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svelte

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Cybernetically enhanced web apps

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function noop() { } const identity = x => x; function assign(tar, src) { // @ts-ignore for (const k in src) tar[k] = src[k]; return tar; } // Adapted from https://github.com/then/is-promise/blob/master/index.js // Distributed under MIT License https://github.com/then/is-promise/blob/master/LICENSE function is_promise(value) { return !!value && (typeof value === 'object' || typeof value === 'function') && typeof value.then === 'function'; } function add_location(element, file, line, column, char) { element.__svelte_meta = { loc: { file, line, column, char } }; } function run(fn) { return fn(); } function blank_object() { return Object.create(null); } function run_all(fns) { fns.forEach(run); } function is_function(thing) { return typeof thing === 'function'; } function safe_not_equal(a, b) { return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function'); } let src_url_equal_anchor; function src_url_equal(element_src, url) { if (!src_url_equal_anchor) { src_url_equal_anchor = document.createElement('a'); } src_url_equal_anchor.href = url; return element_src === src_url_equal_anchor.href; } function not_equal(a, b) { return a != a ? b == b : a !== b; } function is_empty(obj) { return Object.keys(obj).length === 0; } function validate_store(store, name) { if (store != null && typeof store.subscribe !== 'function') { throw new Error(`'${name}' is not a store with a 'subscribe' method`); } } function subscribe(store, ...callbacks) { if (store == null) { return noop; } const unsub = store.subscribe(...callbacks); return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub; } function get_store_value(store) { let value; subscribe(store, _ => value = _)(); return value; } function component_subscribe(component, store, callback) { component.$$.on_destroy.push(subscribe(store, callback)); } function create_slot(definition, ctx, $$scope, fn) { if (definition) { const slot_ctx = get_slot_context(definition, ctx, $$scope, fn); return definition[0](slot_ctx); } } function get_slot_context(definition, ctx, $$scope, fn) { return definition[1] && fn ? assign($$scope.ctx.slice(), definition[1](fn(ctx))) : $$scope.ctx; } function get_slot_changes(definition, $$scope, dirty, fn) { if (definition[2] && fn) { const lets = definition[2](fn(dirty)); if ($$scope.dirty === undefined) { return lets; } if (typeof lets === 'object') { const merged = []; const len = Math.max($$scope.dirty.length, lets.length); for (let i = 0; i < len; i += 1) { merged[i] = $$scope.dirty[i] | lets[i]; } return merged; } return $$scope.dirty | lets; } return $$scope.dirty; } function update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes, get_slot_context_fn) { if (slot_changes) { const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn); slot.p(slot_context, slot_changes); } } function update_slot(slot, slot_definition, ctx, $$scope, dirty, get_slot_changes_fn, get_slot_context_fn) { const slot_changes = get_slot_changes(slot_definition, $$scope, dirty, get_slot_changes_fn); update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes, get_slot_context_fn); } function get_all_dirty_from_scope($$scope) { if ($$scope.ctx.length > 32) { const dirty = []; const length = $$scope.ctx.length / 32; for (let i = 0; i < length; i++) { dirty[i] = -1; } return dirty; } return -1; } function exclude_internal_props(props) { const result = {}; for (const k in props) if (k[0] !== '$') result[k] = props[k]; return result; } function compute_rest_props(props, keys) { const rest = {}; keys = new Set(keys); for (const k in props) if (!keys.has(k) && k[0] !== '$') rest[k] = props[k]; return rest; } function compute_slots(slots) { const result = {}; for (const key in slots) { result[key] = true; } return result; } function once(fn) { let ran = false; return function (...args) { if (ran) return; ran = true; fn.call(this, ...args); }; } function null_to_empty(value) { return value == null ? '' : value; } function set_store_value(store, ret, value) { store.set(value); return ret; } const has_prop = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop); function action_destroyer(action_result) { return action_result && is_function(action_result.destroy) ? action_result.destroy : noop; } function split_css_unit(value) { const split = typeof value === 'string' && value.match(/^\s*(-?[\d.]+)([^\s]*)\s*$/); return split ? [parseFloat(split[1]), split[2] || 'px'] : [value, 'px']; } const contenteditable_truthy_values = ['', true, 1, 'true', 'contenteditable']; const is_client = typeof window !== 'undefined'; exports.now = is_client ? () => window.performance.now() : () => Date.now(); exports.raf = is_client ? cb => requestAnimationFrame(cb) : noop; // used internally for testing function set_now(fn) { exports.now = fn; } function set_raf(fn) { exports.raf = fn; } const tasks = new Set(); function run_tasks(now) { tasks.forEach(task => { if (!task.c(now)) { tasks.delete(task); task.f(); } }); if (tasks.size !