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svelte-range-slider-pips

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Multi-Thumb, Accessible, Beautiful Range Slider with Pips

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/** * svelte-range-slider-pips ~ 3.2.2 * Multi-Thumb, Accessible, Beautiful Range Slider with Pips * Project home: https://simeydotme.github.io/svelte-range-slider-pips/ * © 2025 Simon Goellner <simey.me@gmail.com> ~ MPL-2.0 License * Published: 23/2/2025 */ /** @returns {void} */ function noop() {} function run(fn) { return fn(); } function blank_object() { return Object.create(null); } /** * @param {Function[]} fns * @returns {void} */ function run_all(fns) { fns.forEach(run); } /** * @param {any} thing * @returns {thing is Function} */ function is_function(thing) { return typeof thing === 'function'; } /** @returns {boolean} */ function safe_not_equal(a, b) { return a != a ? b == b : a !== b || (a && typeof a === 'object') || typeof a === 'function'; } /** @returns {boolean} */ function is_empty(obj) { return Object.keys(obj).length === 0; } function subscribe(store, ...callbacks) { if (store == null) { for (const callback of callbacks) { callback(undefined); } return noop; } const unsub = store.subscribe(...callbacks); return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub; } const is_client = typeof window !== 'undefined'; /** @type {() => number} */ let now = is_client ? () => window.performance.now() : () => Date.now(); let raf = is_client ? (cb) => requestAnimationFrame(cb) : noop; const tasks = new Set(); /** * @param {number} now * @returns {void} */ function run_tasks(now) { tasks.forEach((task) => { if (!task.c(now)) { tasks.delete(task); task.f(); } }); if (tasks.size !== 0) raf(run_tasks); } /** * Creates a new task that runs on each raf frame * until it returns a falsy value or is aborted * @param {import('./private.js').TaskCallback} callback * @returns {import('./private.js').Task} */ function loop(callback) { /** @type {import('./private.js').TaskEntry} */ let task; if (tasks.size === 0) raf(run_tasks); return { promise: new Promise((fulfill) => { tasks.add((task = { c: callback, f: fulfill })); }), abort() { tasks.delete(task); } }; } /** * @param {Node} target * @param {Node} node * @returns {void} */ function append(target, node) { target.appendChild(node); } /** * @param {Node} target * @param {string} style_sheet_id * @param {string} styles * @returns {void} */ function append_styles(target, style_sheet_id, styles) { const append_styles_to = get_root_for_style(target); if (!append_styles_to.getElementById(style_sheet_id)) { const style = element('style'); style.id = style_sheet_id; style.textContent = styles; append_stylesheet(append_styles_to, style); } } /** * @param {Node} node * @returns {ShadowRoot | Document} */ function get_root_for_style(node) { if (!node) return document; const root = node.getRootNode ? node.getRootNode() : node.ownerDocument; if (root && /** @type {ShadowRoot} */ (root).host) { return /** @type {ShadowRoot} */ (root); } return node.ownerDocument; } /** * @param {ShadowRoot | Document} node * @param {HTMLStyleElement} style * @returns {CSSStyleSheet} */ function append_stylesheet(node, style) { append(/** @type {Document} */ (node).head || node, style); return style.sheet; } /** * @param {Node} target * @param {Node} node * @param {Node} [anchor] * @returns {void} */ function insert(target, node, anchor) { target.insertBefore(node, anchor || null); } /** * @param {Node} node * @returns {void} */ function detach(node) { if (node.parentNode) { node.parentNode.removeChild(node); } } /** * @returns {void} */ function destroy_each(iterations, detaching) { for (let i = 0; i < iterations.length; i += 1) { if (iterations[i]) iterations[i].d(detaching); } } /** * @template {keyof HTMLElementTagNameMap} K * @param {K} name * @returns {HTMLElementTagNameMap[K]} */ function element(name) { return document.createElement(name); } /** * @template {keyof SVGElementTagNameMap} K * @param {K} name * @returns {SVGElement} */ function svg_element(name) { return document.createElementNS('http://www.w3.org/2000/svg', name); } /** * @param {string} data * @returns {Text} */ function text(data) { return document.createTextNode(data); } /** * @returns {Text} */ function space() { return text(' '); } /** * @returns {Text} */ function empty() { return text(''); } /** * @param {EventTarget} node * @param {string} event * @param {EventListenerOrEventListenerObject} handler * @param {boolean | AddEventListenerOptions | EventListenerOptions} [options] * @returns {() => void} */ function listen(node, event, handler, options) { node.addEventListener(event, handler, options); return () => node.removeEventListener(event, handler, options); } /** * @returns {(event: any) => any} */ function prevent_default(fn) { return function (event) { event.preventDefault(); // @ts-ignore return fn.call(this, event); }; } /** * @param {Element} node * @param {string} attribute * @param {string} [value] * @returns {void} */ function attr(node, attribute, value) { if (value == null) node.removeAttribute(attribute); else if (node.getAttribute(attribute) !