svelte
Version:
Cybernetically enhanced web apps
1,434 lines (1,416 loc) • 44.4 kB
JavaScript
Object.defineProperty(exports, '__esModule', { value: true });
function noop() { }
const identity = x => x;
function assign(tar, src) {
// @ts-ignore
for (const k in src)
tar[k] = src[k];
return tar;
}
function is_promise(value) {
return value && typeof value === 'object' && typeof value.then === 'function';
}
function add_location(element, file, line, column, char) {
element.__svelte_meta = {
loc: { file, line, column, char }
};
}
function run(fn) {
return fn();
}
function blank_object() {
return Object.create(null);
}
function run_all(fns) {
fns.forEach(run);
}
function is_function(thing) {
return typeof thing === 'function';
}
function safe_not_equal(a, b) {
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}
function not_equal(a, b) {
return a != a ? b == b : a !== b;
}
function validate_store(store, name) {
if (!store || typeof store.subscribe !== 'function') {
throw new Error(`'${name}' is not a store with a 'subscribe' method`);
}
}
function subscribe(component, store, callback) {
const unsub = store.subscribe(callback);
component.$$.on_destroy.push(unsub.unsubscribe
? () => unsub.unsubscribe()
: unsub);
}
function create_slot(definition, ctx, fn) {
if (definition) {
const slot_ctx = get_slot_context(definition, ctx, fn);
return definition[0](slot_ctx);
}
}
function get_slot_context(definition, ctx, fn) {
return definition[1]
? assign({}, assign(ctx.$$scope.ctx, definition[1](fn ? fn(ctx) : {})))
: ctx.$$scope.ctx;
}
function get_slot_changes(definition, ctx, changed, fn) {
return definition[1]
? assign({}, assign(ctx.$$scope.changed || {}, definition[1](fn ? fn(changed) : {})))
: ctx.$$scope.changed || {};
}
function exclude_internal_props(props) {
const result = {};
for (const k in props)
if (k[0] !== '$')
result[k] = props[k];
return result;
}
function once(fn) {
let ran = false;
return function (...args) {
if (ran)
return;
ran = true;
fn.call(this, ...args);
};
}
const is_client = typeof window !== 'undefined';
exports.now = is_client
? () => window.performance.now()
: () => Date.now();
exports.raf = cb => requestAnimationFrame(cb);
// used internally for testing
function set_now(fn) {
exports.now = fn;
}
function set_raf(fn) {
exports.raf = fn;
}
const tasks = new Set();
let running = false;
function run_tasks() {
tasks.forEach(task => {
if (!task[0](exports.now())) {
tasks.delete(task);
task[1]();
}
});
running = tasks.size > 0;
if (running)
exports.raf(run_tasks);
}
function clear_loops() {
// for testing...
tasks.forEach(task => tasks.delete(task));
running = false;
}
function loop(fn) {
let task;
if (!running) {
running = true;
exports.raf(run_tasks);
}
return {
promise: new Promise(fulfil => {
tasks.add(task = [fn, fulfil]);
}),
abort() {
tasks.delete(task);
}
};
}
function append(target, node) {
target.appendChild(node);
}
function insert(target, node, anchor) {
target.insertBefore(node, anchor || null);
}
function detach(node) {
node.parentNode.removeChild(node);
}
function detach_between(before, after) {
while (before.nextSibling && before.nextSibling !== after) {
before.parentNode.removeChild(before.nextSibling);
}
}
function detach_before(after) {
while (after.previousSibling) {
after.parentNode.removeChild(after.previousSibling);
}
}
function detach_after(before) {
while (before.nextSibling) {
before.parentNode.removeChild(before.nextSibling);
}
}
function destroy_each(iterations, detaching) {
for (let i = 0; i < iterations.length; i += 1) {
if (iterations[i])
iterations[i].d(detaching);
}
}
function element(name) {
return document.createElement(name);
}
function object_without_properties(obj, exclude) {
// eslint-disable-next-line @typescript-eslint/no-object-literal-type-assertion
const target = {};
for (const k in obj) {
if (Object.prototype.hasOwnProperty.call(obj, k)
// @ts-ignore
&& exclude.indexOf(k) === -1) {
// @ts-ignore
target[k] = obj[k];
}
}
return target;
}
function svg_element(name) {
return document.createElementNS('http://www.w3.org/2000/svg', name);
}
function text(data) {
return document.createTextNode(data);
}
function space() {
return text(' ');
}
function empty() {
return text('');
}
function listen(node, event, handler, options) {
node.addEventListener(event, handler, options);
return () => node.removeEventListener(event, handler, options);
}
function prevent_default(fn) {
return function (event) {
event.preventDefault();
// @ts-ignore
return fn.call(this, event);
};
}
function stop_propagation(fn) {
return function (event) {
event.stopPropagation();
// @ts-ignore
