t-comm
Version:
专业、稳定、纯粹的工具库
83 lines (78 loc) • 2.55 kB
JavaScript
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var env_env = require('../env/env.js');
var launchGame_helper = require('./helper.js');
require('@babel/runtime/helpers/defineProperty');
require('../game/game.js');
require('../constant/gid.js');
require('../loader/little-loader.js');
require('../msdk/msdk.js');
require('@babel/runtime/helpers/typeof');
require('../url/url.js');
function getMJSchemeParam(_ref) {
var seriesId = _ref.seriesId,
gameId = _ref.gameId,
uin = _ref.uin;
var schemeParam = "firmMatch=1&seriesid=".concat(seriesId, "&gameid=").concat(gameId, "&uin=").concat(uin);
return schemeParam;
}
/**
* 拉起 MJ
* @param {object} params 拉起参数
* @param {string} params.seriesId series id
* @param {string} params.gameId game id
* @param {string} params.uin uin
* @param {object} [params.context] 上下文,可传入组件实例 this
* @param {object} [params.qrCodeLib] qrcode
* @param {object} [params.dialogHandler] 弹窗 handler
* @param {object} [params.otherDialogParams] 弹窗的其他参数
* @param {string} [params.wxJSLink] wx js link
* @param {object} [params.env] 环境对象
* @returns Promise<boolean | number>
*
* @example
* ```ts
* launchMJGameRoom({
* seriesId: '12',
* gameId: '123',
* uin: '222',
* })
* ```
*/
function launchMJGameRoom(_ref2) {
var _ref2$seriesId = _ref2.seriesId,
seriesId = _ref2$seriesId === void 0 ? '' : _ref2$seriesId,
_ref2$gameId = _ref2.gameId,
gameId = _ref2$gameId === void 0 ? '' : _ref2$gameId,
_ref2$uin = _ref2.uin,
uin = _ref2$uin === void 0 ? '' : _ref2$uin,
context = _ref2.context,
qrCodeLib = _ref2.qrCodeLib,
dialogHandler = _ref2.dialogHandler,
otherDialogParams = _ref2.otherDialogParams,
_ref2$wxJSLink = _ref2.wxJSLink,
wxJSLink = _ref2$wxJSLink === void 0 ? launchGame_helper.DEFAULT_WX_JS_SDK : _ref2$wxJSLink,
_ref2$env = _ref2.env,
env = _ref2$env === void 0 ? env_env.initEnv() : _ref2$env;
var schemeParam = getMJSchemeParam({
seriesId: seriesId,
gameId: gameId,
uin: uin
});
return launchGame_helper.launchCore({
launchParams: {
seriesId: seriesId,
gameId: gameId,
uin: uin
},
schemeParam: schemeParam,
context: context,
qrCodeLib: qrCodeLib,
dialogHandler: dialogHandler,
otherDialogParams: otherDialogParams,
schemePrefix: launchGame_helper.GAME_SCHEME_PREFIX_MAP.MJ,
wxJSLink: wxJSLink,
env: env
});
}
exports.launchMJGameRoom = launchMJGameRoom;