svelte-tweakpane-ui
Version:
A Svelte component library wrapping UI elements from Tweakpane, plus some additional functionality for convenience and flexibility.
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TypeScript
import { SvelteComponent } from 'svelte'
import type { Simplify } from '../utils'
import type { ValueChangeEvent } from '../utils.js'
import type { Point2dInputParams, Point3dInputParams, Point4dInputParams } from 'tweakpane'
export type PointValue2dObject = {
x: number
y: number
}
export type PointValue2dTuple = [x: number, y: number]
export type PointValue2d = Simplify<PointValue2dObject | PointValue2dTuple>
export type PointValue3dObject = {
x: number
y: number
z: number
}
export type PointValue3dTuple = [x: number, y: number, z: number]
export type PointValue3d = Simplify<PointValue3dObject | PointValue3dTuple>
export type PointValue4dObject = {
x: number
y: number
z: number
w: number
}
export type PointValue4dTuple = [x: number, y: number, z: number, w: number]
export type PointValue4d = Simplify<PointValue4dObject | PointValue4dTuple>
/**
* TODO docs
*/
export type PointOptions<
Dimensions extends '2' | '3' | '4',
Axis extends 'w' | 'x' | 'y' | 'z',
> = Dimensions extends '4'
? Point4dInputParams[Axis]
: Dimensions extends '3'
? Point3dInputParams[Axis]
: Dimensions extends '2'
? Point2dInputParams[Axis]
: never
export type PointChangeEvent = ValueChangeEvent<PointValue2d | PointValue3d | PointValue4d>
declare class __sveltets_Render<T extends PointValue2d | PointValue3d | PointValue4d> {
props(): {
/**
* A 2D, 3D, or 4D point object to control.
*
* Takes a tuple with a `number` value for each dimension, or an object with at least `x`
* and `y` values, and optionally `z` and `w` values for additional dimensions.
*
* The type of this value will determine the availability of axis-specific option props.
* @bindable
* */
value: T
/**
* The minimum value for all dimensions.
* @default `undefined` \
* No minimum.
* */
min?: number
/**
* The maximum value for all dimensions.
* @default `undefined` \
* No maximum.
* */
max?: number
/**
* A function to customize the point value's string representation (e.g. rounding, etc.).
* @default `undefined` \
* Normal `.toString()` formatting.
* */
format?: ((value: number) => string) | undefined
/**
* The unit scale for key-based input for all dimensions (e.g. the up and down arrow keys).
* @default `1` \
* Or `stepValue` if defined.
* */
keyScale?: number
/**
* The unit scale for pointer-based input for all dimensions.
* @default `undefined` \
* [Dynamic based on magnitude of
* `value`](https://github.com/cocopon/tweakpane/blob/66dfbea04bfe9b7f031673c955ceda1f92356e75/packages/core/src/common/number/util.ts#L54).
* */
pointerScale?: number
/**
* The minimum step interval for all dimensions.
* @default `undefined` \
* No step constraint.
* */
step?: number
} & Omit<
{
/**
* DOM class name of the button used to expand and collapse the input's picker.
* @default `undefined`
*/
buttonClass?: string
/**
* Expand or collapse the input's picker.
* @default `false`
* @bindable
*/
expanded?: boolean
/**
* The style of value "picker" to use in the input.
* @default `'popup'`
*/
picker?: 'inline' | 'popup'
/**
* Allow users to interactively expand / contract the picker.
* @default `true`
*/
userExpandable?: boolean
} & {
/**
* A 2D, 3D, or 4D point object to control.
*
* Takes a tuple with a `number` value for each dimension, or an object with at least `x`
* and `y` values, and optionally `z` and `w` values for additional dimensions.
*
* The type of this value will determine the availability of axis-specific option props.
* @bindable
*/
value: T
} & Omit<
{
/**
* The binding's target object with values to manipulate.
