory` is not empty var scriptDirectory = ''; function locateFile(path) { if (Module['locateFile']) { return Module['locateFile'](path, scriptDirectory); } return scriptDirectory + path; } // Hooks that are implemented differently in different runtime environments. var read_, readAsync, readBinary, setWindowTitle; // Note that this includes Node.js workers when relevant (pthreads is enabled). // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and // ENVIRONMENT_IS_NODE. if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled scriptDirectory = self.location.href; } else if (typeof document != 'undefined' && document.currentScript) { // web scriptDirectory = document.currentScript.src; } // When MODULARIZE, this JS may be executed later, after document.currentScript // is gone, so we saved it, and we use it here instead of any other info. if (_scriptDir) { scriptDirectory = _scriptDir; } // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. // otherwise, slice off the final part of the url to find the script directory. // if scriptDirectory does not contain a slash, lastIndexOf will return -1, // and scriptDirectory will correctly be replaced with an empty string. // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), // they are removed because they could contain a slash. if (scriptDirectory.indexOf('blob:') !== 0) { scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/') + 1); } else { scriptDirectory = ''; } // Differentiate the Web Worker from the Node Worker case, as reading must // be done differently. { // include: web_or_worker_shell_read.js read_ = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; }; if (ENVIRONMENT_IS_WORKER) { readBinary = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response)); }; } readAsync = (url, onload, onerror) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onload = () => { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); }; // end include: web_or_worker_shell_read.js } setWindowTitle = (title) => document.title = title; } else { } var out = Module['print'] || console.log.bind(console); var err = Module['printErr'] || console.warn.bind(console); // Merge back in the overrides Object.assign(Module, moduleOverrides); // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = null; // Emit code to handle expected values on the Module object. This applies Module.x // to the proper local x. This has two benefits: first, we only emit it if it is // expected to arrive, and second, by using a local everywhere else that can be // minified. if (Module['arguments']) arguments_ = Module['arguments']; if (Module['thisProgram']) thisProgram = Module['thisProgram']; if (Module['quit']) quit_ = Module['quit']; // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message var STACK_ALIGN = 16; var POINTER_SIZE = 4; function getNativeTypeSize(type) { switch (type) { case 'i1': case 'i8': case 'u8': return 1; case 'i16': case 'u16': return 2; case 'i32': case 'u32': return 4; case 'i64': case 'u64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length - 1] === '*') { return POINTER_SIZE; } if (type[0] === 'i') { const bits = Number(type.substr(1)); assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); return bits / 8; } return 0; } } } // include: runtime_debug.js // end include: runtime_debug.js // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html var wasmBinary; if (Module['wasmBinary']) wasmBinary = Module['wasmBinary']; var noExitRuntime = Module['noExitRuntime'] || true; if (typeof WebAssembly != 'object') { abort('no native wasm support detected'); } // Wasm globals var wasmMemory; //======================================== // Runtime essentials //======================================== // whether we are quitting the application. no code should run after this. // set in exit() and abort() var ABORT = false; // set by exit() and abort(). Passed to 'onExit' handler. // NOTE: This is also used as the process return code code in shell environments // but only when noExitRuntime is false. var EXITSTATUS; /** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { // This build was created without ASSERTIONS defined. `assert()` should not // ever be called in this configuration but in case there are callers in // the wild leave this simple abort() implemenation here for now. abort(text); } } // include: runtime_strings.js // runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined; // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. /** * heapOrArray is either a regular array, or a JavaScript typed array view. * @param {number} idx * @param {number=} maxBytesToRead * @return {string} */ function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) { var endIdx = idx + maxBytesToRead; var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr; if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr)); } var str = ''; // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that