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svjs-audio

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Simple ES6 Module around the Web Audio API. For playing audio samples in a web page.

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>svjs-audio</title> <link rel="stylesheet" href="./assets/style/screen.css"> </head> <body> <h1>svjs-audio Demo Page</h1> <h2>Sample</h2> <p> <button id="play-sample">Play a Sample</button> </p> <pre class="code"> const bassDrop = new Sample("./assets/sound/bass_drop.mp3") document.getElementById("play-sample").addEventListener("mousedown", () => { bassDrop.play() }) </pre> <h2>AudioSprite</h2> <p> Play parts of an AudioSprite<br/> <button id="play-blip">Blip</button> <button id="play-plong">Plong</button> <button id="play-whoop">Whoop</button> </p> <pre class="code"> const audioSprite = new AudioSprite("./assets/sound/test_sprite.mp3", { gain: 0.8, slices: { "blip": {offset: 0, duration: 0.45}, "plong": {offset: 0.45, duration: 0.45}, "whoop": {offset: 0.9, duration: 0.45} } }) document.getElementById("play-blip").addEventListener("mousedown", () => { audioSprite.play("blip") }) document.getElementById("play-plong").addEventListener("mousedown", () => { audioSprite.play("plong") }) document.getElementById("play-whoop").addEventListener("mousedown", () => { audioSprite.play("whoop") }) </pre> <script type="module"> import {Sample} from "./src/svjs-audio/Sample.js" import {AudioSprite} from "./src/svjs-audio/AudioSprite.js" const bassDrop = new Sample("./assets/sound/bass_drop.mp3") document.getElementById("play-sample").addEventListener("mousedown", () => { bassDrop.play() }) const audioSprite = new AudioSprite("./assets/sound/test_sprite.mp3", { gain: 0.8, slices: { "blip": {offset: 0, duration: 0.45}, "plong": {offset: 0.45, duration: 0.45}, "whoop": {offset: 0.9, duration: 0.45} } }) document.getElementById("play-blip").addEventListener("mousedown", () => { audioSprite.play("blip") }) document.getElementById("play-plong").addEventListener("mousedown", () => { audioSprite.play("plong") }) document.getElementById("play-whoop").addEventListener("mousedown", () => { audioSprite.play("whoop") }) </script> </body> </html>