* @bindable
*/
object: import('@tweakpane/core').Bindable & Record<string, T>
/** The key for the value in the target `object` that the control should manipulate. */
key: string
/**
* Prevent interactivity and gray out the control.
* @default `false`
*/
disabled?: boolean
/**
* Text displayed next to control.
* @default `undefined`
*/
label?: string | undefined
/**
* Tweakpane's internal options object.
*
* See [`BindingParams`](https://tweakpane.github.io/docs/api/types/BindingParams.html).
*
* Valid types are contingent on the type of the value `key` points to in `object`.
*
* This is intended internal use, when implementing convenience components wrapping Binding's
* functionality. Options of interest are instead exposed as top-level props in _Svelte
* Tweakpane UI_.
* @default `undefined`
*/
options?:
| (T extends PointValue4d
? Point4dInputParams
: T extends PointValue3d
? Point3dInputParams
: T extends PointValue2d
? Point2dInputParams
: unknown)
| undefined
/**
* Custom color scheme.
*
* @default `undefined` \
* Inherits default Tweakpane theme equivalent to `ThemeUtils.presets.standard`, or the theme
* set with `setGlobalDefaultTheme()`.
*/
theme?: import('..').Theme | undefined
/**
* Reference to internal Tweakpane
* [`BindingApi`](https://tweakpane.github.io/docs/api/classes/_internal_.BindingApi.html) for
* this control.
*
* This property is exposed for advanced use cases only, such as when implementing convenience
* components wrapping `<Binding>`'s functionality.
*
* Direct manipulation of Tweakpane's internals can break _Svelte Tweakpane UI_ abstractions.
*
* @bindable
* @readonly
*/
ref?: import('../internal/GenericInput.svelte').GenericInputRef | undefined
/**
* Imported Tweakpane `TpPluginBundle` (aliased as `Plugin`) module to automatically register in
* the `<Binding>`'s containing `<Pane>`.
*
* This property is exposed for advanced use cases only, such as when implementing convenience
* components wrapping `<Binding>`'s functionality in combination with a Tweakpane plugin.
*
* Direct manipulation of Tweakpane's internals can break _Svelte Tweakpane UI_ abstractions.
*
* @default `undefined`
*/
plugin?: import('../utils').Plugin | undefined
},
'object' | 'key'
>,
'ref' | 'options' | 'plugin' | 'buttonClass'
> &
(T extends PointValue2d | PointValue3d | PointValue4d
? {
/**
* Input parameters specific to the X dimension.
*
* Renamed from `x` in Tweakpane API to clarify that it is an object of options, not
* a value.
* @default `undefined`
* */
optionsX?:
| (T extends infer T_1
? T_1 extends T
? T_1 extends PointValue4d
? Point4dInputParams
: T_1 extends PointValue3d
? Point3dInputParams
: T_1 extends PointValue2d
? Point2dInputParams
: unknown
: never
: never)['x']
| undefined
/**
* Input parameters specific to the Y dimension.
*
* For 2D point values, the object also includes the `inverted` key, which inverts
* the Y axis.
*
* Renamed from `y` in Tweakpane API to clarify that it is an object of options, not
* a value.
* @default `undefined` \
* `inverted` is `false`
* */
optionsY?:
| (T extends infer T_2
? T_2 extends T
? T_2 extends PointValue4d
? Point4dInputParams
: T_2 extends PointValue3d
? Point3dInputParams
: T_2 extends PointValue2d
? Point2dInputParams
: unknown
: never
: never)['y']
| undefined
}
: unknown) &
(T extends PointValue3d | PointValue4d
? {
/**
* Input parameters specific to the Z dimension.
*
* Renamed from `z` in Tweakpane API to clarify that it is an object of options,
* not a value.
* @default `undefined`
* */
optionsZ?:
| (T extends infer T_3
? T_3 extends T
? T_3 extends PointValue4d
? Point4dInputParams
: T_3 extends PointValue3d
? Point3dInputParams
: T_3 extends PointValue2d
? Point2dInputParams
: unknown
: never
: never)['z']
| undefined
}
: unknown) &
(T extends PointValue4d
? {
/**
* Input parameters specific to the W dimension.