== 0) exports.raf(run_tasks); } /** * For testing purposes only! */ function clear_loops() { tasks.clear(); } /** * Creates a new task that runs on each raf frame * until it returns a falsy value or is aborted */ function loop(callback) { let task; if (tasks.size === 0) exports.raf(run_tasks); return { promise: new Promise(fulfill => { tasks.add(task = { c: callback, f: fulfill }); }), abort() { tasks.delete(task); } }; } const globals = (typeof window !== 'undefined' ? window : typeof globalThis !== 'undefined' ? globalThis : global); /** * Resize observer singleton. * One listener per element only! * https://groups.google.com/a/chromium.org/g/blink-dev/c/z6ienONUb5A/m/F5-VcUZtBAAJ */ class ResizeObserverSingleton { constructor(options) { this.options = options; this._listeners = 'WeakMap' in globals ? new WeakMap() : undefined; } observe(element, listener) { this._listeners.set(element, listener); this._getObserver().observe(element, this.options); return () => { this._listeners.delete(element); this._observer.unobserve(element); // this line can probably be removed }; } _getObserver() { var _a; return (_a = this._observer) !== null && _a !== void 0 ? _a : (this._observer = new ResizeObserver((entries) => { var _a; for (const entry of entries) { ResizeObserverSingleton.entries.set(entry.target, entry); (_a = this._listeners.get(entry.target)) === null || _a === void 0 ? void 0 : _a(entry); } })); } } // Needs to be written like this to pass the tree-shake-test ResizeObserverSingleton.entries = 'WeakMap' in globals ? new WeakMap() : undefined; // Track which nodes are claimed during hydration. Unclaimed nodes can then be removed from the DOM // at the end of hydration without touching the remaining nodes. let is_hydrating = false; function start_hydrating() { is_hydrating = true; } function end_hydrating() { is_hydrating = false; } function upper_bound(low, high, key, value) { // Return first index of value larger than input value in the range [low, high) while (low < high) { const mid = low + ((high - low) >> 1); if (key(mid) <= value) { low = mid + 1; } else { high = mid; } } return low; } function init_hydrate(target) { if (target.hydrate_init) return; target.hydrate_init = true; // We know that all children have claim_order values since the unclaimed have been detached if target is not <head> let children = target.childNodes; // If target is <head>, there may be children without claim_order if (target.nodeName === 'HEAD') { const myChildren = []; for (let i = 0; i < children.length; i++) { const node = children[i]; if (node.claim_order !== undefined) { myChildren.push(node); } } children = myChildren; } /* * Reorder claimed children optimally. * We can reorder claimed children optimally by finding the longest subsequence of * nodes that are already claimed in order and only moving the rest. The longest * subsequence of nodes that are claimed in order can be found by * computing the longest increasing subsequence of .claim_order values. * * This algorithm is optimal in generating the least amount of reorder operations * possible. * * Proof: * We know that, given a set of reordering operations, the nodes that do not move * always form an increasing subsequence, since they do not move among each other * meaning that they must be already ordered among each other. Thus, the maximal * set of nodes that do not move form a longest increasing subsequence. */ // Compute longest increasing subsequence // m: subsequence length j => index k of smallest value that ends an increasing subsequence of length j const m = new Int32Array(children.length + 1); // Predecessor indices + 1 const p = new Int32Array(children.length); m[0] = -1; let longest = 0; for (let i = 0; i < children.length; i++) { const current = children[i].claim_order; // Find the largest subsequence length such that it ends in a value less than our current value // upper_bound returns first greater value, so we subtract one // with fast path for when we are on the current longest subsequence const seqLen = ((longest > 0 && children[m[longest]].claim_order <= current) ? longest + 1 : upper_bound(1, longest, idx => children[m[idx]].claim_order, current)) - 1; p[i] = m[seqLen] + 1; const newLen = seqLen + 1; // We can guarantee that current is the smallest value. Otherwise, we would have generated a longer sequence. m[newLen] = i; longest = Math.max(newLen, longest); } // The longest increasing subsequence of nodes (initially reversed) const lis = []; // The rest of the nodes, nodes that will be moved const toMove = []; let last = children.length - 1; for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) { lis.push(children[cur - 1]); for (; last >= cur; last--) { toMove.push(children[last]); } last--; } for (; last >= 0; last--) { toMove.push(children[last]); } lis.reverse(); // We sort the nodes being moved to guarantee that their insertion order matches the claim order toMove.sort((a, b) => a.claim_order - b.claim_order); // Finally, we move the nodes for (let i = 0, j = 0; i < toMove.length; i++) { while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) { j++; } const anchor = j < lis.length ? lis[j] : null; target.insertBefore(toMove[i], anchor); } } function append(target, node) { target.appendChild(node); } function