tav-media
Version:
Cross platform media editing framework
1,020 lines (1,019 loc) • 453 kB
JavaScript
var Module = (() => {
var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined;
return (function (Module) {
Module = Module || {};
// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = typeof Module != 'undefined' ? Module : {};
// See https://caniuse.com/mdn-javascript_builtins_object_assign
// See https://caniuse.com/mdn-javascript_builtins_bigint64array
// Set up the promise that indicates the Module is initialized
var readyPromiseResolve, readyPromiseReject;
Module['ready'] = new Promise(function (resolve, reject) {
readyPromiseResolve = resolve;
readyPromiseReject = reject;
});
// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// {{PRE_JSES}}
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = Object.assign({}, Module);
var arguments_ = [];
var thisProgram = './this.program';
var quit_ = (status, toThrow) => {
throw toThrow;
};
// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
// Attempt to auto-detect the environment
var ENVIRONMENT_IS_WEB = typeof window == 'object';
var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function';
// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string';
var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = '';
function locateFile(path) {
if (Module['locateFile']) {
return Module['locateFile'](path, scriptDirectory);
}
return scriptDirectory + path;
}
// Hooks that are implemented differently in different runtime environments.
var read_, readAsync, readBinary, setWindowTitle;
// Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
scriptDirectory = self.location.href;
}
else if (typeof document != 'undefined' && document.currentScript) { // web
scriptDirectory = document.currentScript.src;
}
// When MODULARIZE, this JS may be executed later, after document.currentScript
// is gone, so we saved it, and we use it here instead of any other info.
if (_scriptDir) {
scriptDirectory = _scriptDir;
}
// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
// otherwise, slice off the final part of the url to find the script directory.
// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
// and scriptDirectory will correctly be replaced with an empty string.
// If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
// they are removed because they could contain a slash.
if (scriptDirectory.indexOf('blob:') !== 0) {
scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/') + 1);
}
else {
scriptDirectory = '';
}
// Differentiate the Web Worker from the Node Worker case, as reading must
// be done differently.
{
// include: web_or_worker_shell_read.js
read_ = (url) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.send(null);
return xhr.responseText;
};
if (ENVIRONMENT_IS_WORKER) {
readBinary = (url) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.responseType = 'arraybuffer';
xhr.send(null);
return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response));
};
}
readAsync = (url, onload, onerror) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.responseType = 'arraybuffer';
xhr.onload = () => {
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
onload(xhr.response);
return;
}
onerror();
};
xhr.onerror = onerror;
xhr.send(null);
};
// end include: web_or_worker_shell_read.js
}
setWindowTitle = (title) => document.title = title;
}
else {
}
var out = Module['print'] || console.log.bind(console);
var err = Module['printErr'] || console.warn.bind(console);
// Merge back in the overrides
Object.assign(Module, moduleOverrides);
// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
moduleOverrides = null;
// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.
if (Module['arguments'])
arguments_ = Module['arguments'];
if (Module['thisProgram'])
thisProgram = Module['thisProgram'];
if (Module['quit'])
quit_ = Module['quit'];
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
var STACK_ALIGN = 16;
var POINTER_SIZE = 4;
function getNativeTypeSize(type) {
switch (type) {
case 'i1':
case 'i8':
case 'u8': return 1;
case 'i16':
case 'u16': return 2;
case 'i32':
case 'u32': return 4;
case 'i64':
case 'u64': return 8;
case 'float': return 4;
case 'double': return 8;
default: {
if (type[type.length - 1] === '*') {
return POINTER_SIZE;
}
if (type[0] === 'i') {
const bits = Number(type.substr(1));
assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
return bits / 8;
}
return 0;
}
}
}
// include: runtime_debug.js
// end include: runtime_debug.js
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
// site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
// site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary;
if (Module['wasmBinary'])
wasmBinary = Module['wasmBinary'];
var noExitRuntime = Module['noExitRuntime'] || true;
if (typeof WebAssembly != 'object') {
abort('no native wasm support detected');
}
// Wasm globals
var wasmMemory;
//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;
// set by exit() and abort(). Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS;
/** @type {function(*, string=)} */
function assert(condition, text) {
if (!condition) {
// This build was created without ASSERTIONS defined. `assert()` should not
// ever be called in this configuration but in case there are callers in
// the wild leave this simple abort() implemenation here for now.
abort(text);
}
}
// include: runtime_strings.js
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined;
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.
