UNPKG

svelte

Version:

Cybernetically enhanced web apps

67 lines (53 loc) 2.13 kB
/** @import { Location } from 'locate-character' */ /** @import { Expression, LabeledStatement, Statement } from 'estree' */ /** @import { ReactiveStatement } from '#compiler' */ /** @import { ComponentContext } from '../types' */ import { dev, is_ignored, locator } from '../../../../state.js'; import * as b from '../../../../utils/builders.js'; import { build_getter } from '../utils.js'; /** * @param {LabeledStatement} node * @param {ComponentContext} context */ export function LabeledStatement(node, context) { if (context.state.analysis.runes || context.path.length > 1 || node.label.name !== '$') { context.next(); return; } // To recreate Svelte 4 behaviour, we track the dependencies // the compiler can 'see', but we untrack the effect itself const reactive_statement = /** @type {ReactiveStatement} */ ( context.state.analysis.reactive_statements.get(node) ); if (!reactive_statement) return; // not the instance context let serialized_body = /** @type {Statement} */ (context.visit(node.body)); if (serialized_body.type !== 'BlockStatement') { serialized_body = b.block([serialized_body]); } const body = serialized_body.body; /** @type {Expression[]} */ const sequence = []; for (const binding of reactive_statement.dependencies) { if (binding.kind === 'normal' && binding.declaration_kind !== 'import') continue; const name = binding.node.name; let serialized = build_getter(b.id(name), context.state); // If the binding is a prop, we need to deep read it because it could be fine-grained $state // from a runes-component, where mutations don't trigger an update on the prop as a whole. if (name === '$$props' || name === '$$restProps' || binding.kind === 'bindable_prop') { serialized = b.call('$.deep_read_state', serialized); } sequence.push(serialized); } // these statements will be topologically ordered later context.state.legacy_reactive_statements.set( node, b.stmt( b.call( '$.legacy_pre_effect', sequence.length > 0 ? b.thunk(b.sequence(sequence)) : b.thunk(b.block([])), b.thunk(b.block(body)) ) ) ); return b.empty; }