append_styles(target, style_sheet_id, styles) { const append_styles_to = get_root_for_style(target); if (!append_styles_to.getElementById(style_sheet_id)) { const style = element('style'); style.id = style_sheet_id; style.textContent = styles; append_stylesheet(append_styles_to, style); } } function get_root_for_style(node) { if (!node) return document; const root = node.getRootNode ? node.getRootNode() : node.ownerDocument; if (root && root.host) { return root; } return node.ownerDocument; } function append_empty_stylesheet(node) { const style_element = element('style'); append_stylesheet(get_root_for_style(node), style_element); return style_element.sheet; } function append_stylesheet(node, style) { append(node.head || node, style); return style.sheet; } function append_hydration(target, node) { if (is_hydrating) { init_hydrate(target); if ((target.actual_end_child === undefined) || ((target.actual_end_child !== null) && (target.actual_end_child.parentNode !== target))) { target.actual_end_child = target.firstChild; } // Skip nodes of undefined ordering while ((target.actual_end_child !== null) && (target.actual_end_child.claim_order === undefined)) { target.actual_end_child = target.actual_end_child.nextSibling; } if (node !== target.actual_end_child) { // We only insert if the ordering of this node should be modified or the parent node is not target if (node.claim_order !== undefined || node.parentNode !== target) { target.insertBefore(node, target.actual_end_child); } } else { target.actual_end_child = node.nextSibling; } } else if (node.parentNode !== target || node.nextSibling !== null) { target.appendChild(node); } } function insert(target, node, anchor) { target.insertBefore(node, anchor || null); } function insert_hydration(target, node, anchor) { if (is_hydrating && !anchor) { append_hydration(target, node); } else if (node.parentNode !== target || node.nextSibling != anchor) { target.insertBefore(node, anchor || null); } } function detach(node) { if (node.parentNode) { node.parentNode.removeChild(node); } } function destroy_each(iterations, detaching) { for (let i = 0; i < iterations.length; i += 1) { if (iterations[i]) iterations[i].d(detaching); } } function element(name) { return document.createElement(name); } function element_is(name, is) { return document.createElement(name, { is }); } function object_without_properties(obj, exclude) { const target = {}; for (const k in obj) { if (has_prop(obj, k) // @ts-ignore && exclude.indexOf(k) === -1) { // @ts-ignore target[k] = obj[k]; } } return target; } function svg_element(name) { return document.createElementNS('http://www.w3.org/2000/svg', name); } function text(data) { return document.createTextNode(data); } function space() { return text(' '); } function empty() { return text(''); } function comment(content) { return document.createComment(content); } function listen(node, event, handler, options) { node.addEventListener(event, handler, options); return () => node.removeEventListener(event, handler, options); } function prevent_default(fn) { return function (event) { event.preventDefault(); // @ts-ignore return fn.call(this, event); }; } function stop_propagation(fn) { return function (event) { event.stopPropagation(); // @ts-ignore return fn.call(this, event); }; } function stop_immediate_propagation(fn) { return function (event) { event.stopImmediatePropagation(); // @ts-ignore return fn.call(this, event); }; } function self(fn) { return function (event) { // @ts-ignore if (event.target === this) fn.call(this, event); }; } function trusted(fn) { return function (event) { // @ts-ignore if (event.isTrusted) fn.call(this, event); }; } function attr(node, attribute, value) { if (value == null) node.removeAttribute(attribute); else if (node.getAttribute(attribute) !== value) node.setAttribute(attribute, value); } /** * List of attributes that should always be set through the attr method, * because updating them through the property setter doesn't work reliably. * In the example of `width`/`height`, the problem is that the setter only * accepts numeric values, but the attribute can also be set to a string like `50%`. * If this list becomes too big, rethink this approach. */ const always_set_through_set_attribute = ['width', 'height']; function set_attributes(node, attributes) { // @ts-ignore const descriptors = Object.getOwnPropertyDescriptors(node.__proto__); for (const key in attributes) { if (attributes[key] == null) { node.removeAttribute(key); } else if (key === 'style') { node.style.cssText = attributes[key]; } else if (key === '__value') { node.value = node[key] = attributes[key]; } else if (descriptors[key] && descriptors[key].set && always_set_through_set_attribute.indexOf(key) === -1) { node[key] = attributes[key]; } else { attr(node, key, attributes[key]); } } } function set_svg_attributes(node, attributes) { for (const key in attributes) { attr(node, key, attributes[key]); } } function set_custom_element_data_map(node, data_map) { Object.keys(data_map).forEach((key) => { set_custom_element_data(node, key, data_map[key]); }); } function set_custom_element_data(node, prop, value) { if (prop in node) { node[prop] = typeof node[prop] === 'boolean' && value === '' ? true : value; } else { attr(node, prop, value); } } function set_dynamic_element_data(tag) { return (/-/.test(tag)) ? set_custom_element_data_map : set_attributes; } function xlink_attr(node, attribute, value) { node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value); } function get_binding_group_value(group, __value, checked) { const value = new Set(); for (let i = 0; i < group.length; i += 1) { if (group[i].checked) value.add(group[i].