return fn.call(this, event);
};
}
function attr(node, attribute, value) {
if (value == null)
node.removeAttribute(attribute);
else
node.setAttribute(attribute, value);
}
function set_attributes(node, attributes) {
for (const key in attributes) {
if (key === 'style') {
node.style.cssText = attributes[key];
}
else if (key in node) {
node[key] = attributes[key];
}
else {
attr(node, key, attributes[key]);
}
}
}
function set_custom_element_data(node, prop, value) {
if (prop in node) {
node[prop] = value;
}
else {
attr(node, prop, value);
}
}
function xlink_attr(node, attribute, value) {
node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);
}
function get_binding_group_value(group) {
const value = [];
for (let i = 0; i < group.length; i += 1) {
if (group[i].checked)
value.push(group[i].__value);
}
return value;
}
function to_number(value) {
return value === '' ? undefined : +value;
}
function time_ranges_to_array(ranges) {
const array = [];
for (let i = 0; i < ranges.length; i += 1) {
array.push({ start: ranges.start(i), end: ranges.end(i) });
}
return array;
}
function children(element) {
return Array.from(element.childNodes);
}
function claim_element(nodes, name, attributes, svg) {
for (let i = 0; i < nodes.length; i += 1) {
const node = nodes[i];
if (node.nodeName === name) {
for (let j = 0; j < node.attributes.length; j += 1) {
const attribute = node.attributes[j];
if (!attributes[attribute.name])
node.removeAttribute(attribute.name);
}
return nodes.splice(i, 1)[0]; // TODO strip unwanted attributes
}
}
return svg ? svg_element(name) : element(name);
}
function claim_text(nodes, data) {
for (let i = 0; i < nodes.length; i += 1) {
const node = nodes[i];
if (node.nodeType === 3) {
node.data = data;
return nodes.splice(i, 1)[0];
}
}
return text(data);
}
function set_data(text, data) {
data = '' + data;
if (text.data !== data)
text.data = data;
}
function set_input_type(input, type) {
try {
input.type = type;
}
catch (e) {
// do nothing
}
}
function set_style(node, key, value) {
node.style.setProperty(key, value);
}
function select_option(select, value) {
for (let i = 0; i < select.options.length; i += 1) {
const option = select.options[i];
if (option.__value === value) {
option.selected = true;
return;
}
}
}
function select_options(select, value) {
for (let i = 0; i < select.options.length; i += 1) {
const option = select.options[i];
option.selected = ~value.indexOf(option.__value);
}
}
function select_value(select) {
const selected_option = select.querySelector(':checked') || select.options[0];
return selected_option && selected_option.__value;
}
function select_multiple_value(select) {
return [].map.call(select.querySelectorAll(':checked'), option => option.__value);
}
function add_resize_listener(element, fn) {
if (getComputedStyle(element).position === 'static') {
element.style.position = 'relative';
}
const object = document.createElement('object');
object.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; height: 100%; width: 100%; overflow: hidden; pointer-events: none; z-index: -1;');
object.type = 'text/html';
let win;
object.onload = () => {
win = object.contentDocument.defaultView;
win.addEventListener('resize', fn);
};
if (/Trident/.test(navigator.userAgent)) {
element.appendChild(object);
object.data = 'about:blank';
}
else {
object.data = 'about:blank';
element.appendChild(object);
}
return {
cancel: () => {
win && win.removeEventListener && win.removeEventListener('resize', fn);
element.removeChild(object);
}
};
}
function toggle_class(element, name, toggle) {
element.classList[toggle ? 'add' : 'remove'](name);
}
function custom_event(type, detail) {
const e = document.createEvent('CustomEvent');
e.initCustomEvent(type, false, false, detail);
return e;
}
let stylesheet;
let active = 0;
let current_rules = {};
// https://github.com/darkskyapp/string-hash/blob/master/index.js
function hash(str) {
let hash = 5381;
let i = str.length;
while (i--)
hash = ((hash << 5) - hash) ^ str.charCodeAt(i);
return hash >>> 0;
}
function create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {
const step = 16.666 / duration;
let keyframes = '{\n';
for (let p = 0; p <= 1; p += step) {
const t = a + (b - a) * ease(p);
keyframes += p * 100 + `%{${fn(t, 1 - t)}}\n`;
}
const rule = keyframes + `100% {${fn(b, 1 - b)}}\n}`;
const name = `__svelte_${hash(rule)}_${uid}`;
if (!current_rules[name]) {
if (!stylesheet) {
const style = element('style');
document.head.appendChild(style);
stylesheet = style.sheet;
}
current_rules[name] = true;
stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);
}
