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swordio

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A medieval warrior-based programming language

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function MultiplyCell(map) { this.map = map; } MultiplyCell.type = "M"; MultiplyCell.prototype.encounter = function(enemy, vector) { var targetX = this.x + vector.x; var targetY = this.y + vector.y; var enemyValue = enemy.stack.pop(); var cellValue = this.map.get(targetX, targetY).type.charCodeAt(0) - 32; this.map.set(enemy.x, enemy.y, String.fromCharCode(enemyValue * cellValue + 32)); enemy.x = targetX; enemy.y = targetY; }; module.exports = MultiplyCell;