== value) node.setAttribute(attribute, value); } /** * @param {Element} element * @returns {ChildNode[]} */ function children(element) { return Array.from(element.childNodes); } /** * @param {Text} text * @param {unknown} data * @returns {void} */ function set_data(text, data) { data = '' + data; if (text.data === data) return; text.data = /** @type {string} */ (data); } /** * @returns {void} */ function toggle_class(element, name, toggle) { // The `!!` is required because an `undefined` flag means flipping the current state. element.classList.toggle(name, !!toggle); } /** * @template T * @param {string} type * @param {T} [detail] * @param {{ bubbles?: boolean, cancelable?: boolean }} [options] * @returns {CustomEvent<T>} */ function custom_event(type, detail, { bubbles = false, cancelable = false } = {}) { return new CustomEvent(type, { detail, bubbles, cancelable }); } /** */ class HtmlTag { /** * @private * @default false */ is_svg = false; /** parent for creating node */ e = undefined; /** html tag nodes */ n = undefined; /** target */ t = undefined; /** anchor */ a = undefined; constructor(is_svg = false) { this.is_svg = is_svg; this.e = this.n = null; } /** * @param {string} html * @returns {void} */ c(html) { this.h(html); } /** * @param {string} html * @param {HTMLElement | SVGElement} target * @param {HTMLElement | SVGElement} anchor * @returns {void} */ m(html, target, anchor = null) { if (!this.e) { if (this.is_svg) this.e = svg_element(/** @type {keyof SVGElementTagNameMap} */ (target.nodeName)); /** #7364 target for <template> may be provided as #document-fragment(11) */ else this.e = element( /** @type {keyof HTMLElementTagNameMap} */ ( target.nodeType === 11 ? 'TEMPLATE' : target.nodeName ) ); this.t = target.tagName !== 'TEMPLATE' ? target : /** @type {HTMLTemplateElement} */ (target).content; this.c(html); } this.i(anchor); } /** * @param {string} html * @returns {void} */ h(html) { this.e.innerHTML = html; this.n = Array.from( this.e.nodeName === 'TEMPLATE' ? this.e.content.childNodes : this.e.childNodes ); } /** * @returns {void} */ i(anchor) { for (let i = 0; i < this.n.length; i += 1) { insert(this.t, this.n[i], anchor); } } /** * @param {string} html * @returns {void} */ p(html) { this.d(); this.h(html); this.i(this.a); } /** * @returns {void} */ d() { this.n.forEach(detach); } } /** * @param {HTMLElement} element * @returns {{}} */ function get_custom_elements_slots(element) { const result = {}; element.childNodes.forEach( /** @param {Element} node */ (node) => { result[node.slot || 'default'] = true; } ); return result; } /** * @typedef {Node & { * claim_order?: number; * hydrate_init?: true; * actual_end_child?: NodeEx; * childNodes: NodeListOf<NodeEx>; * }} NodeEx */ /** @typedef {ChildNode & NodeEx} ChildNodeEx */ /** @typedef {NodeEx & { claim_order: number }} NodeEx2 */ /** * @typedef {ChildNodeEx[] & { * claim_info?: { * last_index: number; * total_claimed: number; * }; * }} ChildNodeArray */ let current_component; /** @returns {void} */ function set_current_component(component) { current_component = component; } function get_current_component() { if (!current_component) throw new Error('Function called outside component initialization'); return current_component; } /** * Creates an event dispatcher that can be used to dispatch [component events](/docs#template-syntax-component-directives-on-eventname). * Event dispatchers are functions that can take two arguments: `name` and `detail`. * * Component events created with `createEventDispatcher` create a * [CustomEvent](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent). * These events do not [bubble](https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Building_blocks/Events#Event_bubbling_and_capture). * The `detail` argument corresponds to the [CustomEvent.detail](https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent/detail) * property and can contain any type of data. * * The event dispatcher can