const animation = node.style.animation || '';
node.style.animation = `${animation ? `${animation}, ` : ``}${name} ${duration}ms linear ${delay}ms 1 both`;
active += 1;
return name;
}
function delete_rule(node, name) {
node.style.animation = (node.style.animation || '')
.split(', ')
.filter(name
? anim => anim.indexOf(name) < 0 // remove specific animation
: anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations
)
.join(', ');
if (name && !--active)
clear_rules();
}
function clear_rules() {
exports.raf(() => {
if (active)
return;
let i = stylesheet.cssRules.length;
while (i--)
stylesheet.deleteRule(i);
current_rules = {};
});
}
function create_animation(node, from, fn, params) {
if (!from)
return noop;
const to = node.getBoundingClientRect();
if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)
return noop;
const { delay = 0, duration = 300, easing = identity,
// @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?
start: start_time = exports.now() + delay,
// @ts-ignore todo:
end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);
let running = true;
let started = false;
let name;
function start() {
if (css) {
name = create_rule(node, 0, 1, duration, delay, easing, css);
}
if (!delay) {
started = true;
}
}
function stop() {
if (css)
delete_rule(node, name);
running = false;
}
loop(now => {
if (!started && now >= start_time) {
started = true;
}
if (started && now >= end) {
tick(1, 0);
stop();
}
if (!running) {
return false;
}
if (started) {
const p = now - start_time;
const t = 0 + 1 * easing(p / duration);
tick(t, 1 - t);
}
return true;
});
start();
tick(0, 1);
return stop;
}
function fix_position(node) {
const style = getComputedStyle(node);
if (style.position !== 'absolute' && style.position !== 'fixed') {
const { width, height } = style;
const a = node.getBoundingClientRect();
node.style.position = 'absolute';
node.style.width = width;
node.style.height = height;
add_transform(node, a);
}
}
function add_transform(node, a) {
const b = node.getBoundingClientRect();
if (a.left !== b.left || a.top !== b.top) {
const style = getComputedStyle(node);
const transform = style.transform === 'none' ? '' : style.transform;
node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;
}
}
function set_current_component(component) {
exports.current_component = component;
}
function get_current_component() {
if (!exports.current_component)
throw new Error(`Function called outside component initialization`);
return exports.current_component;
}
function beforeUpdate(fn) {
get_current_component().$$.before_render.push(fn);
}
function onMount(fn) {
get_current_component().$$.on_mount.push(fn);
}
function afterUpdate(fn) {
get_current_component().$$.after_render.push(fn);
}
function onDestroy(fn) {
get_current_component().$$.on_destroy.push(fn);
}
function createEventDispatcher() {
const component = exports.current_component;
return (type, detail) => {
const callbacks = component.$$.callbacks[type];
if (callbacks) {
// TODO are there situations where events could be dispatched
// in a server (non-DOM) environment?
const event = custom_event(type, detail);
callbacks.slice().forEach(fn => {
fn.call(component, event);
});
}
};
}
function setContext(key, context) {
get_current_component().$$.context.set(key, context);
}
function getContext(key) {
return get_current_component().$$.context.get(key);
}
// TODO figure out if we still want to support
// shorthand events, or if we want to implement
// a real bubbling mechanism
function bubble(component, event) {
const callbacks = component.$$.callbacks[event.type];
if (callbacks) {
callbacks.slice().forEach(fn => fn(event));
}
}
const dirty_components = [];
const intros = { enabled: false };
const binding_callbacks = [];
const render_callbacks = [];
const flush_callbacks = [];
const resolved_promise = Promise.resolve();
let update_scheduled = false;
function schedule_update() {
if (!update_scheduled) {
update_scheduled = true;
resolved_promise.then(flush);
}
}
function tick() {
schedule_update();
return resolved_promise;
}
function add_render_callback(fn) {
render_callbacks.push(fn);
}
function add_flush_callback(fn) {
flush_callbacks.push(fn);
}
function flush() {
const seen_callbacks = new Set();
do {
// first, call beforeUpdate functions
// and update components
while (dirty_components.length) {
const component = dirty_components.shift();
set_current_component(component);
update(component.$$);
}
while (binding_callbacks.length)
binding_callbacks.pop()();
// then, once components are updated, call
// afterUpdate functions. This may cause
// subsequent updates...
