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svelte-tweakpane-ui

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A Svelte component library wrapping UI elements from Tweakpane, plus some additional functionality for convenience and flexibility.

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import { SvelteComponent } from 'svelte' import type { Simplify } from '../utils' import type { ValueChangeEvent } from '../utils.js' import type { Point2dInputParams, Point3dInputParams, Point4dInputParams } from 'tweakpane' export type PointValue2dObject = { x: number y: number } export type PointValue2dTuple = [x: number, y: number] export type PointValue2d = Simplify<PointValue2dObject | PointValue2dTuple> export type PointValue3dObject = { x: number y: number z: number } export type PointValue3dTuple = [x: number, y: number, z: number] export type PointValue3d = Simplify<PointValue3dObject | PointValue3dTuple> export type PointValue4dObject = { x: number y: number z: number w: number } export type PointValue4dTuple = [x: number, y: number, z: number, w: number] export type PointValue4d = Simplify<PointValue4dObject | PointValue4dTuple> /** * TODO docs */ export type PointOptions< Dimensions extends '2' | '3' | '4', Axis extends 'w' | 'x' | 'y' | 'z', > = Dimensions extends '4' ? Point4dInputParams[Axis] : Dimensions extends '3' ? Point3dInputParams[Axis] : Dimensions extends '2' ? Point2dInputParams[Axis] : never export type PointChangeEvent = ValueChangeEvent<PointValue2d | PointValue3d | PointValue4d> declare class __sveltets_Render<T extends PointValue2d | PointValue3d | PointValue4d> { props(): { /** * A 2D, 3D, or 4D point object to control. * * Takes a tuple with a `number` value for each dimension, or an object with at least `x` * and `y` values, and optionally `z` and `w` values for additional dimensions. * * The type of this value will determine the availability of axis-specific option props. * @bindable * */ value: T /** * The minimum value for all dimensions. * @default `undefined` \ * No minimum. * */ min?: number /** * The maximum value for all dimensions. * @default `undefined` \ * No maximum. * */ max?: number /** * A function to customize the point value's string representation (e.g. rounding, etc.). * @default `undefined` \ * Normal `.toString()` formatting. * */ format?: ((value: number) => string) | undefined /** * The unit scale for key-based input for all dimensions (e.g. the up and down arrow keys). * @default `1` \ * Or `stepValue` if defined. * */ keyScale?: number /** * The unit scale for pointer-based input for all dimensions. * @default `undefined` \ * [Dynamic based on magnitude of * `value`](https://github.com/cocopon/tweakpane/blob/66dfbea04bfe9b7f031673c955ceda1f92356e75/packages/core/src/common/number/util.ts#L54). * */ pointerScale?: number /** * The minimum step interval for all dimensions. * @default `undefined` \ * No step constraint. * */ step?: number } & Omit< { /** * DOM class name of the button used to expand and collapse the input's picker. * @default `undefined` */ buttonClass?: string /** * Expand or collapse the input's picker. * @default `false` * @bindable */ expanded?: boolean /** * The style of value "picker" to use in the input. * @default `'popup'` */ picker?: 'inline' | 'popup' /** * Allow users to interactively expand / contract the picker. * @default `true` */ userExpandable?: boolean } & { /** * A 2D, 3D, or 4D point object to control. * * Takes a tuple with a `number` value for each dimension, or an object with at least `x` * and `y` values, and optionally `z` and `w` values for additional dimensions. * * The type of this value will determine the availability of axis-specific option props. * @bindable */ value: T } & Omit< { /** * The binding's target object with values to manipulate. * @bindable */ object: import('@tweakpane/core').Bindable & Record<string, T> /** The key for the value in the target `object` that the control should manipulate. */ key: string /** * Prevent interactivity and gray out the control. * @default `false` */ disabled?: boolean /** * Text displayed next to control. * @default `undefined` */ label?: string | undefined /** * Tweakpane's internal options object. * * See [`BindingParams`](https://tweakpane.github.io/docs/api/types/BindingParams.html). * * Valid types are contingent on the type of the value `key` points to in `object`. * * This is intended internal use, when implementing convenience components wrapping Binding's * functionality. Options of interest are instead exposed as top-level props in _Svelte * Tweakpane UI_. * @default `undefined` */ options?: | (T extends PointValue4d ? Point4dInputParams : T extends PointValue3d ? Point3dInputParams : T extends PointValue2d ? Point2dInputParams : unknown) | undefined /** * Custom color scheme. * * @default `undefined` \ * Inherits default Tweakpane theme equivalent to `ThemeUtils.presets.standard`, or the theme * set with `setGlobalDefaultTheme()`. */ theme?: import('..').Theme | undefined /** * Reference to internal Tweakpane * [`BindingApi`](https://tweakpane.github.io/docs/api/classes/_internal_.BindingApi.html) for * this control. * * This property is exposed for advanced use cases only, such as when implementing convenience * components wrapping `<Binding>`'s functionality. * * Direct manipulation of Tweakpane's internals can break _Svelte Tweakpane UI_ abstractions. * * @bindable * @readonly */ ref?: import('../internal/GenericInput.svelte').GenericInputRef | undefined /** * Imported Tweakpane `TpPluginBundle` (aliased as `Plugin`) module to automatically register in * the `<Binding>`'s containing `<Pane>`. * * This property is exposed for advanced use cases only, such as when implementing convenience * components wrapping `<Binding>`'s functionality in combination with a Tweakpane plugin. * * Direct manipulation of Tweakpane's internals can break _Svelte Tweakpane UI_ abstractions. * * @default `undefined` */ plugin?: import('../utils').Plugin | undefined }, 'object' | 'key' >, 'ref' | 'options' | 'plugin' | 'buttonClass' > & (T extends PointValue2d | PointValue3d | PointValue4d ? { /** * Input parameters specific to the X dimension. * * Renamed from `x` in Tweakpane API to clarify that it is an object of options, not * a value. * @default `undefined` * */ optionsX?: | (T extends infer T_1 ? T_1 extends T ? T_1 extends PointValue4d ? Point4dInputParams : T_1 extends PointValue3d ? Point3dInputParams : T_1 extends PointValue2d ? Point2dInputParams : unknown : never : never)['x'] | undefined /** * Input parameters specific to the Y dimension. * * For 2D point values, the object also includes the `inverted` key, which inverts * the Y axis. * * Renamed from `y` in Tweakpane API to clarify that it is an object of options, not * a value. * @default `undefined` \ * `inverted` is `false` * */ optionsY?: | (T extends infer T_2 ? T_2 extends T ? T_2 extends PointValue4d ? Point4dInputParams : T_2 extends PointValue3d ? Point3dInputParams : T_2 extends PointValue2d ? Point2dInputParams : unknown : never : never)['y'] | undefined } : unknown) & (T extends PointValue3d | PointValue4d ? { /** * Input parameters specific to the Z dimension. * * Renamed from `z` in Tweakpane API to clarify that it is an object of options, * not a value. * @default `undefined` * */ optionsZ?: | (T extends infer T_3 ? T_3 extends T ? T_3 extends PointValue4d ? Point4dInputParams : T_3 extends PointValue3d ? Point3dInputParams : T_3 extends PointValue2d ? Point2dInputParams : unknown : never : never)['z'] | undefined } : unknown) & (T extends PointValue4d ? { /** * Input parameters specific to the W dimension. * * Renamed from `w` in Tweakpane API to clarify that it is an object of options, * not a value. * @default `undefined` * */ optionsW?: | (T extends infer T_4 ? T_4 extends T ? T_4 extends PointValue4d ? Point4dInputParams : T_4 extends PointValue3d ? Point3dInputParams : T_4 extends PointValue2d ? Point2dInputParams : unknown : never : never)['w'] | undefined } : unknown) events(): { /** * Fires when `value` changes. * * _This event is provided for advanced use cases. It's usually preferred to bind to the `value` prop instead._ * * The `event.details` payload includes a copy of the value and an `origin` field to distinguish between user-interactive changes (`internal`) * and changes resulting from programmatic manipulation of the `value` (`external`). * * @extends ValueChangeEvent * @event * */ change: PointChangeEvent } slots(): {} } export type PointProps<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType< __sveltets_Render<T>['props'] > export type PointEvents<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType< __sveltets_Render<T>['events'] > export type PointSlots<T extends PointValue2d | PointValue3d | PointValue4d> = ReturnType< __sveltets_Render<T>['slots'] > /** * Wraps the Tweakpane [point bindings](https://tweakpane.github.io/docs/input-bindings/#point). * * Provides a nice cartesian picker for 2D points, and numeric input fields for 3D and 4D points. See * the `<RotationEuler>` and `<RotationQuaternion>` components for higher-dimension graphical pickers. * * Extends the vanilla JS Tweakpane APIs to also support tuple values. (Useful when working with * frameworks like [three.js](https://threejs.org) / [threlte](https://threlte.xyz).) * * `<Point>` is a dynamic component, and the availability of the `optionsZ` and `optionsW` props will * change depending on the number of dimensions in the `value`. * * Usage outside of a `<Pane>` component will implicitly wrap the point picker in a `<Pane * position="inline">` component. * * @emits {PointChangeEvent} change - When `value` changes. (This event is provided for advanced use cases. Prefer binding to `value`.) * * @example * ```svelte * <script lang="ts"> * import { * Point, * type PointOptions, * type PointValue2d, * type PointValue3d, * type PointValue4d, * } from 'svelte-tweakpane-ui' * * let point2d: PointValue2d = { x: 0, y: 0 } * * // tuples are also fine * let point3d: PointValue3d = [0, 0, 0] * * // dimension-specific option type needs to know the type of the point value * let point3dXOptions: PointOptions<'3', 'x'> = { * min: -100, * max: 100, * } * * let point4d: PointValue4d = { * x: 0, * y: 0, * z: 0, * w: 0, * } * </script> * * <Point * bind:value={point2d} * expanded={true} * label="2D Point Picker" * picker="inline" * userExpandable={false} * /> * <Point * bind:value={point3d} * label="3D Point Picker" * optionsX={point3dXOptions} * /> * <Point bind:value={point4d} min={0} max={100} label="4D Point Picker" /> * * <pre> * 2D Value: * {JSON.stringify(point2d, null, 2)} * * 3D Value: * {JSON.stringify(point3d, null, 2)} * * 4D Value: * {JSON.stringify(point4d, null, 2)} * </pre> * ``` * * @sourceLink * [Point.svelte](https://github.com/kitschpatrol/svelte-tweakpane-ui/blob/main/src/lib/control/Point.svelte) */ export default class Point< T extends PointValue2d | PointValue3d | PointValue4d, > extends SvelteComponent<PointProps<T>, PointEvents<T>, PointSlots<T>> {} export {}