/**
* heapOrArray is either a regular array, or a JavaScript typed array view.
* @param {number} idx
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) {
var endIdx = idx + maxBytesToRead;
var endPtr = idx;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
while (heapOrArray[endPtr] && !(endPtr >= endIdx))
++endPtr;
if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) {
return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr));
}
var str = '';
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
while (idx < endPtr) {
// For UTF8 byte structure, see:
// http://en.wikipedia.org/wiki/UTF-8#Description
// https://www.ietf.org/rfc/rfc2279.txt
// https://tools.ietf.org/html/rfc3629
var u0 = heapOrArray[idx++];
if (!(u0 & 0x80)) {
str += String.fromCharCode(u0);
continue;
}
var u1 = heapOrArray[idx++] & 63;
if ((u0 & 0xE0) == 0xC0) {
str += String.fromCharCode(((u0 & 31) << 6) | u1);
continue;
}
var u2 = heapOrArray[idx++] & 63;
if ((u0 & 0xF0) == 0xE0) {
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
}
else {
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63);
}
if (u0 < 0x10000) {
str += String.fromCharCode(u0);
}
else {
var ch = u0 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
}
}
return str;
}
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
// copy of that string as a Javascript String object.
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
// throw JS JIT optimizations off, so it is worth to consider consistently using one
// style or the other.
/**
* @param {number} ptr
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ToString(ptr, maxBytesToRead) {
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
}
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
// outIdx: The starting offset in the array to begin the copying.
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
// This count should include the null terminator,
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) {
var u1 = str.charCodeAt(++i);
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
}
if (u <= 0x7F) {
if (outIdx >= endIdx)
break;
heap[outIdx++] = u;
}
else if (u <= 0x7FF) {
if (outIdx + 1 >= endIdx)
break;
heap[outIdx++] = 0xC0 | (u >> 6);
heap[outIdx++] = 0x80 | (u & 63);
}
else if (u <= 0xFFFF) {
if (outIdx + 2 >= endIdx)
break;
heap[outIdx++] = 0xE0 | (u >> 12);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
}
else {
if (outIdx + 3 >= endIdx)
break;
heap[outIdx++] = 0xF0 | (u >> 18);
heap[outIdx++] = 0x80 | ((u >> 12) & 63);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
}
}
// Null-terminate the pointer to the buffer.
heap[outIdx] = 0;
return outIdx - startIdx;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8(str, outPtr, maxBytesToWrite) {
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var c = str.charCodeAt(i); // possibly a lead surrogate
if (c <= 0x7F) {
len++;
}
else if (c <= 0x7FF) {
len += 2;
}
else if (c >= 0xD800 && c <= 0xDFFF) {
len += 4;
++i;
}
else {
len += 3;
}
}
return len;
}
// end include: runtime_strings.js
// Memory management
var HEAP,
/** @type {!ArrayBuffer} */
buffer,
/** @type {!Int8Array} */
HEAP8,
/** @type {!Uint8Array} */
HEAPU8,
/** @type {!Int16Array} */
HEAP16,
/** @type {!Uint16Array} */
HEAPU16,
/** @type {!Int32Array} */
HEAP32,
/** @type {!Uint32Array} */
HEAPU32,
/** @type {!Float32Array} */
HEAPF32,
/** @type {!Float64Array} */
HEAPF64;
function updateGlobalBufferAndViews(buf) {
buffer = buf;
Module['HEAP8'] = HEAP8 = new Int8Array(buf);
Module['HEAP16'] = HEAP16 = new Int16Array(buf);
Module['HEAP32'] = HEAP32 = new Int32Array(buf);
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
}
var TOTAL_STACK = 5242880;
var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;
// include: runtime_init_table.js
// In regular non-RELOCATABLE mode the table is exported
// from the wasm module and this will be assigned once
// the exports are available.