while (render_callbacks.length) {
const callback = render_callbacks.pop();
if (!seen_callbacks.has(callback)) {
callback();
// ...so guard against infinite loops
seen_callbacks.add(callback);
}
}
} while (dirty_components.length);
while (flush_callbacks.length) {
flush_callbacks.pop()();
}
update_scheduled = false;
}
function update($$) {
if ($$.fragment) {
$$.update($$.dirty);
run_all($$.before_render);
$$.fragment.p($$.dirty, $$.ctx);
$$.dirty = null;
$$.after_render.forEach(add_render_callback);
}
}
let promise;
function wait() {
if (!promise) {
promise = Promise.resolve();
promise.then(() => {
promise = null;
});
}
return promise;
}
function dispatch(node, direction, kind) {
node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));
}
const outroing = new Set();
let outros;
function group_outros() {
outros = {
remaining: 0,
callbacks: []
};
}
function check_outros() {
if (!outros.remaining) {
run_all(outros.callbacks);
}
}
function transition_in(block, local) {
if (block && block.i) {
outroing.delete(block);
block.i(local);
}
}
function transition_out(block, local, callback) {
if (block && block.o) {
if (outroing.has(block))
return;
outroing.add(block);
outros.callbacks.push(() => {
outroing.delete(block);
if (callback) {
block.d(1);
callback();
}
});
block.o(local);
}
}
function create_in_transition(node, fn, params) {
let config = fn(node, params);
let running = false;
let animation_name;
let task;
let uid = 0;
function cleanup() {
if (animation_name)
delete_rule(node, animation_name);
}
function go() {
const { delay = 0, duration = 300, easing = identity, tick: tick$$1 = noop, css } = config;
if (css)
animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);
tick$$1(0, 1);
const start_time = exports.now() + delay;
const end_time = start_time + duration;
if (task)
task.abort();
running = true;
add_render_callback(() => dispatch(node, true, 'start'));
task = loop(now => {
if (running) {
if (now >= end_time) {
tick$$1(1, 0);
dispatch(node, true, 'end');
cleanup();
return running = false;
}
if (now >= start_time) {
const t = easing((now - start_time) / duration);
tick$$1(t, 1 - t);
}
}
return running;
});
}
let started = false;
return {
start() {
if (started)
return;
delete_rule(node);
if (is_function(config)) {
config = config();
wait().then(go);
}
else {
go();
}
},
invalidate() {
started = false;
},
end() {
if (running) {
cleanup();
running = false;
}
}
};
}
function create_out_transition(node, fn, params) {
let config = fn(node, params);
let running = true;
let animation_name;
const group = outros;
group.remaining += 1;
function go() {
const { delay = 0, duration = 300, easing = identity, tick: tick$$1 = noop, css } = config;
if (css)
animation_name = create_rule(node, 1, 0, duration, delay, easing, css);
const start_time = exports.now() + delay;
const end_time = start_time + duration;
add_render_callback(() => dispatch(node, false, 'start'));
loop(now => {
if (running) {
if (now >= end_time) {
tick$$1(0, 1);
dispatch(node, false, 'end');
if (!--group.remaining) {
// this will result in `end()` being called,
// so we don't need to clean up here
run_all(group.callbacks);
}
return false;
}
if (now >= start_time) {
const t = easing((now - start_time) / duration);
tick$$1(1 - t, t);
}
}
return running;
});
}
if (is_function(config)) {
wait().then(() => {
// @ts-ignore
config = config();
go();
});
}
else {
go();
}
return {
end(reset) {
if (reset && config.tick) {
config.tick(1, 0);
}
if (running) {
if (animation_name)
delete_rule(node, animation_name);
running = false;
}
}
};
}
function create_bidirectional_transition(node, fn, params, intro) {
let config = fn(node, params);
let t = intro ? 0 : 1;
let running_program = null;
let pending_program = null;
let animation_name = null;
function clear_animation() {
if (animation_name)
delete_rule(node, animation_name);
}
function init(program, duration) {
const d = program.b - t;
duration *= Math.abs(d);
return {
a: t,