*
* Renamed from `w` in Tweakpane API to clarify that it is an object of options,
* not a value.
* @default `undefined`
* */
optionsW?:
| (T extends infer T_4
? T_4 extends T
? T_4 extends PointValue4d
? Point4dInputParams
: T_4 extends PointValue3d
? Point3dInputParams
: T_4 extends PointValue2d
? Point2dInputParams
: unknown
: never
: never)['w']
| undefined
}
: unknown)
events(): {
/**
* Fires when `value` changes.
*
* _This event is provided for advanced use cases. It's usually preferred to bind to the `value` prop instead._
*
* The `event.details` payload includes a copy of the value and an `origin` field to distinguish between user-interactive changes (`internal`)
* and changes resulting from programmatic manipulation of the `value` (`external`).
*
* @extends ValueChangeEvent
* @event
* */
change: PointChangeEvent
}
slots(): {}
}
export type PointProps<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType<
__sveltets_Render<T>['props']
>
export type PointEvents<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType<
__sveltets_Render<T>['events']
>
export type PointSlots<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType<
__sveltets_Render<T>['slots']
>
/**
* Wraps the Tweakpane [point bindings](https://tweakpane.github.io/docs/input-bindings/#point).
*
* Provides a nice cartesian picker for 2D points, and numeric input fields for 3D and 4D points. See
* the `<RotationEuler>` and `<RotationQuaternion>` components for higher-dimension graphical pickers.
*
* Extends the vanilla JS Tweakpane APIs to also support tuple values. (Useful when working with
* frameworks like [three.js](https://threejs.org) / [threlte](https://threlte.xyz).)
*
* `<Point>` is a dynamic component, and the availability of the `optionsZ` and `optionsW` props will
* change depending on the number of dimensions in the `value`.
*
* Usage outside of a `<Pane>` component will implicitly wrap the point picker in a `<Pane
* position="inline">` component.
*
* @emits {PointChangeEvent} change - When `value` changes. (This event is provided for advanced use cases. Prefer binding to `value`.)
*
* @example
* ```svelte
* <script lang="ts">
* import {
* Point,
* type PointOptions,
* type PointValue2d,
* type PointValue3d,
* type PointValue4d,
* } from 'svelte-tweakpane-ui'
*
* let point2d: PointValue2d = { x: 0, y: 0 }
*
* // tuples are also fine
* let point3d: PointValue3d = [0, 0, 0]
*
* // dimension-specific option type needs to know the type of the point value
* let point3dXOptions: PointOptions<'3', 'x'> = {
* min: -100,
* max: 100,
* }
*
* let point4d: PointValue4d = {
* x: 0,
* y: 0,
* z: 0,
* w: 0,
* }
* </script>
*
* <Point
* bind:value={point2d}
* expanded={true}
* label="2D Point Picker"
* picker="inline"
* userExpandable={false}
* />
* <Point
* bind:value={point3d}
* label="3D Point Picker"
* optionsX={point3dXOptions}
* />
* <Point bind:value={point4d} min={0} max={100} label="4D Point Picker" />
*
* <pre>
* 2D Value:
* {JSON.stringify(point2d, null, 2)}
*
* 3D Value:
* {JSON.stringify(point3d, null, 2)}
*
* 4D Value:
* {JSON.stringify(point4d, null, 2)}
* </pre>
* ```
*
* @sourceLink
* [Point.svelte](https://github.com/kitschpatrol/svelte-tweakpane-ui/blob/main/src/lib/control/Point.svelte)
*/
export default class Point<
T extends PointValue2d | PointValue3d | PointValue4d,
> extends SvelteComponent<PointProps<T>, PointEvents<T>, PointSlots<T>> {}
export {}