__value); } if (!checked) { value.delete(__value); } return Array.from(value); } function init_binding_group(group) { let _inputs; return { /* push */ p(...inputs) { _inputs = inputs; _inputs.forEach(input => group.push(input)); }, /* remove */ r() { _inputs.forEach(input => group.splice(group.indexOf(input), 1)); } }; } function init_binding_group_dynamic(group, indexes) { let _group = get_binding_group(group); let _inputs; function get_binding_group(group) { for (let i = 0; i < indexes.length; i++) { group = group[indexes[i]] = group[indexes[i]] || []; } return group; } function push() { _inputs.forEach(input => _group.push(input)); } function remove() { _inputs.forEach(input => _group.splice(_group.indexOf(input), 1)); } return { /* update */ u(new_indexes) { indexes = new_indexes; const new_group = get_binding_group(group); if (new_group !== _group) { remove(); _group = new_group; push(); } }, /* push */ p(...inputs) { _inputs = inputs; push(); }, /* remove */ r: remove }; } function to_number(value) { return value === '' ? null : +value; } function time_ranges_to_array(ranges) { const array = []; for (let i = 0; i < ranges.length; i += 1) { array.push({ start: ranges.start(i), end: ranges.end(i) }); } return array; } function children(element) { return Array.from(element.childNodes); } function init_claim_info(nodes) { if (nodes.claim_info === undefined) { nodes.claim_info = { last_index: 0, total_claimed: 0 }; } } function claim_node(nodes, predicate, processNode, createNode, dontUpdateLastIndex = false) { // Try to find nodes in an order such that we lengthen the longest increasing subsequence init_claim_info(nodes); const resultNode = (() => { // We first try to find an element after the previous one for (let i = nodes.claim_info.last_index; i < nodes.length; i++) { const node = nodes[i]; if (predicate(node)) { const replacement = processNode(node); if (replacement === undefined) { nodes.splice(i, 1); } else { nodes[i] = replacement; } if (!dontUpdateLastIndex) { nodes.claim_info.last_index = i; } return node; } } // Otherwise, we try to find one before // We iterate in reverse so that we don't go too far back for (let i = nodes.claim_info.last_index - 1; i >= 0; i--) { const node = nodes[i]; if (predicate(node)) { const replacement = processNode(node); if (replacement === undefined) { nodes.splice(i, 1); } else { nodes[i] = replacement; } if (!dontUpdateLastIndex) { nodes.claim_info.last_index = i; } else if (replacement === undefined) { // Since we spliced before the last_index, we decrease it nodes.claim_info.last_index--; } return node; } } // If we can't find any matching node, we create a new one return createNode(); })(); resultNode.claim_order = nodes.claim_info.total_claimed; nodes.claim_info.total_claimed += 1; return resultNode; } function claim_element_base(nodes, name, attributes, create_element) { return claim_node(nodes, (node) => node.nodeName === name, (node) => { const remove = []; for (let j = 0; j < node.attributes.length; j++) { const attribute = node.attributes[j]; if (!attributes[attribute.name]) { remove.push(attribute.name); } } remove.forEach(v => node.removeAttribute(v)); return undefined; }, () => create_element(name)); } function claim_element(nodes, name, attributes) { return claim_element_base(nodes, name, attributes, element); } function claim_svg_element(nodes, name, attributes) { return claim_element_base(nodes, name, attributes, svg_element); } function claim_text(nodes, data) { return claim_node(nodes, (node) => node.nodeType === 3, (node) => { const dataStr = '' + data; if (node.data.startsWith(dataStr)) { if (node.data.length !== dataStr.length) { return node.splitText(dataStr.length); } } else { node.data = dataStr; } }, () => text(data), true // Text nodes should not update last index since it is likely not worth it to eliminate an increasing subsequence of actual elements ); } function claim_space(nodes) { return claim_text(nodes, ' '); } function claim_comment(nodes, data) { return claim_node(nodes, (node) => node.nodeType === 8, (node) => { node.data = '' + data; return undefined; }, () => comment(data), true); } function find_comment(nodes, text, start) { for (let i = start; i < nodes.length; i += 1) { const node = nodes[i]; if (node.nodeType === 8 /* comment node */ && node.textContent.trim() === text) { return i; } } return nodes.length; } function claim_html_tag(nodes, is_svg) { // find html opening tag const start_index = find_comment(nodes, 'HTML_TAG_START', 0); const end_index = find_comment(nodes, 'HTML_TAG_END', start_index); if (start_index === end_index) { return new HtmlTagHydration(undefined, is_svg); } init_claim_info(nodes); const html_tag_nodes = nodes.splice(start_index, end_index - start_index + 1); detach(html_tag_nodes[0]); detach(html_tag_nodes[html_tag_nodes.length - 1]); const claimed_nodes = html_tag_nodes.slice(1, html_tag_nodes.length - 1); for (const n of claimed_nodes) { n.claim_order = nodes.claim_info.total_claimed; nodes.claim_info.total_claimed += 1; } return new HtmlTagHydration(claimed_nodes, is_svg); } function set_data(text, data) { data = '' + data; if (text.data === data) return; text.data = data; } function set_data_contenteditable(text, data) { data = '' + data; if (text.wholeText === data) return; text.data = data; } function set_data_maybe_contenteditable(text, data, attr_value) { if (~contenteditable_truthy_values.indexOf(attr_value)) { set_data_contenteditable(text, data); } else { set_data(text, data); } } function set_input_value(input, value) { input.value = value == null ? '' : value; } function set_input_type(input, type) { try { input.type = type; } catch (e) { // do nothing } } function set_style(node, key, value, important) { if (value == null) { node.style.removeProperty(key); } else { node.style.setProperty(key, value, important ? 'important' : ''); } } function select_option(select, value, mounting) { for (let i = 0; i < select.options.length; i += 1) { const option = select.options[i]; if (option.__value === value) { option.selected = true; return; } } if (!mounting || value !== undefined) { select.selectedIndex = -1; // no option should be selected } } function select_options(select, value) { for (let i = 0; i < select.options.length; i += 1) { const option = select.options[i]; option.selected = ~value.indexOf(option.__value); } } function select_value(select) { const selected_option = select.querySelector(':checked'); return selected_option && selected_option.__value; } function select_multiple_value(select) { return [].map.call(select.querySelectorAll(':checked'), option => option.__value); } // unfortunately this can't be a constant as that wouldn't be tree-shakeable // so we cache the result instead let crossorigin; function is_crossorigin() { if (crossorigin === undefined) { crossorigin = false; try { if (typeof window !== 'undefined' && window.parent) { void window.parent.document; } } catch (error) { crossorigin = true; } } return crossorigin; } function add_iframe_resize_listener(node, fn) { const computed_style = getComputedStyle(node); if (computed_style.position === 'static') { node.style.position = 'relative'; } const iframe = element('iframe'); iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' + 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;'); iframe.setAttribute('aria-hidden', 'true'); iframe.tabIndex = -1; const crossorigin = is_crossorigin(); let unsubscribe; if (crossorigin) { iframe.src = "data:text/html,<script>onresize=function(){parent.postMessage(0,'*')}</script>"; unsubscribe = listen(window, 'message', (event) => { if (event.source === iframe.contentWindow) fn(); }); } else { iframe.src = 'about:blank'; iframe.onload = () => { unsubscribe = listen(iframe.contentWindow, 'resize', fn); // make sure an initial resize event is fired _after_ the iframe is loaded (which is asynchronous) // see https://github.com/sveltejs/svelte/issues/4233 fn(); }; } append(node, iframe); return () => { if (crossorigin) { unsubscribe(); } else if (unsubscribe && iframe.contentWindow) { unsubscribe(); } detach(iframe); }; } const resize_observer_content_box = /* @__PURE__ */ new ResizeObserverSingleton({ box: 'content-box' }); const resize_observer_border_box = /* @__PURE__ */ new ResizeObserverSingleton({ box: 'border-box' }); const resize_observer_device_pixel_content_box = /* @__PURE__ */ new ResizeObserverSingleton({ box: 'device-pixel-content-box' }); function toggle_class(element, name, toggle) { element.classList[toggle ? 'add' : 'remove'](name); } function custom_event(type, detail, { bubbles = false, cancelable = false } = {}) { const e = document.createEvent('CustomEvent'); e.initCustomEvent(type, bubbles, cancelable, detail); return e; } function query_selector_all(selector, parent = document.body) { return Array.from(parent.querySelectorAll(selector)); } function head_selector(nodeId, head) { const result = []; let started = 0; for (const node of head.childNodes) { if (node.nodeType === 8 /* comment node */) { const comment = node.textContent.trim(); if (comment === `HEAD_${nodeId}_END`) { started -= 1; result.push(node); } else if (comment === `HEAD_${nodeId}_START`) { started += 1; result.push(node); } } else if (started > 0) { result.push(node); } } return result; } class HtmlTag { constructor(is_svg = false) { this.is_svg = false; this.is_svg = is_svg; this.e = this.n = null; } c(html) { this.h(html); } m(html, target, anchor = null) { if (!this.e) { if (this.is_svg) this.e = svg_element(target.nodeName); /** #7364 target for <template> may be provided as #document-fragment(11) */ else this.e = element((target.nodeType === 11 ? 'TEMPLATE' : target.nodeName)); this.t = target.tagName !