be typed to narrow the allowed event names and the type of the `detail` argument: * ```ts * const dispatch = createEventDispatcher<{ * loaded: never; // does not take a detail argument * change: string; // takes a detail argument of type string, which is required * optional: number | null; // takes an optional detail argument of type number * }>(); * ``` * * https://svelte.dev/docs/svelte#createeventdispatcher * @template {Record<string, any>} [EventMap=any] * @returns {import('./public.js').EventDispatcher<EventMap>} */ function createEventDispatcher() { const component = get_current_component(); return (type, detail, { cancelable = false } = {}) => { const callbacks = component.$$.callbacks[type]; if (callbacks) { // TODO are there situations where events could be dispatched // in a server (non-DOM) environment? const event = custom_event(/** @type {string} */ (type), detail, { cancelable }); callbacks.slice().forEach((fn) => { fn.call(component, event); }); return !event.defaultPrevented; } return true; }; } const dirty_components = []; const binding_callbacks = []; let render_callbacks = []; const flush_callbacks = []; const resolved_promise = /* @__PURE__ */ Promise.resolve(); let update_scheduled = false; /** @returns {void} */ function schedule_update() { if (!update_scheduled) { update_scheduled = true; resolved_promise.then(flush); } } /** @returns {void} */ function add_render_callback(fn) { render_callbacks.push(fn); } // flush() calls callbacks in this order: // 1. All beforeUpdate callbacks, in order: parents before children // 2. All bind:this callbacks, in reverse order: children before parents. // 3. All afterUpdate callbacks, in order: parents before children. EXCEPT // for afterUpdates called during the initial onMount, which are called in // reverse order: children before parents. // Since callbacks might update component values, which could trigger another // call to flush(), the following steps guard against this: // 1. During beforeUpdate, any updated components will be added to the // dirty_components array and will cause a reentrant call to flush(). Because // the flush index is kept outside the function, the reentrant call will pick // up where the earlier call left off and go through all dirty components. The // current_component value is saved and restored so that the reentrant call will // not interfere with the "parent" flush() call. // 2. bind:this callbacks cannot trigger new flush() calls. // 3. During afterUpdate, any updated components will NOT have their afterUpdate // callback called a second time; the seen_callbacks set, outside the flush() // function, guarantees this behavior. const seen_callbacks = new Set(); let flushidx = 0; // Do *not* move this inside the flush() function /** @returns {void} */ function flush() { // Do not reenter flush while dirty components are updated, as this can // result in an infinite loop. Instead, let the inner flush handle it. // Reentrancy is ok afterwards for bindings etc. if (flushidx !== 0) { return; } const saved_component = current_component; do { // first, call beforeUpdate functions // and update components try { while (flushidx < dirty_components.length) { const component = dirty_components[flushidx]; flushidx++; set_current_component(component); update(component.$$); } } catch (e) { // reset dirty state to not end up in a deadlocked state and then rethrow dirty_components.length = 0; flushidx = 0; throw e; } set_current_component(null); dirty_components.length = 0; flushidx = 0; while (binding_callbacks.length) binding_callbacks.pop()(); // then, once components are updated, call // afterUpdate functions. This may cause // subsequent updates... for (let i = 0; i < render_callbacks.length; i += 1) { const callback = render_callbacks[i]; if (!seen_callbacks.has(callback)) { // ...so guard against infinite loops seen_callbacks.add(callback); callback(); } } render_callbacks.length = 0; } while (dirty_components.length); while (flush_callbacks.length) { flush_callbacks.pop()(); } update_scheduled = false; seen_callbacks.clear(); set_current_component(saved_component); } /** @returns {void} */ function update($$) { if ($$.fragment !