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Powerful SVG-Editor for your browser

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/** * @file ext-polystar.js * * * @copyright 2010 CloudCanvas, Inc. All rights reserved * @copyright 2021 Optimistik SAS, Inc. All rights reserved * @license MIT * */ const name = 'polystar' const loadExtensionTranslation = async function (svgEditor) { let translationModule const lang = svgEditor.configObj.pref('lang') try { translationModule = await import(`./locale/${lang}.js`) } catch (_error) { console.warn(`Missing translation (${lang}) for ${name} - using 'en'`) translationModule = await import('./locale/en.js') } svgEditor.i18next.addResourceBundle(lang, name, translationModule.default) } export default { name, async init () { const svgEditor = this const { svgCanvas } = svgEditor const { ChangeElementCommand } = svgCanvas.history const addToHistory = (cmd) => { svgCanvas.undoMgr.addCommandToHistory(cmd) } const { $id, $click } = svgCanvas let selElems let started let newFO await loadExtensionTranslation(svgEditor) /** * @param {boolean} on true=display * @param {string} tool "star" or "polygone" * @returns {void} */ const showPanel = (on, tool) => { if (on) { $id(`${tool}_panel`).style.removeProperty('display') } else { $id(`${tool}_panel`).style.display = 'none' } } /** * * @param {string} attr attribute to change * @param {string|Float} val new value * @returns {void} */ const setAttr = (attr, val) => { svgCanvas.changeSelectedAttribute(attr, val) svgCanvas.call('changed', selElems) } /** * @param {Float} n angle * @return {Float} cotangeante */ const cot = (n) => 1 / Math.tan(n) /** * @param {Float} n angle * @returns {Float} sec */ const sec = (n) => 1 / Math.cos(n) return { name: svgEditor.i18next.t(`${name}:name`), // The callback should be used to load the DOM with the appropriate UI items callback () { // Add the button and its handler(s) // Note: the star extension needs to be loaded before the polygon extension const fbtitle = `${name}:title` const titleStar = `${name}:buttons.0.title` const titlePolygon = `${name}:buttons.1.title` const buttonTemplate = ` <se-flyingbutton id="tools_polygon" title="${fbtitle}"> <se-button id="tool_star" title="${titleStar}" src="star.svg"> </se-button> <se-button id="tool_polygon" title="${titlePolygon}" src="polygon.svg"> </se-button> </se-flyingbutton> ` svgCanvas.insertChildAtIndex($id('tools_left'), buttonTemplate, 10) // handler $click($id('tool_star'), () => { if (this.leftPanel.updateLeftPanel('tool_star')) { svgCanvas.setMode('star') showPanel(true, 'star') showPanel(false, 'polygon') } }) $click($id('tool_polygon'), () => { if (this.leftPanel.updateLeftPanel('tool_polygon')) { svgCanvas.setMode('polygon') showPanel(true, 'polygon') showPanel(false, 'star') } }) const label0 = `${name}:contextTools.0.label` const title0 = `${name}:contextTools.0.title` const label1 = `${name}:contextTools.1.label` const title1 = `${name}:contextTools.1.title` const label2 = `${name}:contextTools.2.label` const title2 = `${name}:contextTools.2.title` const label3 = `${name}:contextTools.3.label` const title3 = `${name}:contextTools.3.title` // Add the context panel and its handler(s) const panelTemplate = document.createElement('template') panelTemplate.innerHTML = ` <div id="star_panel"> <se-spin-input id="starNumPoints" label="${label0}" min=1 step=1 value=5 title="${title0}"> </se-spin-input> <se-spin-input id="RadiusMultiplier" label="${label1}" min=1 step=2.5 value=3 title="${title1}"> </se-spin-input> <se-spin-input id="radialShift" min=0 step=1 value=0 label="${label2}" title="${title2}"> </se-spin-input> </div> <div id="polygon_panel"> <se-spin-input size="3" id="polySides" min=1 step=1 value=5 label="${label3}" title="${title3}"> </se-spin-input> </div> ` // add handlers for the panel $id('tools_top').appendChild(panelTemplate.content.cloneNode(true)) // don't display the panels on start showPanel(false, 