== 'TEMPLATE' ? target : target.content; this.c(html); } this.i(anchor); } h(html) { this.e.innerHTML = html; this.n = Array.from(this.e.nodeName === 'TEMPLATE' ? this.e.content.childNodes : this.e.childNodes); } i(anchor) { for (let i = 0; i < this.n.length; i += 1) { insert(this.t, this.n[i], anchor); } } p(html) { this.d(); this.h(html); this.i(this.a); } d() { this.n.forEach(detach); } } class HtmlTagHydration extends HtmlTag { constructor(claimed_nodes, is_svg = false) { super(is_svg); this.e = this.n = null; this.l = claimed_nodes; } c(html) { if (this.l) { this.n = this.l; } else { super.c(html); } } i(anchor) { for (let i = 0; i < this.n.length; i += 1) { insert_hydration(this.t, this.n[i], anchor); } } } function attribute_to_object(attributes) { const result = {}; for (const attribute of attributes) { result[attribute.name] = attribute.value; } return result; } function get_custom_elements_slots(element) { const result = {}; element.childNodes.forEach((node) => { result[node.slot || 'default'] = true; }); return result; } function construct_svelte_component(component, props) { return new component(props); } // we need to store the information for multiple documents because a Svelte application could also contain iframes // https://github.com/sveltejs/svelte/issues/3624 const managed_styles = new Map(); let active = 0; // https://github.com/darkskyapp/string-hash/blob/master/index.js function hash(str) { let hash = 5381; let i = str.length; while (i--) hash = ((hash << 5) - hash) ^ str.charCodeAt(i); return hash >>> 0; } function create_style_information(doc, node) { const info = { stylesheet: append_empty_stylesheet(node), rules: {} }; managed_styles.set(doc, info); return info; } function create_rule(node, a, b, duration, delay, ease, fn, uid = 0) { const step = 16.666 / duration; let keyframes = '{\n'; for (let p = 0; p <= 1; p += step) { const t = a + (b - a) * ease(p); keyframes += p * 100 + `%{${fn(t, 1 - t)}}\n`; } const rule = keyframes + `100% {${fn(b, 1 - b)}}\n}`; const name = `__svelte_${hash(rule)}_${uid}`; const doc = get_root_for_style(node); const { stylesheet, rules } = managed_styles.get(doc) || create_style_information(doc, node); if (!rules[name]) { rules[name] = true; stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length); } const animation = node.style.animation || ''; node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`; active += 1; return name; } function delete_rule(node, name) { const previous = (node.style.animation || '').split(', '); const next = previous.filter(name ? anim => anim.indexOf(name) < 0 // remove specific animation : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations ); const deleted = previous.length - next.length; if (deleted) { node.style.animation = next.join(', '); active -= deleted; if (!active) clear_rules(); } } function clear_rules() { exports.raf(() => { if (active) return; managed_styles.forEach(info => { const { ownerNode } = info.stylesheet; // there is no ownerNode if it runs on jsdom. if (ownerNode) detach(ownerNode); }); managed_styles.clear(); }); } function create_animation(node, from, fn, params) { if (!from) return noop; const to = node.getBoundingClientRect(); if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom) return noop; const { delay = 0, duration = 300, easing = identity, // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation? start: start_time = exports.now() + delay, // @ts-ignore todo: end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params); let running = true; let started = false; let name; function start() { if (css) { name = create_rule(node, 0, 1, duration, delay, easing, css); } if (!delay) { started = true; } } function stop() { if (css) delete_rule(node, name); running = false; } loop(now => { if (!started && now >= start_time) { started = true; } if (started && now >= end) { tick(1, 0); stop(); } if (!running) { return false; } if (started) { const p = now - start_time; const t = 0 + 1 * easing(p / duration); tick(t, 1 - t); } return true; }); start(); tick(0, 1); return stop; } function fix_position(node) { const style = getComputedStyle(node); if (style.position !== 'absolute' && style.position !== 'fixed') { const { width, height } = style; const a = node.getBoundingClientRect(); node.style.position = 'absolute'; node.style.width = width; node.style.height = height; add_transform(node, a); } } function add_transform(node, a) { const b = node.getBoundingClientRect(); if (a.left !== b.left || a.top !== b.top) { const style = getComputedStyle(node); const transform = style.transform === 'none' ? '' : style.transform; node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`; } } function set_current_component(component) { exports.current_component = component; } function get_current_component() { if (!exports.current_component) throw new Error('Function called outside component initialization'); return exports.current_component; } /** * Schedules a callback to run immediately before the component is updated after any state change. * * The first time the callback runs will be before the initial `onMount` * * https://svelte.dev/docs#run-time-svelte-beforeupdate */ function beforeUpdate(fn) { get_current_component().