== null) { $$.update(); run_all($$.before_update); const dirty = $$.dirty; $$.dirty = [-1]; $$.fragment && $$.fragment.p($$.ctx, dirty); $$.after_update.forEach(add_render_callback); } } /** * Useful for example to execute remaining `afterUpdate` callbacks before executing `destroy`. * @param {Function[]} fns * @returns {void} */ function flush_render_callbacks(fns) { const filtered = []; const targets = []; render_callbacks.forEach((c) => (fns.indexOf(c) === -1 ? filtered.push(c) : targets.push(c))); targets.forEach((c) => c()); render_callbacks = filtered; } const outroing = new Set(); /** * @type {Outro} */ let outros; /** * @returns {void} */ function group_outros() { outros = { r: 0, c: [], p: outros // parent group }; } /** * @returns {void} */ function check_outros() { if (!outros.r) { run_all(outros.c); } outros = outros.p; } /** * @param {import('./private.js').Fragment} block * @param {0 | 1} [local] * @returns {void} */ function transition_in(block, local) { if (block && block.i) { outroing.delete(block); block.i(local); } } /** * @param {import('./private.js').Fragment} block * @param {0 | 1} local * @param {0 | 1} [detach] * @param {() => void} [callback] * @returns {void} */ function transition_out(block, local, detach, callback) { if (block && block.o) { if (outroing.has(block)) return; outroing.add(block); outros.c.push(() => { outroing.delete(block); if (callback) { if (detach) block.d(1); callback(); } }); block.o(local); } else if (callback) { callback(); } } /** @typedef {1} INTRO */ /** @typedef {0} OUTRO */ /** @typedef {{ direction: 'in' | 'out' | 'both' }} TransitionOptions */ /** @typedef {(node: Element, params: any, options: TransitionOptions) => import('../transition/public.js').TransitionConfig} TransitionFn */ /** * @typedef {Object} Outro * @property {number} r * @property {Function[]} c * @property {Object} p */ /** * @typedef {Object} PendingProgram * @property {number} start * @property {INTRO|OUTRO} b * @property {Outro} [group] */ /** * @typedef {Object} Program * @property {number} a * @property {INTRO|OUTRO} b * @property {1|-1} d * @property {number} duration * @property {number} start * @property {number} end * @property {Outro} [group] */ // general each functions: function ensure_array_like(array_like_or_iterator) { return array_like_or_iterator?.length !== undefined ? array_like_or_iterator : Array.from(array_like_or_iterator); } /** @returns {void} */ function create_component(block) { block && block.c(); } /** @returns {void} */ function mount_component(component, target, anchor) { const { fragment, after_update } = component.$$; fragment && fragment.m(target, anchor); // onMount happens before the initial afterUpdate add_render_callback(() => { const new_on_destroy = component.$$.on_mount.map(run).filter(is_function); // if the component was destroyed immediately // it will update the `$$.on_destroy` reference to `null`. // the destructured on_destroy may still reference to the old array if (component.$$.on_destroy) { component.$$.on_destroy.push(...new_on_destroy); } else { // Edge case - component was destroyed immediately, // most likely as a result of a binding initialising run_all(new_on_destroy); } component.$$.on_mount = []; }); after_update.forEach(add_render_callback); } /** @returns {void} */ function destroy_component(component, detaching) { const $$ = component.$$; if ($$.fragment !== null) { flush_render_callbacks($$.after_update); run_all($$.on_destroy); $$.fragment && $$.fragment.d(detaching); // TODO null out other refs, including component.$$ (but need to // preserve final state?) $$.on_destroy = $$.fragment = null; $$.ctx = []; } } /** @returns {void} */ function make_dirty(component, i) { if (component.$$.dirty[0] === -1) { dirty_components.push(component); schedule_update(); component.$$.dirty.fill(0); } component.$$.dirty[(i / 31) | 0] |= 1 << i % 31; } // TODO: Document the other params /** * @param {SvelteComponent} component * @param {import('./public.js').ComponentConstructorOptions} options * * @param {import('./utils.js')['not_equal']} not_equal Used to compare props and state values. * @param {(target: Element | ShadowRoot) => void} [append_styles] Function that appends styles to the DOM when the component is first initialised. * This will be the `add_css` function from the compiled component. * * @returns {void} */ function init( component, options, instance, create_fragment, not_equal, props, append_styles = null, dirty = [-1] ) { const parent_component = current_component; set_current_component(component); /** @type {import('./private.js').T$$} */ const $$ = (component.$$ = { fragment: null, ctx: [], // state props, update: noop, not_equal, bound: blank_object(), // lifecycle on_mount: [], on_destroy: [], on_disconnect: [], before_update: [], after_update: [], context: new Map(options.context || (parent_component ? parent_component.$$.context : [])), // everything else callbacks: blank_object(), dirty, skip_bound: false, root: options.target || parent_component.