b: program.b,
d,
duration,
start: program.start,
end: program.start + duration,
group: program.group
};
}
function go(b) {
const { delay = 0, duration = 300, easing = identity, tick: tick$$1 = noop, css } = config;
const program = {
start: exports.now() + delay,
b
};
if (!b) {
// @ts-ignore todo: improve typings
program.group = outros;
outros.remaining += 1;
}
if (running_program) {
pending_program = program;
}
else {
// if this is an intro, and there's a delay, we need to do
// an initial tick and/or apply CSS animation immediately
if (css) {
clear_animation();
animation_name = create_rule(node, t, b, duration, delay, easing, css);
}
if (b)
tick$$1(0, 1);
running_program = init(program, duration);
add_render_callback(() => dispatch(node, b, 'start'));
loop(now => {
if (pending_program && now > pending_program.start) {
running_program = init(pending_program, duration);
pending_program = null;
dispatch(node, running_program.b, 'start');
if (css) {
clear_animation();
animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);
}
}
if (running_program) {
if (now >= running_program.end) {
tick$$1(t = running_program.b, 1 - t);
dispatch(node, running_program.b, 'end');
if (!pending_program) {
// we're done
if (running_program.b) {
// intro — we can tidy up immediately
clear_animation();
}
else {
// outro — needs to be coordinated
if (!--running_program.group.remaining)
run_all(running_program.group.callbacks);
}
}
running_program = null;
}
else if (now >= running_program.start) {
const p = now - running_program.start;
t = running_program.a + running_program.d * easing(p / running_program.duration);
tick$$1(t, 1 - t);
}
}
return !!(running_program || pending_program);
});
}
}
return {
run(b) {
if (is_function(config)) {
wait().then(() => {
// @ts-ignore
config = config();
go(b);
});
}
else {
go(b);
}
},
end() {
clear_animation();
running_program = pending_program = null;
}
};
}
function handle_promise(promise, info) {
const token = info.token = {};
function update(type, index, key, value) {
if (info.token !== token)
return;
info.resolved = key && { [key]: value };
const child_ctx = assign(assign({}, info.ctx), info.resolved);
const block = type && (info.current = type)(child_ctx);
if (info.block) {
if (info.blocks) {
info.blocks.forEach((block, i) => {
if (i !== index && block) {
group_outros();
transition_out(block, 1, () => {
info.blocks[i] = null;
});
check_outros();
}
});
}
else {
info.block.d(1);
}
block.c();
transition_in(block, 1);
block.m(info.mount(), info.anchor);
flush();
}
info.block = block;
if (info.blocks)
info.blocks[index] = block;
}
if (is_promise(promise)) {
promise.then(value => {
update(info.then, 1, info.value, value);
}, error => {
update(info.catch, 2, info.error, error);
});
// if we previously had a then/catch block, destroy it
if (info.current !== info.pending) {
update(info.pending, 0);
return true;
}
}
else {
if (info.current !== info.then) {
update(info.then, 1, info.value, promise);
return true;
}
info.resolved = { [info.value]: promise };
}
}
const globals = (typeof window !== 'undefined' ? window : global);
function destroy_block(block, lookup) {
block.d(1);
lookup.delete(block.key);
}
function outro_and_destroy_block(block, lookup) {
transition_out(block, 1, () => {
lookup.delete(block.key);
});
}
function fix_and_destroy_block(block, lookup) {
block.f();
destroy_block(block, lookup);
}
function fix_and_outro_and_destroy_block(block, lookup) {
block.f();
outro_and_destroy_block(block, lookup);
}
function update_keyed_each(old_blocks, changed, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {
let o = old_blocks.length;
let n = list.length;
let i = o;
const old_indexes = {};
while (i--)
old_indexes[old_blocks[i].key] = i;
const new_blocks = [];
const new_lookup = new Map();
const deltas = new Map();
i = n;
while (i--) {
const child_ctx = get_context(ctx, list, i);
const key = get_key(child_ctx);
let block = lookup.get(key);
if (!block) {
