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svg.pathmorphing2.js

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Another plugin for the svg.js library to enable path morphing / animation

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# svg.pathmorphing2.js Another plugin for the [svg.js](http://svgjs.com) library to enable path morphing / animation. The algorithm used by this plugin is based on the Interpolate extension of Inkscape. Compared to the other path morphing plugin for svg.js, this plugin feature better support for the arc command but it might be a little bit slower. ## Installation ``` npm install --save svg.pathmorphing2.js ``` ## Usage ### How to include #### In Html Include this plugin after including svg.js and svg.point.js in your html document. #### CommonJs You can just require this plugin, it will take care of requiring its dependencies (svg.js and svg.point.js), perform the necessary modification and return you the modified `SVG` object. ```javascript var SVG = require('svg.pathmorphing2.js') ``` Or, you can require this plugin after having required svg.js. ```javascript var SVG = require('svg.js') require('svg.pathmorphing2.js') ``` If you are using npm3, the two require in the code above would return a reference to the same object since npm3 install secondary dependencies in a flat way. That would not be the case if you are using npm2 since it installs all dependencies in a nested way. ```javascript // If using npm3 var SVG1 = require('svg.js') var SVG2 = require('svg.pathmorphing2.js') SVG1 === SVG2 // true SVG1.Utils.makePathsMorphable != null // true // If using npm2 var SVG1 = require('svg.js') var SVG2 = require('svg.pathmorphing2.js') SVG1 === SVG2 // false SVG1.Utils.makePathsMorphable != null // false ``` Long story short, to avoid issues you should use npm3 if you plan to use this plugin with a CommonJs module bundler. ### Animating paths Animating paths is done the same way as all other animation explained in the svg.js docs: ```javascript // create path var path = draw.path('m 382,339 a 155,175 0 0 1 -17,112 c 0,0 -175,-31 -100,-160') // animate path path.animate().plot('m 503,363 74,-42 64,64 z') ``` ### makePathsMorphable() This plugin provide the function `makePathsMorphable` in `SVG.utils` that take two path string (or any format supported by the `SVG.PathArray` constructor) that don't have the same commands (which mean that they cannot be morphed in one another) and return an array of two `SVG.PathArray` that represent two paths that are equivalent to the passed paths (meaning that they produce the same shapes) and that have the same commands (moveto and curveto). ```javascript var path1 = "M 90,119 71,88 41,107 54,73 20,61 54,50 43,16 l 29,19 19,-30 3,35 35,-3 -25,24 24,25 -34,-4 z" , path2 = "m 18,208 109,0 0,77 -109,0 z" , pathsMorphable = SVG.utils.makePathsMorphable(path1, path2) // pathsMorphable[0] is equivalent to path1 pathsMorphable[0].toString() // "M90 119C90 119 71 88 71 88C71 88 41 107 41 107 ... // pathsMorphable[1] is equivalent to path2 pathsMorphable[1].toString() // "M18 208C18 208 26.885065510170534 208 39.581696141082865 208 ... // And they use the same commands pathsMorphable[0].equalCommands(pathsMorphable[1]) // true ``` ## Dependencies svg.js >= v2.3.6 svg.point.js >= v0.0.1 ## License svg.pathmorphing2.js is licensed under the [MIT License](LICENSE).