svg-path-properties
Version:
Calculate the length for an SVG path, to use it with node or a Canvas element
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# svg-path-properties
Pure Javascript alternative to getPointAtLength(t) and getTotalLength() functions. Works with Canvas objects and when Node
JavaScript can access to path elements properties in a browser, such as its length and the point at a given length. Unfortunately, this can't be achieved using a Canvas element or when working with node. This library can be used to replace this need. It has no dependencies on other JavaScript libraries.
## INSTALL
To use with npm, just type
npm install svg-path-properties
You can use it int he browser directly by including _svg-path-properties.min.js_ from the dist directory
<script src="svg-path-properties.min.js"></script>
## USAGE
The available methods are:
const path = require("svg-path-properties");
const properties = new path.svgPathProperties("M0,100 Q50,-50 100,100 T200,100");
const length = properties.getTotalLength();
const point = properties.getPointAtLength(200);
const tangent = properties.getTangentAtLength(200);
const allProperties = properties.getPropertiesAtLength(200);
const parts = properties.getParts();
### Node
const path = require("svg-path-properties");
const properties = new path.svgPathProperties("M0,100 Q50,-50 100,100 T200,100");
### Including it from an import
import { svgPathProperties } from "svg-path-properties";
const properties = new svgPathProperties("M0,100 Q50,-50 100,100 T200,100");
### Including the script in the browser
Once the _script_ tag has been included,
const properties = new svgPathProperties.svgPathProperties("M0,100 Q50,-50 100,100 T200,100");
### Using _new_
Since _svgPathProperties_ is a class, using _new_ is the correct way to initilize it. For backwards compatibility reasons, the object can be get without it:
const properties = svgPathProperties("M0,100 Q50,-50 100,100 T200,100");
## Some usage examples
- [Drawing an animated path](http://bl.ocks.org/rveciana/209fa7efeb01f05fa4a544a76ac8ed91)
- [Label positioning](http://bl.ocks.org/rveciana/bef48021e38a77a520109d2088bff9eb)
- [Drawing stramlines arrows](http://bl.ocks.org/rveciana/edb1dd43f3edc5d16ecaf4839c032dec)
- [Using it to get a length when in node instead of the browser](https://github.com/veltman/flubber/blob/master/src/svg.js), as in the [Flubber library](https://github.com/veltman/flubber)
- [SVG animations in React Native](https://bitbucket.org/ingenuityph/react-native-svg-animations/src/master/)
## Typescript
The TypeScript declaration file is available too, since version 0.5.0 From version 1.0.0, the whole library has been rewritten using TypeScript, and the types are auto-generated.
## CREDITS
Some parts of the code are taken from other libraries or questions at StackOverflow:
For Bézier curves:
- [example in bl.ocks.org](http://bl.ocks.org/hnakamur/e7efd0602bfc15f66fc5), [gist code](https://gist.github.com/tunght13488/6744e77c242cc7a94859)
- [Stack overflow question](http://stackoverflow.com/questions/11854907/calculate-the-length-of-a-segment-of-a-quadratic-bezier)
- [A Primer on Bézier Curves](http://pomax.github.io/bezierinfo)
- [Arc elements calculation](https://github.com/MadLittleMods/svg-curve-lib/tree/f07d6008a673816f4cb74a3269164b430c3a95cb)
- [path parsing](https://github.com/jkroso/parse-svg-path)