block = create_each_block(key, child_ctx);
block.c();
}
else if (dynamic) {
block.p(changed, child_ctx);
}
new_lookup.set(key, new_blocks[i] = block);
if (key in old_indexes)
deltas.set(key, Math.abs(i - old_indexes[key]));
}
const will_move = new Set();
const did_move = new Set();
function insert(block) {
transition_in(block, 1);
block.m(node, next);
lookup.set(block.key, block);
next = block.first;
n--;
}
while (o && n) {
const new_block = new_blocks[n - 1];
const old_block = old_blocks[o - 1];
const new_key = new_block.key;
const old_key = old_block.key;
if (new_block === old_block) {
// do nothing
next = new_block.first;
o--;
n--;
}
else if (!new_lookup.has(old_key)) {
// remove old block
destroy(old_block, lookup);
o--;
}
else if (!lookup.has(new_key) || will_move.has(new_key)) {
insert(new_block);
}
else if (did_move.has(old_key)) {
o--;
}
else if (deltas.get(new_key) > deltas.get(old_key)) {
did_move.add(new_key);
insert(new_block);
}
else {
will_move.add(old_key);
o--;
}
}
while (o--) {
const old_block = old_blocks[o];
if (!new_lookup.has(old_block.key))
destroy(old_block, lookup);
}
while (n)
insert(new_blocks[n - 1]);
return new_blocks;
}
function measure(blocks) {
const rects = {};
let i = blocks.length;
while (i--)
rects[blocks[i].key] = blocks[i].node.getBoundingClientRect();
return rects;
}
function get_spread_update(levels, updates) {
const update = {};
const to_null_out = {};
const accounted_for = { $$scope: 1 };
let i = levels.length;
while (i--) {
const o = levels[i];
const n = updates[i];
if (n) {
for (const key in o) {
if (!(key in n))
to_null_out[key] = 1;
}
for (const key in n) {
if (!accounted_for[key]) {
update[key] = n[key];
accounted_for[key] = 1;
}
}
levels[i] = n;
}
else {
for (const key in o) {
accounted_for[key] = 1;
}
}
}
for (const key in to_null_out) {
if (!(key in update))
update[key] = undefined;
}
return update;
}
const invalid_attribute_name_character = /[\s'">/=\u{FDD0}-\u{FDEF}\u{FFFE}\u{FFFF}\u{1FFFE}\u{1FFFF}\u{2FFFE}\u{2FFFF}\u{3FFFE}\u{3FFFF}\u{4FFFE}\u{4FFFF}\u{5FFFE}\u{5FFFF}\u{6FFFE}\u{6FFFF}\u{7FFFE}\u{7FFFF}\u{8FFFE}\u{8FFFF}\u{9FFFE}\u{9FFFF}\u{AFFFE}\u{AFFFF}\u{BFFFE}\u{BFFFF}\u{CFFFE}\u{CFFFF}\u{DFFFE}\u{DFFFF}\u{EFFFE}\u{EFFFF}\u{FFFFE}\u{FFFFF}\u{10FFFE}\u{10FFFF}]/u;
// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2
// https://infra.spec.whatwg.org/#noncharacter
function spread(args) {
const attributes = Object.assign({}, ...args);
let str = '';
Object.keys(attributes).forEach(name => {
if (invalid_attribute_name_character.test(name))
return;
const value = attributes[name];
if (value === undefined)
return;
if (value === true)
str += " " + name;
const escaped = String(value)
.replace(/"/g, '"')
.replace(/'/g, ''');
str += " " + name + "=" + JSON.stringify(escaped);
});
return str;
}
const escaped = {
'"': '"',
"'": ''',
'&': '&',
'<': '<',
'>': '>'
};
function escape(html) {
return String(html).replace(/["'&<>]/g, match => escaped[match]);
}
function each(items, fn) {
let str = '';
for (let i = 0; i < items.length; i += 1) {
str += fn(items[i], i);
}
return str;
}
const missing_component = {
$$render: () => ''
};
function validate_component(component, name) {
if (!component || !component.$$render) {
if (name === 'svelte:component')
name += ' this={...}';
throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);
}
return component;
}
function debug(file, line, column, values) {
console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console
console.log(values); // eslint-disable-line no-console
return '';
}
let on_destroy;
function create_ssr_component(fn) {
function $$render(result, props, bindings, slots) {
const parent_component = exports.current_component;
const $$ = {
on_destroy,
context: new Map(parent_component ? parent_component.$$.context : []),
// these will be immediately discarded
on_mount: [],
before_render: [],
after_render: [],
callbacks: blank_object()
};
set_current_component({ $$ });