var wasmTable;
// end include: runtime_init_table.js
// include: runtime_stack_check.js
// end include: runtime_stack_check.js
// include: runtime_assertions.js
// end include: runtime_assertions.js
var __ATPRERUN__ = []; // functions called before the runtime is initialized
var __ATINIT__ = []; // functions called during startup
var __ATEXIT__ = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the main() is called
var runtimeInitialized = false;
function keepRuntimeAlive() {
return noExitRuntime;
}
function preRun() {
if (Module['preRun']) {
if (typeof Module['preRun'] == 'function')
Module['preRun'] = [Module['preRun']];
while (Module['preRun'].length) {
addOnPreRun(Module['preRun'].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function initRuntime() {
runtimeInitialized = true;
if (!Module["noFSInit"] && !FS.init.initialized)
FS.init();
FS.ignorePermissions = false;
TTY.init();
callRuntimeCallbacks(__ATINIT__);
}
function postRun() {
if (Module['postRun']) {
if (typeof Module['postRun'] == 'function')
Module['postRun'] = [Module['postRun']];
while (Module['postRun'].length) {
addOnPostRun(Module['postRun'].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
function addOnInit(cb) {
__ATINIT__.unshift(cb);
}
function addOnExit(cb) {
}
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
// include: runtime_math.js
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
// end include: runtime_math.js
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
function getUniqueRunDependency(id) {
return id;
}
function addRunDependency(id) {
runDependencies++;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
}
function removeRunDependency(id) {
runDependencies--;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback(); // can add another dependenciesFulfilled
}
}
}
/** @param {string|number=} what */
function abort(what) {
{
if (Module['onAbort']) {
Module['onAbort'](what);
}
}
what = 'Aborted(' + what + ')';
// TODO(sbc): Should we remove printing and leave it up to whoever
// catches the exception?
err(what);
ABORT = true;
EXITSTATUS = 1;
what += '. Build with -sASSERTIONS for more info.';
// Use a wasm runtime error, because a JS error might be seen as a foreign
// exception, which means we'd run destructors on it. We need the error to
// simply make the program stop.
// FIXME This approach does not work in Wasm EH because it currently does not assume
// all RuntimeErrors are from traps; it decides whether a RuntimeError is from
// a trap or not based on a hidden field within the object. So at the moment
// we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that
// allows this in the wasm spec.
// Suppress closure compiler warning here. Closure compiler's builtin extern
// defintion for WebAssembly.RuntimeError claims it takes no arguments even
// though it can.
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
/** @suppress {checkTypes} */
var e = new WebAssembly.RuntimeError(what);
readyPromiseReject(e);
// Throw the error whether or not MODULARIZE is set because abort is used
// in code paths apart from instantiation where an exception is expected
// to be thrown when abort is called.
throw e;
}
// {{MEM_INITIALIZER}}
// include: memoryprofiler.js
// end include: memoryprofiler.js
// include: URIUtils.js
// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = 'data:application/octet-stream;base64,';
// Indicates whether filename is a base64 data URI.
function isDataURI(filename) {
// Prefix of data URIs emitted by SINGLE_FILE and related options.
return filename.startsWith(dataURIPrefix);
}
// Indicates whether filename is delivered via file protocol (as opposed to http/https)
function isFileURI(filename) {
return filename.startsWith('file://');
}
// end include: URIUtils.js
var wasmBinaryFile;
wasmBinaryFile = 'tav-media-wasm.wasm';
if (!isDataURI(wasmBinaryFile)) {
wasmBinaryFile = locateFile(wasmBinaryFile);
}
function getBinary(file) {
try {
if (file == wasmBinaryFile && wasmBinary) {
return new Uint8Array(wasmBinary);
}
if (readBinary) {
return readBinary(file);
}
throw "both async and sync fetching of the wasm failed";
}
catch (err) {
abort(err);
}
}
function getBinaryPromise() {
// If we don't have the binary yet, try to to load it asynchronously.
// Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
// See https://github.com/github/fetch/pull/92#issuecomment-140665932
// Cordova or Electron apps are typically loaded from a file:// url.
// So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
if (typeof fetch == 'function') {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
if (!response['ok']) {
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
}
return response['arrayBuffer']();
}).catch(function () {
return getBinary(wasmBinaryFile);
});
}
}
// Otherwise, getBinary should be able to get it synchronously
return Promise.resolve().then(function () { return getBinary(wasmBinaryFile); });
}
// Create the wasm instance.