while (idx < endPtr) { // For UTF8 byte structure, see: // http://en.wikipedia.org/wiki/UTF-8#Description // https://www.ietf.org/rfc/rfc2279.txt // https://tools.ietf.org/html/rfc3629 var u0 = heapOrArray[idx++]; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } var u1 = heapOrArray[idx++] & 63; if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } var u2 = heapOrArray[idx++] & 63; if ((u0 & 0xF0) == 0xE0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } } return str; } // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a // copy of that string as a Javascript String object. // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit // this parameter to scan the string until the first \0 byte. If maxBytesToRead is // passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the // middle, then the string will cut short at that byte index (i.e. maxBytesToRead will // not produce a string of exact length [ptr, ptr+maxBytesToRead[) // N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may // throw JS JIT optimizations off, so it is worth to consider consistently using one // style or the other. /** * @param {number} ptr * @param {number=} maxBytesToRead * @return {string} */ function UTF8ToString(ptr, maxBytesToRead) { return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; } // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. // This count should include the null terminator, // i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) { var u1 = str.charCodeAt(++i); u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); } if (u <= 0x7F) { if (outIdx >= endIdx) break; heap[outIdx++] = u; } else if (u <= 0x7FF) { if (outIdx + 1 >= endIdx) break; heap[outIdx++] = 0xC0 | (u >> 6); heap[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xFFFF) { if (outIdx + 2 >= endIdx) break; heap[outIdx++] = 0xE0 | (u >> 12); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 3 >= endIdx) break; heap[outIdx++] = 0xF0 | (u >> 18); heap[outIdx++] = 0x80 | ((u >> 12) & 63); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. heap[outIdx] = 0; return outIdx - startIdx; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); } // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var c = str.charCodeAt(i); // possibly a lead surrogate if (c <= 0x7F) { len++; } else if (c <= 0x7FF) { len += 2; } else if (c >= 0xD800 && c <= 0xDFFF) { len += 4; ++i; } else { len += 3; } } return len; } // end include: runtime_strings.js // Memory management var HEAP, /** @type {!ArrayBuffer} */ buffer, /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64; function updateGlobalBufferAndViews(buf) { buffer = buf; Module['HEAP8'] = HEAP8 = new Int8Array(buf); Module['HEAP16'] = HEAP16 = new Int16Array(buf); Module['HEAP32'] = HEAP32 = new Int32Array(buf); Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); } var TOTAL_STACK = 5242880; var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216; // include: runtime_init_table.js // In regular non-RELOCATABLE mode the table is exported // from the wasm module and this will be assigned once // the exports are available. var wasmTable; // end include: runtime_init_table.js // include: runtime_stack_check.js // end include: runtime_stack_check.js // include: runtime_assertions.js // end include: runtime_assertions.js var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the main() is called var runtimeInitialized = false; function keepRuntimeAlive() { return noExitRuntime; } function preRun() { if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function initRuntime() { runtimeInitialized = true; if (!Module["noFSInit"] && !FS.init.initialized) FS.init(); FS.ignorePermissions = false; TTY.init(); callRuntimeCallbacks(__ATINIT__); } function postRun() { if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnInit(cb) { __ATINIT__.unshift(cb); } function addOnExit(cb) { } function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } // include: runtime_math.js // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc // end include: runtime_math.js // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // Module.preRun (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled function getUniqueRunDependency(id) { return id; } function addRunDependency(id) { runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } } function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } /** @param {string|number=} what */ function abort(what) { { if (Module['onAbort']) { Module['onAbort'](what); } } what = 'Aborted(' + what + ')'; // TODO(sbc): Should we remove printing and leave it up to whoever // catches the exception? err(what); ABORT = true; EXITSTATUS = 1; what += '. Build with -sASSERTIONS for more info.'; // Use a wasm runtime error, because a JS error might be seen as a foreign // exception, which means we'd run destructors on it. We need the error to // simply make the program stop. // FIXME This