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t-fighting-design

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Fighting design can quickly build interactive interfaces in vue3 applications, which looks good.

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import type { InstallType, HandleEventInterface } from '../../_interface'; import type { DefineComponent, VNode, RendererNode, RendererElement, Component, ComputedOptions, MethodOptions, Ref, PropType, ComputedRef, CSSProperties, ComponentOptionsMixin, VNodeProps, AllowedComponentProps, ComponentCustomProps, EmitsOptions } from 'vue'; declare const _sfc_main: DefineComponent<{}, { breadcrumbContext: { readonly separator?: unknown; readonly itemColor?: unknown; readonly separatorColor?: unknown; readonly fontSize?: unknown; } & { fontSize: string | number; separator: VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>; itemColor: string; separatorColor: string; } & {}; separator: Ref<VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>>; itemColor: Ref<string>; separatorColor: Ref<string>; FSvgIcon: InstallType<DefineComponent<{ readonly icon: { readonly type: PropType<VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>>; readonly default: () => null; }; readonly color: { readonly type: StringConstructor; readonly default: () => string; }; readonly size: { readonly type: PropType<string | number>; readonly default: () => string; }; readonly click: { readonly type: PropType<HandleEventInterface>; readonly default: () => null; }; }, { prop: { readonly icon?: unknown; readonly color?: unknown; readonly size?: unknown; readonly click?: unknown; } & { color: string; size: string | number; icon: VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>; click: HandleEventInterface; } & {}; handleClick: HandleEventInterface; styleList: ComputedRef<CSSProperties>; }, unknown, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, Record<string, any>, string, VNodeProps & AllowedComponentProps & ComponentCustomProps, Readonly<{ readonly icon?: unknown; readonly color?: unknown; readonly size?: unknown; readonly click?: unknown; } & { color: string; size: string | number; icon: VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>; click: HandleEventInterface; } & {}>, { color: string; size: string | number; icon: VNode<RendererNode, RendererElement, { [key: string]: any; }> | Component<any, any, any, ComputedOptions, MethodOptions>; click: HandleEventInterface; }>>; FIconChevronRightVue: DefineComponent<{}, {}, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, EmitsOptions, string, VNodeProps & AllowedComponentProps & ComponentCustomProps, Readonly<{} & {} & {}>, {}>; }, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, EmitsOptions, string, VNodeProps & AllowedComponentProps & ComponentCustomProps, Readonly<{} & {} & {}>, {}>; export default _sfc_main;