// Receives the wasm imports, returns the exports.
function createWasm() {
// prepare imports
var info = {
'env': asmLibraryArg,
'wasi_snapshot_preview1': asmLibraryArg,
};
// Load the wasm module and create an instance of using native support in the JS engine.
// handle a generated wasm instance, receiving its exports and
// performing other necessary setup
/** @param {WebAssembly.Module=} module*/
function receiveInstance(instance, module) {
var exports = instance.exports;
exports = Asyncify.instrumentWasmExports(exports);
Module['asm'] = exports;
wasmMemory = Module['asm']['memory'];
updateGlobalBufferAndViews(wasmMemory.buffer);
wasmTable = Module['asm']['__indirect_function_table'];
addOnInit(Module['asm']['__wasm_call_ctors']);
removeRunDependency('wasm-instantiate');
}
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
addRunDependency('wasm-instantiate');
// Prefer streaming instantiation if available.
function receiveInstantiationResult(result) {
// 'result' is a ResultObject object which has both the module and instance.
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
receiveInstance(result['instance']);
}
function instantiateArrayBuffer(receiver) {
return getBinaryPromise().then(function (binary) {
return WebAssembly.instantiate(binary, info);
}).then(function (instance) {
return instance;
}).then(receiver, function (reason) {
err('failed to asynchronously prepare wasm: ' + reason);
abort(reason);
});
}
function instantiateAsync() {
if (!wasmBinary &&
typeof WebAssembly.instantiateStreaming == 'function' &&
!isDataURI(wasmBinaryFile) &&
typeof fetch == 'function') {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
// Suppress closure warning here since the upstream definition for
// instantiateStreaming only allows Promise<Repsponse> rather than
// an actual Response.
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed.
/** @suppress {checkTypes} */
var result = WebAssembly.instantiateStreaming(response, info);
return result.then(receiveInstantiationResult, function (reason) {
// We expect the most common failure cause to be a bad MIME type for the binary,
// in which case falling back to ArrayBuffer instantiation should work.
err('wasm streaming compile failed: ' + reason);
err('falling back to ArrayBuffer instantiation');
return instantiateArrayBuffer(receiveInstantiationResult);
});
});
}
else {
return instantiateArrayBuffer(receiveInstantiationResult);
}
}
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
// to any other async startup actions they are performing.
// Also pthreads and wasm workers initialize the wasm instance through this path.
if (Module['instantiateWasm']) {
try {
var exports = Module['instantiateWasm'](info, receiveInstance);
exports = Asyncify.instrumentWasmExports(exports);
return exports;
}
catch (e) {
err('Module.instantiateWasm callback failed with error: ' + e);
// If instantiation fails, reject the module ready promise.
readyPromiseReject(e);
}
}
// If instantiation fails, reject the module ready promise.
instantiateAsync().catch(readyPromiseReject);
return {}; // no exports yet; we'll fill them in later
}
// Globals used by JS i64 conversions (see makeSetValue)
var tempDouble;
var tempI64;
// === Body ===
var ASM_CONSTS = {};
/** @constructor */
function ExitStatus(status) {
this.name = 'ExitStatus';
this.message = 'Program terminated with exit(' + status + ')';
this.status = status;
}
function callRuntimeCallbacks(callbacks) {
while (callbacks.length > 0) {
// Pass the module as the first argument.
callbacks.shift()(Module);
}
}
function withStackSave(f) {
var stack = stackSave();
var ret = f();
stackRestore(stack);
return ret;
}
function demangle(func) {
return func;
}
function demangleAll(text) {
var regex = /\b_Z[\w\d_]+/g;
return text.replace(regex, function (x) {
var y = demangle(x);
return x === y ? x : (y + ' [' + x + ']');
});
}
/**
* @param {number} ptr
* @param {string} type
*/
function getValue(ptr, type = 'i8') {
if (type.endsWith('*'))
type = '*';
switch (type) {
case 'i1': return HEAP8[((ptr) >> 0)];
case 'i8': return HEAP8[((ptr) >> 0)];
case 'i16': return HEAP16[((ptr) >> 1)];
case 'i32': return HEAP32[((ptr) >> 2)];
case 'i64': return HEAP32[((ptr) >> 2)];
case 'float': return HEAPF32[((ptr) >> 2)];
case 'double': return HEAPF64[((ptr) >> 3)];
case '*': return HEAPU32[((ptr) >> 2)];
default: abort('invalid type for getValue: ' + type);
}
return null;
}
function handleException(e) {
// Certain exception types we do not treat as errors since they are used for
// internal control flow.