approach does not work in Wasm EH because it currently does not assume // all RuntimeErrors are from traps; it decides whether a RuntimeError is from // a trap or not based on a hidden field within the object. So at the moment // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that // allows this in the wasm spec. // Suppress closure compiler warning here. Closure compiler's builtin extern // defintion for WebAssembly.RuntimeError claims it takes no arguments even // though it can. // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. /** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what); readyPromiseReject(e); // Throw the error whether or not MODULARIZE is set because abort is used // in code paths apart from instantiation where an exception is expected // to be thrown when abort is called. throw e; } // {{MEM_INITIALIZER}} // include: memoryprofiler.js // end include: memoryprofiler.js // include: URIUtils.js // Prefix of data URIs emitted by SINGLE_FILE and related options. var dataURIPrefix = 'data:application/octet-stream;base64,'; // Indicates whether filename is a base64 data URI. function isDataURI(filename) { // Prefix of data URIs emitted by SINGLE_FILE and related options. return filename.startsWith(dataURIPrefix); } // Indicates whether filename is delivered via file protocol (as opposed to http/https) function isFileURI(filename) { return filename.startsWith('file://'); } // end include: URIUtils.js var wasmBinaryFile; wasmBinaryFile = 'tav-media-wasm.wasm'; if (!isDataURI(wasmBinaryFile)) { wasmBinaryFile = locateFile(wasmBinaryFile); } function getBinary(file) { try { if (file == wasmBinaryFile && wasmBinary) { return new Uint8Array(wasmBinary); } if (readBinary) { return readBinary(file); } throw "both async and sync fetching of the wasm failed"; } catch (err) { abort(err); } } function getBinaryPromise() { // If we don't have the binary yet, try to to load it asynchronously. // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. // See https://github.com/github/fetch/pull/92#issuecomment-140665932 // Cordova or Electron apps are typically loaded from a file:// url. // So use fetch if it is available and the url is not a file, otherwise fall back to XHR. if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) { if (typeof fetch == 'function') { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { if (!response['ok']) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response['arrayBuffer'](); }).catch(function () { return getBinary(wasmBinaryFile); }); } } // Otherwise, getBinary should be able to get it synchronously return Promise.resolve().then(function () { return getBinary(wasmBinaryFile); }); } // Create the wasm instance. // Receives the wasm imports, returns the exports. function createWasm() { // prepare imports var info = { 'env': asmLibraryArg, 'wasi_snapshot_preview1': asmLibraryArg, }; // Load the wasm module and create an instance of using native support in the JS engine. // handle a generated wasm instance, receiving its exports and // performing other necessary setup /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { var exports = instance.exports; exports = Asyncify.instrumentWasmExports(exports); Module['asm'] = exports; wasmMemory = Module['asm']['memory']; updateGlobalBufferAndViews(wasmMemory.buffer); wasmTable = Module['asm']['__indirect_function_table']; addOnInit(Module['asm']['__wasm_call_ctors']); removeRunDependency('wasm-instantiate'); } // we can't run yet (except in a pthread, where we have a custom sync instantiator) addRunDependency('wasm-instantiate'); // Prefer streaming instantiation if available. function receiveInstantiationResult(result) { // 'result' is a ResultObject object which has both the module and instance. // receiveInstance() will swap in the exports (to Module.asm) so they can be called // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. receiveInstance(result['instance']); } function instantiateArrayBuffer(receiver) { return getBinaryPromise().then(function (binary) { return WebAssembly.instantiate(binary, info); }).then(function (instance) { return instance; }).then(receiver, function (reason) { err('failed to asynchronously prepare wasm: ' + reason); abort(reason); }); } function instantiateAsync() { if (!wasmBinary && typeof WebAssembly.instantiateStreaming == 'function' && !isDataURI(wasmBinaryFile) && typeof fetch == 'function') { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { // Suppress closure warning here since the upstream definition for // instantiateStreaming only allows Promise<Repsponse> rather than // an actual Response. // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed. /** @suppress {checkTypes} */ var result = WebAssembly.instantiateStreaming(response, info); return result.then(receiveInstantiationResult, function (reason) { // We expect the most common failure cause to be a bad MIME type for the binary, // in which