const html = fn(result, props, bindings, slots);
set_current_component(parent_component);
return html;
}
return {
render: (props = {}, options = {}) => {
on_destroy = [];
const result = { head: '', css: new Set() };
const html = $$render(result, props, {}, options);
run_all(on_destroy);
return {
html,
css: {
code: Array.from(result.css).map(css => css.code).join('\n'),
map: null // TODO
},
head: result.head
};
},
$$render
};
}
function get_store_value(store) {
let value;
store.subscribe(_ => value = _)();
return value;
}
function add_attribute(name, value) {
if (!value)
return '';
return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(value) : `"${value}"`}`}`;
}
function add_classes(classes) {
return classes ? ` class="${classes}"` : ``;
}
function bind(component, name, callback) {
if (component.$$.props.indexOf(name) === -1)
return;
component.$$.bound[name] = callback;
callback(component.$$.ctx[name]);
}
function mount_component(component, target, anchor) {
const { fragment, on_mount, on_destroy, after_render } = component.$$;
fragment.m(target, anchor);
// onMount happens after the initial afterUpdate. Because
// afterUpdate callbacks happen in reverse order (inner first)
// we schedule onMount callbacks before afterUpdate callbacks
add_render_callback(() => {
const new_on_destroy = on_mount.map(run).filter(is_function);
if (on_destroy) {
on_destroy.push(...new_on_destroy);
}
else {
// Edge case - component was destroyed immediately,
// most likely as a result of a binding initialising
run_all(new_on_destroy);
}
component.$$.on_mount = [];
});
after_render.forEach(add_render_callback);
}
function destroy_component(component, detaching) {
if (component.$$.fragment) {
run_all(component.$$.on_destroy);
component.$$.fragment.d(detaching);
// TODO null out other refs, including component.$$ (but need to
// preserve final state?)
component.$$.on_destroy = component.$$.fragment = null;
component.$$.ctx = {};
}
}
function make_dirty(component, key) {
if (!component.$$.dirty) {
dirty_components.push(component);
schedule_update();
component.$$.dirty = blank_object();
}
component.$$.dirty[key] = true;
}
function init(component, options, instance, create_fragment, not_equal$$1, prop_names) {
const parent_component = exports.current_component;
set_current_component(component);
const props = options.props || {};
const $$ = component.$$ = {
fragment: null,
ctx: null,
// state
props: prop_names,
update: noop,
not_equal: not_equal$$1,
bound: blank_object(),
// lifecycle
on_mount: [],
on_destroy: [],
before_render: [],
after_render: [],
context: new Map(parent_component ? parent_component.$$.context : []),
// everything else
callbacks: blank_object(),
dirty: null
};
let ready = false;
$$.ctx = instance
? instance(component, props, (key, value) => {
if ($$.ctx && not_equal$$1($$.ctx[key], $$.ctx[key] = value)) {
if ($$.bound[key])
$$.bound[key](value);
if (ready)
make_dirty(component, key);
}
})
: props;
$$.update();
ready = true;
run_all($$.before_render);
$$.fragment = create_fragment($$.ctx);
if (options.target) {
if (options.hydrate) {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment.l(children(options.target));
}
else {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment.c();
}
if (options.intro)
transition_in(component.$$.fragment);
mount_component(component, options.target, options.anchor);
flush();
}
set_current_component(parent_component);
}
if (typeof HTMLElement !== 'undefined') {
exports.SvelteElement = class extends HTMLElement {
constructor() {
super();
this.attachShadow({ mode: 'open' });
}
connectedCallback() {
// @ts-ignore todo: improve typings
for (const key in this.$$.slotted) {
// @ts-ignore todo: improve typings
this.appendChild(this.$$.slotted[key]);
}
}
attributeChangedCallback(attr$$1, _oldValue, newValue) {
this[attr$$1] = newValue;
}
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
// TODO should this delegate to addEventListener?