// 1. ExitStatus, which is thrown by exit()
// 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
// that wish to return to JS event loop.
if (e instanceof ExitStatus || e == 'unwind') {
return EXITSTATUS;
}
quit_(1, e);
}
function jsStackTrace() {
var error = new Error();
if (!error.stack) {
// IE10+ special cases: It does have callstack info, but it is only
// populated if an Error object is thrown, so try that as a special-case.
try {
throw new Error();
}
catch (e) {
error = e;
}
if (!error.stack) {
return '(no stack trace available)';
}
}
return error.stack.toString();
}
/**
* @param {number} ptr
* @param {number} value
* @param {string} type
*/
function setValue(ptr, value, type = 'i8') {
if (type.endsWith('*'))
type = '*';
switch (type) {
case 'i1':
HEAP8[((ptr) >> 0)] = value;
break;
case 'i8':
HEAP8[((ptr) >> 0)] = value;
break;
case 'i16':
HEAP16[((ptr) >> 1)] = value;
break;
case 'i32':
HEAP32[((ptr) >> 2)] = value;
break;
case 'i64':
(tempI64 = [value >>> 0, (tempDouble = value, (+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble) / 4294967296.0))), 4294967295.0)) | 0) >>> 0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble))) >>> 0)) / 4294967296.0))))) >>> 0) : 0)], HEAP32[((ptr) >> 2)] = tempI64[0], HEAP32[(((ptr) + (4)) >> 2)] = tempI64[1]);
break;
case 'float':
HEAPF32[((ptr) >> 2)] = value;
break;
case 'double':
HEAPF64[((ptr) >> 3)] = value;
break;
case '*':
HEAPU32[((ptr) >> 2)] = value;
break;
default: abort('invalid type for setValue: ' + type);
}
}
function stackTrace() {
var js = jsStackTrace();
if (Module['extraStackTrace'])
js += '\n' + Module['extraStackTrace']();
return demangleAll(js);
}
function writeArrayToMemory(array, buffer) {
HEAP8.set(array, buffer);
}
function ___cxa_allocate_exception(size) {
// Thrown object is prepended by exception metadata block
return _malloc(size + 24) + 24;
}
/** @constructor */
function ExceptionInfo(excPtr) {
this.excPtr = excPtr;
this.ptr = excPtr - 24;
this.set_type = function (type) {
HEAPU32[(((this.ptr) + (4)) >> 2)] = type;
};
this.get_type = function () {
return HEAPU32[(((this.ptr) + (4)) >> 2)];
};
this.set_destructor = function (destructor) {
HEAPU32[(((this.ptr) + (8)) >> 2)] = destructor;
};
this.get_destructor = function () {
return HEAPU32[(((this.ptr) + (8)) >> 2)];
};
this.set_refcount = function (refcount) {
HEAP32[((this.ptr) >> 2)] = refcount;
};
this.set_caught = function (caught) {
caught = caught ? 1 : 0;
HEAP8[(((this.ptr) + (12)) >> 0)] = caught;
};
this.get_caught = function () {
return HEAP8[(((this.ptr) + (12)) >> 0)] != 0;
};
this.set_rethrown = function (rethrown) {
rethrown = rethrown ? 1 : 0;
HEAP8[(((this.ptr) + (13)) >> 0)] = rethrown;
};
this.get_rethrown = function () {
return HEAP8[(((this.ptr) + (13)) >> 0)] != 0;
};
// Initialize native structure fields. Should be called once after allocated.
this.init = function (type, destructor) {
this.set_adjusted_ptr(0);
this.set_type(type);
this.set_destructor(destructor);
this.set_refcount(0);
this.set_caught(false);
this.set_rethrown(false);
};
this.add_ref = function () {
var value = HEAP32[((this.ptr) >> 2)];
HEAP32[((this.ptr) >> 2)] = value + 1;
};
// Returns true if last reference released.
