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svgedit

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Powerful SVG-Editor for your browser

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/** * Tools for undo. * @module undo * @license MIT * @copyright 2011 Jeff Schiller */ import * as draw from './draw.js'; import * as hstry from './history.js'; import { getRotationAngle, getBBox as utilsGetBBox, isNullish, setHref, getStrokedBBoxDefaultVisible } from './utilities.js'; import { isGecko } from '../common/browser.js'; import { transformPoint, transformListToTransform } from './math.js'; const { UndoManager, HistoryEventTypes } = hstry; let undoContext_ = null; /** * @function module:undo.init * @param {module:undo.undoContext} undoContext * @returns {void} */ export const init = function (undoContext) { undoContext_ = undoContext; }; export const getUndoManager = function () { return new UndoManager({ /** * @param {string} eventType One of the HistoryEvent types * @param {module:history.HistoryCommand} cmd Fulfills the HistoryCommand interface * @fires module:undo.SvgCanvas#event:changed * @returns {void} */ handleHistoryEvent (eventType, cmd) { const EventTypes = HistoryEventTypes; // TODO: handle setBlurOffsets. if (eventType === EventTypes.BEFORE_UNAPPLY || eventType === EventTypes.BEFORE_APPLY) { undoContext_.getCanvas().clearSelection(); } else if (eventType === EventTypes.AFTER_APPLY || eventType === EventTypes.AFTER_UNAPPLY) { const elems = cmd.elements(); undoContext_.getCanvas().pathActions.clear(); undoContext_.call('changed', elems); const cmdType = cmd.type(); const isApply = (eventType === EventTypes.AFTER_APPLY); if (cmdType === 'MoveElementCommand') { const parent = isApply ? cmd.newParent : cmd.oldParent; if (parent === undoContext_.getSVGContent()) { draw.identifyLayers(); } } else if (cmdType === 'InsertElementCommand' || cmdType === 'RemoveElementCommand') { if (cmd.parent === undoContext_.getSVGContent()) { draw.identifyLayers(); } if (cmdType === 'InsertElementCommand') { if (isApply) { undoContext_.restoreRefElems(cmd.elem); } } else if (!isApply) { undoContext_.restoreRefElems(cmd.elem); } if (cmd.elem && cmd.elem.tagName === 'use') { undoContext_.getCanvas().setUseData(cmd.elem); } } else if (cmdType === 'ChangeElementCommand') { // if we are changing layer names, re-identify all layers if (cmd.elem.tagName === 'title' && cmd.elem.parentNode.parentNode === undoContext_.getSVGContent() ) { draw.identifyLayers(); } const values = isApply ? cmd.newValues : cmd.oldValues; // If stdDeviation was changed, update the blur. if (values.stdDeviation) { undoContext_.getCanvas().setBlurOffsets(cmd.elem.parentNode, values.stdDeviation); } if (cmd.elem.tagName === 'text'){ const [ dx, dy ] = [ cmd.newValues.x - cmd.oldValues.x, cmd.newValues.y - cmd.oldValues.y ]; const tspans = cmd.elem.children; for (let i = 0; i < tspans.length; i++){ let x = Number(tspans[i].getAttribute('x')); let y = Number(tspans[i].getAttribute('y')); const unapply = (eventType === EventTypes.AFTER_UNAPPLY); x = unapply? x - dx: x + dx; y = unapply? y - dy: y + dy; tspans[i].setAttribute('x', x); tspans[i].setAttribute('y', y); } } } } } }); }; /** * Hack for Firefox bugs where text element features aren't updated or get * messed up. See issue 136 and issue 137. * This function clones the element and re-selects it. * @function module:svgcanvas~ffClone * @todo Test for this bug on load and add it to "support" object instead of * browser sniffing * @param {Element} elem - The (text) DOM element to clone * @returns {Element} Cloned element */ export const ffClone = function (elem) { if (!isGecko()) { return elem; } const clone = elem.cloneNode(true); elem.before(clone); elem.remove(); undoContext_.getCanvas().selectorManager.releaseSelector(elem); undoContext_.getCanvas().setSelectedElements(0, clone); undoContext_.getCanvas().selectorManager.requestSelector(clone).showGrips(true); return clone; }; /** * This function makes the changes to the elements. It does not add the change * to the history stack. * @param {string} attr - Attribute name * @param {string|Float} newValue - String or number with the new attribute value * @param {Element[]} elems - The DOM elements to apply the change to * @returns {void} */ export const changeSelectedAttributeNoUndoMethod = function (attr, newValue, elems) { const selectedElements = undoContext_.getSelectedElements(); const currentZoom = undoContext_.getCurrentZoom(); if (undoContext_.getCurrentMode() === 'pathedit') { // Editing node undoContext_.getCanvas().pathActions.moveNode(attr, newValue); } elems = elems || selectedElements; let i = elems.length; const noXYElems = [ 'g', 'polyline', 'path' ]; // const goodGAttrs = ['transform', 'opacity', 'filter']; while (i--) { let elem = elems[i]; if (isNullish(elem)) { continue; } // Set x,y vals on elements that don't have them if ((attr === 'x' || attr === 'y') && noXYElems.includes(elem.tagName)) { const bbox = getStrokedBBoxDefaultVisible([ elem ]); const diffX = attr === 'x' ? newValue - bbox.x : 0; const diffY = attr === 'y' ? newValue - bbox.y : 0; undoContext_.getCanvas().moveSelectedElements(diffX * currentZoom, diffY * currentZoom, true); continue; } // only allow the transform/opacity/filter attribute to change on <g> elements, slightly hacky // TODO: Missing statement body // if (elem.tagName === 'g' && goodGAttrs.includes(attr)) {} let oldval = attr === '#text' ? elem.textContent : elem.getAttribute(attr); if (isNullish(oldval)) { oldval = ''; } if (oldval !