const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set() {
// overridden by instance, if it has props
}
};
}
class SvelteComponent {
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set() {
// overridden by instance, if it has props
}
}
class SvelteComponentDev extends SvelteComponent {
constructor(options) {
if (!options || (!options.target && !options.$$inline)) {
throw new Error(`'target' is a required option`);
}
super();
}
$destroy() {
super.$destroy();
this.$destroy = () => {
console.warn(`Component was already destroyed`); // eslint-disable-line no-console
};
}
}
exports.create_animation = create_animation;
exports.fix_position = fix_position;
exports.add_transform = add_transform;
exports.handle_promise = handle_promise;
exports.append = append;
exports.insert = insert;
exports.detach = detach;
exports.detach_between = detach_between;
exports.detach_before = detach_before;
exports.detach_after = detach_after;
exports.destroy_each = destroy_each;
exports.element = element;
exports.object_without_properties = object_without_properties;
exports.svg_element = svg_element;
exports.text = text;
exports.space = space;
exports.empty = empty;
exports.listen = listen;
exports.prevent_default = prevent_default;
exports.stop_propagation = stop_propagation;
exports.attr = attr;
exports.set_attributes = set_attributes;
exports.set_custom_element_data = set_custom_element_data;
exports.xlink_attr = xlink_attr;
exports.get_binding_group_value = get_binding_group_value;
exports.to_number = to_number;
exports.time_ranges_to_array = time_ranges_to_array;
exports.children = children;
exports.claim_element = claim_element;
exports.claim_text = claim_text;
exports.set_data = set_data;
exports.set_input_type = set_input_type;
exports.set_style = set_style;
exports.select_option = select_option;
exports.select_options = select_options;
exports.select_value = select_value;
exports.select_multiple_value = select_multiple_value;
exports.add_resize_listener = add_resize_listener;
exports.toggle_class = toggle_class;
exports.custom_event = custom_event;
exports.is_client = is_client;
exports.set_now = set_now;
exports.set_raf = set_raf;
exports.globals = globals;
exports.destroy_block = destroy_block;
exports.outro_and_destroy_block = outro_and_destroy_block;
exports.fix_and_destroy_block = fix_and_destroy_block;
exports.fix_and_outro_and_destroy_block = fix_and_outro_and_destroy_block;
exports.update_keyed_each = update_keyed_each;
exports.measure = measure;
exports.set_current_component = set_current_component;
exports.beforeUpdate = beforeUpdate;
exports.onMount = onMount;
exports.afterUpdate = afterUpdate;
exports.onDestroy = onDestroy;
exports.createEventDispatcher = createEventDispatcher;
exports.setContext = setContext;
exports.getContext = getContext;
exports.bubble = bubble;
exports.clear_loops = clear_loops;
exports.loop = loop;
exports.dirty_components = dirty_components;
exports.intros = intros;
exports.binding_callbacks = binding_callbacks;
exports.schedule_update = schedule_update;
exports.tick = tick;
exports.add_render_callback = add_render_callback;
exports.add_flush_callback = add_flush_callback;
exports.flush = flush;
exports.get_spread_update = get_spread_update;
exports.invalid_attribute_name_character = invalid_attribute_name_character;
exports.spread = spread;
exports.escaped = escaped;
exports.escape = escape;
exports.each = each;
exports.missing_component = missing_component;
exports.validate_component = validate_component;
exports.debug = debug;
exports.create_ssr_component = create_ssr_component;
exports.get_store_value = get_store_value;
exports.add_attribute = add_attribute;
exports.add_classes = add_classes;
exports.group_outros = group_outros;
exports.check_outros = check_outros;
exports.transition_in = transition_in;
exports.transition_out = transition_out;
exports.create_in_transition = create_in_transition;
exports.create_out_transition = create_out_transition;
exports.create_bidirectional_transition = create_bidirectional_transition;
exports.noop = noop;
exports.identity = identity;
exports.assign = assign;
exports.is_promise = is_promise;
exports.add_location = add_location;
exports.run = run;
exports.blank_object = blank_object;
exports.run_all = run_all;
exports.is_function = is_function;
exports.safe_not_equal = safe_not_equal;
exports.not_equal = not_equal;
exports.validate_store = validate_store;
exports.subscribe = subscribe;
exports.create_slot = create_slot;
exports.get_slot_context = get_slot_context;
exports.get_slot_changes = get_slot_changes;
exports.exclude_internal_props = exclude_internal_props;
exports.once = once;
exports.bind = bind;
exports.mount_component = mount_component;
exports.destroy_component = destroy_component;
exports.init = init;
exports.SvelteComponent = SvelteComponent;
exports.SvelteComponentDev = SvelteComponentDev;
;