case falling back to ArrayBuffer instantiation should work. err('wasm streaming compile failed: ' + reason); err('falling back to ArrayBuffer instantiation'); return instantiateArrayBuffer(receiveInstantiationResult); }); }); } else { return instantiateArrayBuffer(receiveInstantiationResult); } } // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel // to any other async startup actions they are performing. // Also pthreads and wasm workers initialize the wasm instance through this path. if (Module['instantiateWasm']) { try { var exports = Module['instantiateWasm'](info, receiveInstance); exports = Asyncify.instrumentWasmExports(exports); return exports; } catch (e) { err('Module.instantiateWasm callback failed with error: ' + e); // If instantiation fails, reject the module ready promise. readyPromiseReject(e); } } // If instantiation fails, reject the module ready promise. instantiateAsync().catch(readyPromiseReject); return {}; // no exports yet; we'll fill them in later } // Globals used by JS i64 conversions (see makeSetValue) var tempDouble; var tempI64; // === Body === var ASM_CONSTS = {}; /** @constructor */ function ExitStatus(status) { this.name = 'ExitStatus'; this.message = 'Program terminated with exit(' + status + ')'; this.status = status; } function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { // Pass the module as the first argument. callbacks.shift()(Module); } } function withStackSave(f) { var stack = stackSave(); var ret = f(); stackRestore(stack); return ret; } function demangle(func) { return func; } function demangleAll(text) { var regex = /\b_Z[\w\d_]+/g; return text.replace(regex, function (x) { var y = demangle(x); return x === y ? x : (y + ' [' + x + ']'); }); } /** * @param {number} ptr * @param {string} type */ function getValue(ptr, type = 'i8') { if (type.endsWith('*')) type = '*'; switch (type) { case 'i1': return HEAP8[((ptr) >> 0)]; case 'i8': return HEAP8[((ptr) >> 0)]; case 'i16': return HEAP16[((ptr) >> 1)]; case 'i32': return HEAP32[((ptr) >> 2)]; case 'i64': return HEAP32[((ptr) >> 2)]; case 'float': return HEAPF32[((ptr) >> 2)]; case 'double': return HEAPF64[((ptr) >> 3)]; case '*': return HEAPU32[((ptr) >> 2)]; default: abort('invalid type for getValue: ' + type); } return null; } function handleException(e) { // Certain exception types we do not treat as errors since they are used for // internal control flow. // 1. ExitStatus, which is thrown by exit() // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others // that wish to return to JS event loop. if (e instanceof ExitStatus || e == 'unwind') { return EXITSTATUS; } quit_(1, e); } function jsStackTrace() { var error = new Error(); if (!error.stack) { // IE10+ special cases: It does have callstack info, but it is only // populated if an Error object is thrown, so try that as a special-case. try { throw new Error(); } catch (e) { error = e; } if (!error.stack) { return '(no stack trace available)'; } } return error.stack.toString(); } /** * @param {number} ptr * @param {number} value * @param {string} type */ function setValue(ptr, value, type = 'i8') { if (type.endsWith('*')) type = '*'; switch (type) { case 'i1': HEAP8[((ptr) >> 0)] = value; break; case 'i8': HEAP8[((ptr) >> 0)] = value; break; case 'i16': HEAP16[((ptr) >> 1)] = value; break; case 'i32': HEAP32[((ptr) >> 2)] = value; break; case 'i64': (tempI64 = [value >>> 0, (tempDouble = value, (+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble) / 4294967296.0))), 4294967295.0)) | 0) >>> 0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble))) >>> 0)) / 4294967296.0))))) >>> 0) : 0)], HEAP32[((ptr) >> 2)] = tempI64[0], HEAP32[(((ptr) + (4)) >> 2)] = tempI64[1]); break; case 'float': HEAPF32[((ptr) >> 2)] = value; break; case 'double': HEAPF64[((ptr) >> 3)] = value; break; case '*': HEAPU32[((ptr) >> 2)] = value; break; default: abort('invalid type for setValue: ' + type); } } function stackTrace() { var js = jsStackTrace(); if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); return demangleAll(js); } function writeArrayToMemory(array, buffer) { HEAP8.set(array, buffer); } function ___cxa_allocate_exception(size) { // Thrown object is prepended by exception metadata block return _malloc(size + 24) + 24; } /** @constructor */ function ExceptionInfo(excPtr) { this.excPtr = excPtr; this.ptr = excPtr - 24; this.set_type = function (type) { HEAPU32[(((this.ptr) + (4)) >> 2)] = type; }; this.get_type = function () { return HEAPU32[(((this.ptr) + (4)) >> 2)]; }; this.set_destructor = function (destructor) { HEAPU32[(((this.ptr) + (8)) >> 2)] = destructor; }; this.get_destructor = function () { return HEAPU32[(((this.ptr) + (8)) >> 2)]; }; this.set_refcount = function (refcount) { HEAP32[((this.ptr) >> 2)] = refcount; }; this.set_caught = function (caught) { caught = caught ? 