$$.before_update.push(fn); } /** * The `onMount` function schedules a callback to run as soon as the component has been mounted to the DOM. * It must be called during the component's initialisation (but doesn't need to live *inside* the component; * it can be called from an external module). * * `onMount` does not run inside a [server-side component](/docs#run-time-server-side-component-api). * * https://svelte.dev/docs#run-time-svelte-onmount */ function onMount(fn) { get_current_component().$$.on_mount.push(fn); } /** * Schedules a callback to run immediately after the component has been updated. * * The first time the callback runs will be after the initial `onMount` */ function afterUpdate(fn) { get_current_component().$$.after_update.push(fn); } /** * Schedules a callback to run immediately before the component is unmounted. * * Out of `onMount`, `beforeUpdate`, `afterUpdate` and `onDestroy`, this is the * only one that runs inside a server-side component. * * https://svelte.dev/docs#run-time-svelte-ondestroy */ function onDestroy(fn) { get_current_component().$$.on_destroy.push(fn); } /** * Creates an event dispatcher that can be used to dispatch [component events](/docs#template-syntax-component-directives-on-eventname). * Event dispatchers are functions that can take two arguments: `name` and `detail`. * * Component events created with `createEventDispatcher` create a * [CustomEvent](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent). * These events do not [bubble](https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Building_blocks/Events#Event_bubbling_and_capture). * The `detail` argument corresponds to the [CustomEvent.detail](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent/detail) * property and can contain any type of data. * * https://svelte.dev/docs#run-time-svelte-createeventdispatcher */ function createEventDispatcher() { const component = get_current_component(); return (type, detail, { cancelable = false } = {}) => { const callbacks = component.$$.callbacks[type]; if (callbacks) { // TODO are there situations where events could be dispatched // in a server (non-DOM) environment? const event = custom_event(type, detail, { cancelable }); callbacks.slice().forEach(fn => { fn.call(component, event); }); return !event.defaultPrevented; } return true; }; } /** * Associates an arbitrary `context` object with the current component and the specified `key` * and returns that object. The context is then available to children of the component * (including slotted content) with `getContext`. * * Like lifecycle functions, this must be called during component initialisation. * * https://svelte.dev/docs#run-time-svelte-setcontext */ function setContext(key, context) { get_current_component().$$.context.set(key, context); return context; } /** * Retrieves the context that belongs to the closest parent component with the specified `key`. * Must be called during component initialisation. * * https://svelte.dev/docs#run-time-svelte-getcontext */ function getContext(key) { return get_current_component().$$.context.get(key); } /** * Retrieves the whole context map that belongs to the closest parent component. * Must be called during component initialisation. Useful, for example, if you * programmatically create a component and want to pass the existing context to it. * * https://svelte.dev/docs#run-time-svelte-getallcontexts */ function getAllContexts() { return get_current_component().$$.context; } /** * Checks whether a given `key` has been set in the context of a parent component. * Must be called during component initialisation. * * https://svelte.dev/docs#run-time-svelte-hascontext */ function hasContext(key) { return get_current_component().$$.context.has(key); } // TODO figure out if we still want to support // shorthand events, or if we want to implement // a real bubbling mechanism function bubble(component, event) { const callbacks = component.$$.callbacks[event.type]; if (callbacks) { // @ts-ignore callbacks.slice().forEach(fn => fn.call(this, event)); } } const dirty_components = []; const intros = { enabled: false }; const binding_callbacks = []; let render_callbacks = []; const flush_callbacks = []; const resolved_promise = /* @__PURE__ */ Promise.resolve(); let update_scheduled = false; function schedule_update() { if (!update_scheduled) { update_scheduled = true; resolved_promise.then(flush); } } function tick() { schedule_update(); return resolved_promise; } function add_render_callback(fn) { render_callbacks.push(fn); } function add_flush_callback(fn) { flush_callbacks.push(fn); } // flush() calls callbacks in this order: // 1. All beforeUpdate callbacks, in order: parents before children // 2. All bind:this callbacks, in reverse order: children before parents. // 3. All afterUpdate callbacks, in order: parents before children. EXCEPT // for afterUpdates called during the initial onMount, which are called in // reverse order: children before parents. // Since callbacks might update component values, which could trigger another // call to flush(), the following steps guard against this: // 1. During beforeUpdate, any updated components will be added to the // dirty_components array and will cause a reentrant call to flush(). Because // the flush index is kept outside the function, the reentrant call will pick // up where the earlier call left off and go through all dirty components. The // current_component value is saved and restored so that the reentrant call will // not interfere with the "parent" flush() call. // 2. bind:this callbacks cannot trigger new flush() calls. // 3. During afterUpdate, any updated components will NOT have their afterUpdate // callback called a second time; the seen_callbacks set, outside the flush() // function, guarantees this behavior. const seen_callbacks = new Set(); let flushidx = 0; // Do *not* move this inside the flush() function function flush() { // Do not reenter flush while dirty components are updated, as this can // result in an infinite loop. Instead, let the inner flush handle it. // Reentrancy is ok afterwards for bindings etc. if (flushidx !