table-schedule
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Vanilla JS table schedule with DnD support.
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# 0.4.0 (2019-12-26)
### Bug Fixes
* **helpers.js:** fix that directChange doesn't work after previous perf improvement ([59e757c](https://github.com/Monkey-D-Pixel/table-schedule/commit/59e757c98995760df90deebad471c25549447026))
### Features
* **publics.js:** add a new method for updating the container's size and position ([508b4fc](https://github.com/Monkey-D-Pixel/table-schedule/commit/508b4fcbc6d3d7c339c6cdd04eabaa2f47f92ec8))
### Performance Improvements
* **addevent:** avoid-large-complex-layouts-and-layout-thrashing ([7305c7b](https://github.com/Monkey-D-Pixel/table-schedule/commit/7305c7b82bb43db7c402f62b7a71394759d34e55), [0cfdf96](https://github.com/Monkey-D-Pixel/table-schedule/commit/0cfdf966296f7a52152c902d0f4ec7d494fec7e3))
* **handlers.js:** use requestAnimationFrame when auto scrolling if it is available ([88516c1](https://github.com/Monkey-D-Pixel/table-schedule/commit/88516c1be0e9a148529d9a0afe1998758895ca79))
# 0.3.0 (2019-12-19)
Better touch device support.
# 0.2.0 (2019-11-20)
### Features
* new options for labeling different groups ([507b9bd](https://github.com/Monkey-D-Pixel/table-schedule/commit/507b9bdf1b0d8bf8dba5dd73b24cea225a920e59))
## 0.1.2 (2019-11-06)
Build and improvements.
## 0.1.1 (2019-11-05)
### Bug Fixes
* **handlers.js:** fix that creating may fail sometimes due to improper calculation of height ([2c92478](https://github.com/Monkey-D-Pixel/table-schedule/commit/2c92478bf53e2909a0d2755671f30795094dfe71))
## 0.1.0 (2019-10-30)
Debut.