this.release_ref = function () {
var prev = HEAP32[((this.ptr) >> 2)];
HEAP32[((this.ptr) >> 2)] = prev - 1;
return prev === 1;
};
this.set_adjusted_ptr = function (adjustedPtr) {
HEAPU32[(((this.ptr) + (16)) >> 2)] = adjustedPtr;
};
this.get_adjusted_ptr = function () {
return HEAPU32[(((this.ptr) + (16)) >> 2)];
};
// Get pointer which is expected to be received by catch clause in C++ code. It may be adjusted
// when the pointer is casted to some of the exception object base classes (e.g. when virtual
// inheritance is used). When a pointer is thrown this method should return the thrown pointer
// itself.
this.get_exception_ptr = function () {
// Work around a fastcomp bug, this code is still included for some reason in a build without
// exceptions support.
var isPointer = ___cxa_is_pointer_type(this.get_type());
if (isPointer) {
return HEAPU32[((this.excPtr) >> 2)];
}
var adjusted = this.get_adjusted_ptr();
if (adjusted !== 0)
return adjusted;
return this.excPtr;
};
}
var exceptionLast = 0;
var uncaughtExceptionCount = 0;
function ___cxa_throw(ptr, type, destructor) {
var info = new ExceptionInfo(ptr);
// Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception.
info.init(type, destructor);
exceptionLast = ptr;
uncaughtExceptionCount++;
throw ptr;
}
var PATH = { isAbs: (path) => path.charAt(0) === '/', splitPath: (filename) => {
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
return splitPathRe.exec(filename).slice(1);
}, normalizeArray: (parts, allowAboveRoot) => {
// if the path tries to go above the root, `up` ends up > 0
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === '.') {
parts.splice(i, 1);
}
else if (last === '..') {
parts.splice(i, 1);
up++;
}
else if (up) {
parts.splice(i, 1);
up--;
}
}
// if the path is allowed to go above the root, restore leading ..s
if (allowAboveRoot) {
for (; up; up--) {
parts.unshift('..');
}
}
return parts;
}, normalize: (path) => {
var isAbsolute = PATH.isAbs(path), trailingSlash = path.substr(-1) === '/';
// Normalize the path
path = PATH.normalizeArray(path.split('/').filter((p) => !!p), !isAbsolute).join('/');
if (!path && !isAbsolute) {
path = '.';
}
if (path && trailingSlash) {
path += '/';
}
return (isAbsolute ? '/' : '') + path;
}, dirname: (path) => {
var result = PATH.splitPath(path), root = result[0], dir = result[1];
if (!root && !dir) {
// No dirname whatsoever
return '.';
}
if (dir) {
// It has a dirname, strip trailing slash
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
}, basename: (path) => {
// EMSCRIPTEN return '/'' for '/', not an empty string
if (path === '/')
return '/';
path = PATH.normalize(path);
path = path.replace(/\/$/, "");
var lastSlash = path.lastIndexOf('/');
if (lastSlash === -1)
return path;
return path.substr(lastSlash + 1);
}, join: function () {
var paths = Array.prototype.slice.call(arguments);
return PATH.normalize(paths.join('/'));
}, join2: (l, r) => {
return PATH.normalize(l + '/' + r);
} };
function getRandomDevice() {
if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') {
// for modern web browsers
var randomBuffer = new Uint8Array(1);
return () => { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; };
}
else
// we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
return () => abort("randomDevice");
}
var PATH_FS = { resolve: function () {
var resolvedPath = '', resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = (i >= 0) ? arguments[i] : FS.cwd();
// Skip empty and invalid entries
if (typeof path != 'string') {
throw new TypeError('Arguments to path.resolve must be strings');
}
else if (!path) {
return ''; // an invalid portion invalidates the whole thing
}
resolvedPath = path + '/' + resolvedPath;
resolvedAbsolute = PATH.isAbs(path);
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter((p) => !!p), !resolvedAbsolute).join('/');
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
}, relative: (from, to) => {
from = PATH_FS.resolve(from).substr(1);
to = PATH_FS.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== '')
break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== '')
break;
}
if (start > end)
return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split('/'));
var toParts = trim(to.split('/'));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push('..');