== 0) { return; } const saved_component = exports.current_component; do { // first, call beforeUpdate functions // and update components try { while (flushidx < dirty_components.length) { const component = dirty_components[flushidx]; flushidx++; set_current_component(component); update(component.$$); } } catch (e) { // reset dirty state to not end up in a deadlocked state and then rethrow dirty_components.length = 0; flushidx = 0; throw e; } set_current_component(null); dirty_components.length = 0; flushidx = 0; while (binding_callbacks.length) binding_callbacks.pop()(); // then, once components are updated, call // afterUpdate functions. This may cause // subsequent updates... for (let i = 0; i < render_callbacks.length; i += 1) { const callback = render_callbacks[i]; if (!seen_callbacks.has(callback)) { // ...so guard against infinite loops seen_callbacks.add(callback); callback(); } } render_callbacks.length = 0; } while (dirty_components.length); while (flush_callbacks.length) { flush_callbacks.pop()(); } update_scheduled = false; seen_callbacks.clear(); set_current_component(saved_component); } function update($$) { if ($$.fragment !== null) { $$.update(); run_all($$.before_update); const dirty = $$.dirty; $$.dirty = [-1]; $$.fragment && $$.fragment.p($$.ctx, dirty); $$.after_update.forEach(add_render_callback); } } /** * Useful for example to execute remaining `afterUpdate` callbacks before executing `destroy`. */ function flush_render_callbacks(fns) { const filtered = []; const targets = []; render_callbacks.forEach((c) => fns.indexOf(c) === -1 ? filtered.push(c) : targets.push(c)); targets.forEach((c) => c()); render_callbacks = filtered; } let promise; function wait() { if (!promise) { promise = Promise.resolve(); promise.then(() => { promise = null; }); } return promise; } function dispatch(node, direction, kind) { node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`)); } const outroing = new Set(); let outros; function group_outros() { outros = { r: 0, c: [], p: outros // parent group }; } function check_outros() { if (!outros.r) { run_all(outros.c); } outros = outros.p; } function transition_in(block, local) { if (block && block.i) { outroing.delete(block); block.i(local); } } function transition_out(block, local, detach, callback) { if (block && block.o) { if (outroing.has(block)) return; outroing.add(block); outros.c.push(() => { outroing.delete(block); if (callback) { if (detach) block.d(1); callback(); } }); block.o(local); } else if (callback) { callback(); } } const null_transition = { duration: 0 }; function create_in_transition(node, fn, params) { const options = { direction: 'in' }; let config = fn(node, params, options); let running = false; let animation_name; let task; let uid = 0; function cleanup() { if (animation_name) delete_rule(node, animation_name); } function go() { const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition; if (css) animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++); tick(0, 1); const start_time = exports.now() + delay; const end_time = start_time + duration; if (task) task.abort(); running = true; add_render_callback(() => dispatch(node, true, 'start')); task = loop(now => { if (running) { if (now >= end_time) { tick(1, 0); dispatch(node, true, 'end'); cleanup(); return running = false; } if (now >= start_time) { const t = easing((now - start_time) / duration); tick(t, 1 - t); } } return running; }); } let started = false; return { start() { if (started) return; started = true; delete_rule(node); if (is_function(config)) { config = config(options); wait().then(go); } else { go(); } }, invalidate() { started = false; }, end() { if (running) { cleanup(); running = false; } } }; } function create_out_transition(node, fn, params) { const options = { direction: 'out' }; let config = fn(node, params, options); let running = true; let animation_name; const group = outros; group.r += 1; function go() { const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition; if (css) animation_name = create_rule(node, 1, 0, duration, delay, easing, css); const start_time = exports.now() + delay; const end_time = start_time + duration; add_render_callback(() => dispatch(node, false, 'start')); loop(now => { if (running) { if (now >= end_time) { tick(0, 1); dispatch(node, false, 'end'); if (!--group.r) { // this will result in `end()` being called, // so we don't need to clean up here run_all(group.c); }