svelte-zdog
Version:
svelte components for zdog 3D renders
37 lines (36 loc) • 1.34 kB
TypeScript
import { SvelteComponentTyped } from "svelte";
import Zdog from 'zdog';
declare const __propDef: {
props: {
node?: Zdog.RoundedRect | undefined;
width?: number | undefined;
height?: number | undefined;
cornerRadius?: number | undefined;
color?: string | undefined;
stroke?: number | false | undefined;
fill?: boolean | undefined;
closed?: boolean | undefined;
visible?: boolean | undefined;
backface?: string | boolean | undefined;
front?: Zdog.VectorOptions | undefined;
path?: readonly Zdog.PathCommand[] | undefined;
addTo?: Zdog.Anchor | undefined;
translate?: Zdog.VectorOptions | undefined;
rotate?: Zdog.VectorOptions | undefined;
scale?: number | Zdog.VectorOptions | undefined;
update?: import("../types").Subscriber<Zdog.RoundedRect> | undefined;
};
events: {
[evt: string]: CustomEvent<any>;
};
slots: {
default: {};
};
};
export type RoundedRectProps = typeof __propDef.props;
export type RoundedRectEvents = typeof __propDef.events;
export type RoundedRectSlots = typeof __propDef.slots;
export default class RoundedRect extends SvelteComponentTyped<RoundedRectProps, RoundedRectEvents, RoundedRectSlots> {
get node(): Zdog.RoundedRect;
}
export {};