1 : 0; HEAP8[(((this.ptr) + (12)) >> 0)] = caught; }; this.get_caught = function () { return HEAP8[(((this.ptr) + (12)) >> 0)] != 0; }; this.set_rethrown = function (rethrown) { rethrown = rethrown ? 1 : 0; HEAP8[(((this.ptr) + (13)) >> 0)] = rethrown; }; this.get_rethrown = function () { return HEAP8[(((this.ptr) + (13)) >> 0)] != 0; }; // Initialize native structure fields. Should be called once after allocated. this.init = function (type, destructor) { this.set_adjusted_ptr(0); this.set_type(type); this.set_destructor(destructor); this.set_refcount(0); this.set_caught(false); this.set_rethrown(false); }; this.add_ref = function () { var value = HEAP32[((this.ptr) >> 2)]; HEAP32[((this.ptr) >> 2)] = value + 1; }; // Returns true if last reference released. this.release_ref = function () { var prev = HEAP32[((this.ptr) >> 2)]; HEAP32[((this.ptr) >> 2)] = prev - 1; return prev === 1; }; this.set_adjusted_ptr = function (adjustedPtr) { HEAPU32[(((this.ptr) + (16)) >> 2)] = adjustedPtr; }; this.get_adjusted_ptr = function () { return HEAPU32[(((this.ptr) + (16)) >> 2)]; }; // Get pointer which is expected to be received by catch clause in C++ code. It may be adjusted // when the pointer is casted to some of the exception object base classes (e.g. when virtual // inheritance is used). When a pointer is thrown this method should return the thrown pointer // itself. this.get_exception_ptr = function () { // Work around a fastcomp bug, this code is still included for some reason in a build without // exceptions support. var isPointer = ___cxa_is_pointer_type(this.get_type()); if (isPointer) { return HEAPU32[((this.excPtr) >> 2)]; } var adjusted = this.get_adjusted_ptr(); if (adjusted !== 0) return adjusted; return this.excPtr; }; } var exceptionLast = 0; var uncaughtExceptionCount = 0; function ___cxa_throw(ptr, type, destructor) { var info = new ExceptionInfo(ptr); // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception. info.init(type, destructor); exceptionLast = ptr; uncaughtExceptionCount++; throw ptr; } var PATH = { isAbs: (path) => path.charAt(0) === '/', splitPath: (filename) => { var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; return splitPathRe.exec(filename).slice(1); }, normalizeArray: (parts, allowAboveRoot) => { // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === '.') { parts.splice(i, 1); } else if (last === '..') { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (allowAboveRoot) { for (; up; up--) { parts.unshift('..'); } } return parts; }, normalize: (path) => { var isAbsolute = PATH.isAbs(path), trailingSlash = path.substr(-1) === '/'; // Normalize the path path = PATH.normalizeArray(path.split('/').filter((p) => !!p), !isAbsolute).join('/'); if (!path && !isAbsolute) { path = '.'; } if (path && trailingSlash) { path += '/'; } return (isAbsolute ? '/' : '') + path; }, dirname: (path) => { var result = PATH.splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { // No dirname whatsoever return '.'; } if (dir) { // It has a dirname, strip trailing slash dir = dir.substr(0, dir.length - 1); } return root + dir; }, basename: (path) => { // EMSCRIPTEN return '/'' for '/', not an empty string if (path === '/') return '/'; path = PATH.normalize(path); path = path.replace(/\/$/, ""); var lastSlash = path.lastIndexOf('/'); if (lastSlash === -1) return path; return path.substr(lastSlash + 1); }, join: function () { var paths = Array.prototype.slice.call(arguments); return PATH.normalize(paths.join('/')); }, join2: (l, r) => { return PATH.normalize(l + '/' + r); } }; function getRandomDevice() { if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') { // for modern web browsers var randomBuffer = new Uint8Array(1); return () => { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; } else // we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096 return () => abort("randomDevice"); } var PATH_FS = { resolve: function () { var resolvedPath = '', resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = (i >= 0) ? arguments[i] : FS.cwd(); // Skip empty and invalid entries if (typeof path != 'string') { throw new TypeError('Arguments to path.resolve must be strings'); } else if (!path) { return ''; // an invalid portion invalidates the whole thing } resolvedPath = path + '/' + resolvedPath; resolvedAbsolute = PATH.isAbs(path); } // At this point the path should be resolved to a full absolute path, but // handle relative paths to be safe (might happen when process.cwd() fails) resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter((p) => !!p), !resolvedAbsolute).join('/'); return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; }, relative: (from, to) => { from = PATH_FS.resolve(from).substr(1); to = PATH_FS.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== '') break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== '') break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split('/')); var toParts = trim(to.split('/')); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push('..');