== String(newValue)) { if (attr === '#text') { // const oldW = utilsGetBBox(elem).width; elem.textContent = newValue; // FF bug occurs on on rotated elements if ((/rotate/).test(elem.getAttribute('transform'))) { elem = ffClone(elem); } // Hoped to solve the issue of moving text with text-anchor="start", // but this doesn't actually fix it. Hopefully on the right track, though. -Fyrd // const box = getBBox(elem), left = box.x, top = box.y, {width, height} = box, // dx = width - oldW, dy = 0; // const angle = getRotationAngle(elem, true); // if (angle) { // const r = Math.sqrt(dx * dx + dy * dy); // const theta = Math.atan2(dy, dx) - angle; // dx = r * Math.cos(theta); // dy = r * Math.sin(theta); // // elem.setAttribute('x', elem.getAttribute('x') - dx); // elem.setAttribute('y', elem.getAttribute('y') - dy); // } } else if (attr === '#href') { setHref(elem, newValue); } else if (newValue) { elem.setAttribute(attr, newValue); } else if (typeof newValue === 'number') { elem.setAttribute(attr, newValue); } else { elem.removeAttribute(attr); } // Go into "select" mode for text changes // NOTE: Important that this happens AFTER elem.setAttribute() or else attributes like // font-size can get reset to their old value, ultimately by svgEditor.updateContextPanel(), // after calling textActions.toSelectMode() below if (undoContext_.getCurrentMode() === 'textedit' && attr !== '#text' && elem.textContent.length) { undoContext_.getCanvas().textActions.toSelectMode(elem); } // if (i === 0) { // selectedBBoxes[0] = utilsGetBBox(elem); // } // Use the Firefox ffClone hack for text elements with gradients or // where other text attributes are changed. if (isGecko() && elem.nodeName === 'text' && (/rotate/).test(elem.getAttribute('transform')) && (String(newValue).startsWith('url') || ([ 'font-size', 'font-family', 'x', 'y' ].includes(attr) && elem.textContent))) { elem = ffClone(elem); } // Timeout needed for Opera & Firefox // codedread: it is now possible for this function to be called with elements // that are not in the selectedElements array, we need to only request a // selector if the element is in that array if (selectedElements.includes(elem)) { // eslint-disable-next-line no-loop-func setTimeout(function () { // Due to element replacement, this element may no longer // be part of the DOM if (!elem.parentNode) { return; } undoContext_.getCanvas().selectorManager.requestSelector(elem).resize(); }, 0); } // if this element was rotated, and we changed the position of this element // we need to update the rotational transform attribute const angle = getRotationAngle(elem); if (angle !== 0 && attr !== 'transform') { const tlist = elem.transform?.baseVal; let n = tlist.numberOfItems; while (n--) { const xform = tlist.getItem(n); if (xform.type === 4) { // remove old rotate tlist.removeItem(n); const box = utilsGetBBox(elem); const center = transformPoint( box.x + box.width / 2, box.y + box.height / 2, transformListToTransform(tlist).matrix ); const cx = center.x; const cy = center.y; const newrot = undoContext_.getSVGRoot().createSVGTransform(); newrot.setRotate(angle, cx, cy); tlist.insertItemBefore(newrot, n); break; } } } } // if oldValue != newValue } // for each elem }; /** * Change the given/selected element and add the original value to the history stack. * If you want to change all `selectedElements`, ignore the `elems` argument. * If you want to change only a subset of `selectedElements`, then send the * subset to this function in the `elems` argument. * @function module:svgcanvas.SvgCanvas#changeSelectedAttribute * @param {string} attr - String with the attribute name * @param {string|Float} val - String or number with the new attribute value * @param {Element[]} elems - The DOM elements to apply the change to * @returns {void} */ export const changeSelectedAttributeMethod = function (attr, val, elems) { const selectedElements = undoContext_.getSelectedElements(); elems = elems || selectedElements; undoContext_.getCanvas().undoMgr.beginUndoableChange(attr, elems); // const i = elems.length; changeSelectedAttributeNoUndoMethod(attr, val, elems); const batchCmd = undoContext_.getCanvas().undoMgr.finishUndoableChange(); if (!batchCmd.isEmpty()) { // undoContext_.addCommandToHistory(batchCmd); undoContext_.getCanvas().undoMgr.addCommandToHistory(batchCmd); } };