'star') showPanel(false, 'polygon') $id('starNumPoints').addEventListener('change', (event) => { setAttr('point', event.target.value) const orient = 'point' const point = event.target.value let i = selElems.length while (i--) { const elem = selElems[i] if (elem.hasAttribute('r')) { const oldPoint = elem.getAttribute('point') const oldPoints = elem.getAttribute('points') const radialshift = elem.getAttribute('radialshift') let xpos = 0 let ypos = 0 if (elem.points) { const list = elem.points const len = list.numberOfItems for (let i = 0; i < len; ++i) { const pt = list.getItem(i) xpos += parseFloat(pt.x) ypos += parseFloat(pt.y) } const cx = xpos / len const cy = ypos / len const circumradius = Number(elem.getAttribute('r')) const inradius = circumradius / elem.getAttribute('starRadiusMultiplier') let polyPoints = '' for (let s = 0; point >= s; s++) { let angle = 2.0 * Math.PI * (s / point) if (orient === 'point') { angle -= Math.PI / 2 } else if (orient === 'edge') { angle = angle + Math.PI / point - Math.PI / 2 } let x = circumradius * Math.cos(angle) + cx let y = circumradius * Math.sin(angle) + cy polyPoints += x + ',' + y + ' ' if (!isNaN(inradius)) { angle = 2.0 * Math.PI * (s / point) + Math.PI / point if (orient === 'point') { angle -= Math.PI / 2 } else if (orient === 'edge') { angle = angle + Math.PI / point - Math.PI / 2 } angle += radialshift x = inradius * Math.cos(angle) + cx y = inradius * Math.sin(angle) + cy polyPoints += x + ',' + y + ' ' } } elem.setAttribute('points', polyPoints) addToHistory(new ChangeElementCommand(elem, { point: oldPoint, points: oldPoints })) } } } }) $id('RadiusMultiplier').addEventListener('change', (event) => { setAttr('starRadiusMultiplier', event.target.value) }) $id('radialShift').addEventListener('change', (event) => { setAttr('radialshift', event.target.value) }) $id('polySides').addEventListener('change', (event) => { setAttr('sides', event.target.value) const sides = event.target.value let i = selElems.length while (i--) { const elem = selElems[i] if (elem.hasAttribute('edge')) { const oldSides = elem.getAttribute('sides') const oldPoints = elem.getAttribute('points') let xpos = 0 let ypos = 0 if (elem.points) { const list = elem.points const len = list.numberOfItems for (let i = 0; i < len; ++i) { const pt = list.getItem(i) xpos += parseFloat(pt.x) ypos += parseFloat(pt.y) } const cx = xpos / len const cy = ypos / len const edg = elem.getAttribute('edge') const inradius = (edg / 2) * cot(Math.PI / sides) const circumradius = inradius * sec(Math.PI / sides) let points = '' for (let s = 0; sides >= s; s++) { const angle = (2.0 * Math.PI * s) / sides const x = circumradius * Math.cos(angle) + cx const y = circumradius * Math.sin(angle) + cy points += x + ',' + y + ' ' } elem.setAttribute('points', points) addToHistory(new ChangeElementCommand(elem, { sides: oldSides, points: oldPoints })) } } } }) }, mouseDown (opts) { if (svgCanvas.getMode() === 'star') { const fill = svgCanvas.getColor('fill') const stroke = svgCanvas.getColor('stroke') const strokeWidth = svgCanvas.getStrokeWidth() started = true newFO = svgCanvas.addSVGElementsFromJson({ element: 'polygon', attr: { cx: opts.start_x, cy: opts.start_y, id: svgCanvas.getNextId(), shape: 'star', point: $id('starNumPoints').value, r: 0, radialshift: $id('radialShift').value, r2: 0, orient: 'point', fill, stroke, 'stroke-width': strokeWidth } }) return { started: true } } if (svgCanvas.getMode() === 'polygon') { const fill = svgCanvas.getColor('fill') const stroke = svgCanvas.getColor('stroke') const strokeWidth = svgCanvas.getStrokeWidth() started = true newFO = svgCanvas.addSVGElementsFromJson({ element: 'polygon', attr: { cx: opts.start_x, cy: opts.start_y, id: svgCanvas.getNextId(), shape: 'regularPoly', sides: $id('polySides').value, orient: 'x', edge: 0, fill, stroke, 'stroke-width': strokeWidth } }) return { started: true } } return undefined }, mouseMove (opts) { if (!started) { return undefined } if (svgCanvas.getMode() === 'star') { const cx = Number(newFO.getAttribute('cx')) const cy = Number(newFO.getAttribute('cy')) const point = Number(newFO.getAttribute('point')) const orient = newFO.getAttribute('orient') const fill = newFO.getAttribute('fill') const stroke = newFO.getAttribute('stroke') const strokeWidth = Number(newFO.getAttribute('stroke-width')) const radialshift = Number(newFO.getAttribute('radialshift')) let x = opts.mouse_x let y = opts.mouse_y const circumradius = Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5 const RadiusMultiplier = document.getElementById('RadiusMultiplier').value const inradius = circumradius / RadiusMultiplier newFO.setAttribute('r', circumradius) newFO.setAttribute('r2', inradius) newFO.setAttribute('starRadiusMultiplier', RadiusMultiplier) let polyPoints = '' for (let s = 0; point >= s; s++) { let angle = 2.0 * Math.PI * (s / point) if (orient === 'point') { angle -= Math.PI / 2 } else if (orient === 'edge') { angle = angle + Math.PI / point - Math.PI / 2 } x = circumradius * Math.cos(angle) + cx y = circumradius * Math.sin(angle) + cy polyPoints += x + ',' + y + ' ' if (!isNaN(inradius)) { angle = 2.0 * Math.PI * (s / point) + Math.PI / point if (orient === 'point') { angle -= Math.PI / 2 } else if (orient === 'edge') { angle = angle + Math.PI / point - Math.PI / 2 } angle += radialshift x = inradius * Math.cos(angle) + cx y = inradius * Math.sin(angle) + cy polyPoints += x + ',' + y + ' ' } } newFO.setAttribute('points', polyPoints) newFO.setAttribute('fill', fill) newFO.setAttribute('stroke', stroke) newFO.setAttribute('stroke-width', strokeWidth) /* const shape = */ newFO.getAttribute('shape') return { started: true } } if (svgCanvas.getMode() === 'polygon') { const cx = Number(newFO.getAttribute('cx')) const cy = Number(newFO.getAttribute('cy')) const sides = Number(newFO.getAttribute('sides')) // const orient = newFO.getAttribute('orient'); const fill = newFO.getAttribute('fill') const stroke = newFO.getAttribute('stroke') const strokeWidth = Number(newFO.getAttribute('stroke-width')) let x = opts.mouse_x let y = opts.mouse_y const edg = Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5 newFO.setAttribute('edge', edg) const inradius = (edg / 2) * cot(Math.PI / sides) const circumradius = inradius * sec(Math.PI / sides) let points = '' for (let s = 0; sides >= s; s++) { const angle = (2.0 * Math.PI * s) / sides x = circumradius * Math.cos(angle) + cx y = circumradius * Math.sin(angle) + cy points += x + ',' + y + ' ' } // const poly = newFO.createElementNS(NS.SVG, 'polygon'); newFO.setAttribute('points', points) newFO.setAttribute('fill', fill) newFO.setAttribute('stroke', stroke) newFO.setAttribute('stroke-width', strokeWidth) return { started: true } } return undefined }, mouseUp () { if (svgCanvas.getMode() === 'star') { const r = newFO.getAttribute('r') return { keep: r !== '0', element: newFO } } if (svgCanvas.getMode() === 'polygon') { const edge = newFO.getAttribute('edge') const keep = edge !== '0' // svgCanvas.addToSelection([newFO], true); return { keep, element: newFO } } return undefined }, selectedChanged (opts) { // Use this to update the current selected elements selElems = opts.elems let i = selElems.length // Hide panels if nothing is selected if (!i) { showPanel(false, 'star') showPanel(false, 'polygon') return } while (i--) { const elem = selElems[i] if (elem?.getAttribute('shape') === 'star') { if (opts.selectedElement && !opts.multiselected) { $id('starNumPoints').value = elem.getAttribute('point') $id('radialShift').value = elem.getAttribute('radialshift') showPanel(true, 'star') } else { showPanel(false, 'star') } } else if (elem?.getAttribute('shape') === 'regularPoly') { if (opts.selectedElement && !opts.multiselected) { $id('polySides').value = elem.getAttribute('sides') showPanel(true, 'polygon') } else { showPanel(false, 'polygon') } } else { showPanel(false, 'star') showPanel(false, 'polygon') } } } } } }