$$.root }); append_styles && append_styles($$.root); let ready = false; $$.ctx = instance ? instance(component, options.props || {}, (i, ret, ...rest) => { const value = rest.length ? rest[0] : ret; if ($$.ctx && not_equal($$.ctx[i], ($$.ctx[i] = value))) { if (!$$.skip_bound && $$.bound[i]) $$.bound[i](value); if (ready) make_dirty(component, i); } return ret; }) : []; $$.update(); ready = true; run_all($$.before_update); // `false` as a special case of no DOM component $$.fragment = create_fragment ? create_fragment($$.ctx) : false; if (options.target) { if (options.hydrate) { // TODO: what is the correct type here? // @ts-expect-error const nodes = children(options.target); $$.fragment && $$.fragment.l(nodes); nodes.forEach(detach); } else { // eslint-disable-next-line @typescript-eslint/no-non-null-assertion $$.fragment && $$.fragment.c(); } if (options.intro) transition_in(component.$$.fragment); mount_component(component, options.target, options.anchor); flush(); } set_current_component(parent_component); } let SvelteElement; if (typeof HTMLElement === 'function') { SvelteElement = class extends HTMLElement { /** The Svelte component constructor */ $$ctor; /** Slots */ $$s; /** The Svelte component instance */ $$c; /** Whether or not the custom element is connected */ $$cn = false; /** Component props data */ $$d = {}; /** `true` if currently in the process of reflecting component props back to attributes */ $$r = false; /** @type {Record<string, CustomElementPropDefinition>} Props definition (name, reflected, type etc) */ $$p_d = {}; /** @type {Record<string, Function[]>} Event listeners */ $$l = {}; /** @type {Map<Function, Function>} Event listener unsubscribe functions */ $$l_u = new Map(); constructor($$componentCtor, $$slots, use_shadow_dom) { super(); this.$$ctor = $$componentCtor; this.$$s = $$slots; if (use_shadow_dom) { this.attachShadow({ mode: 'open' }); } } addEventListener(type, listener, options) { // We can't determine upfront if the event is a custom event or not, so we have to // listen to both. If someone uses a custom event with the same name as a regular // browser event, this fires twice - we can't avoid that. this.$$l[type] = this.$$l[type] || []; this.$$l[type].push(listener); if (this.$$c) { const unsub = this.$$c.$on(type, listener); this.$$l_u.set(listener, unsub); } super.addEventListener(type, listener, options); } removeEventListener(type, listener, options) { super.removeEventListener(type, listener, options); if (this.$$c) { const unsub = this.$$l_u.get(listener); if (unsub) { unsub(); this.$$l_u.delete(listener); } } } async connectedCallback() { this.$$cn = true; if (!this.$$c) { // We wait one tick to let possible child slot elements be created/mounted await Promise.resolve(); if (!this.$$cn) { return; } function create_slot(name) { return () => { let node; const obj = { c: function create() { node = element('slot'); if (name !== 'default') { attr(node, 'name', name); } }, /** * @param {HTMLElement} target * @param {HTMLElement} [anchor] */ m: function mount(target, anchor) { insert(target, node, anchor); }, d: function destroy(detaching) { if (detaching) { detach(node); } } }; return obj; }; } const $$slots = {}; const existing_slots = get_custom_elements_slots(this); for (const name of this.$$s) { if (name in existing_slots) { $$slots[name] = [create_slot(name)]; } } for (const attribute of this.attributes) { // this.$$data takes precedence over this.attributes const name = this.$$g_p(attribute.name); if (!(name in this.$$d)) { this.$$d[name] = get_custom_element_value(name, attribute.value, this.$$p_d, 'toProp'); } } // Port over props that were set programmatically before ce was initialized for (const key in this.$$p_d) { if (!(key in this.$$d) && this[key] !== undefined) { this.$$d[key] = this[key]; // don't transform, these were set through JavaScript delete this[key]; // remove the property that shadows the getter/setter } } this.$$c = new this.$$ctor({ target: this.shadowRoot || this, props: { ...this.$$d, $$slots, $$scope: { ctx: [] } } }); // Reflect component props as attributes const reflect_attributes = () => { this.$$r = true; for (const key in this.$$p_d) { this.$$d[key] = this.$$c.$$.ctx[this.$$c.$$.props[key]]; if (this.$$p_d[key].reflect) { const attribute_value = get_custom_element_value( key, this.$$d[key], this.$$p_d, 'toAttribute' ); if (attribute_value == null) { this.removeAttribute(this.$$p_d[key].attribute || key); } else { this.setAttribute(this.$$p_d[key].attribute || key, attribute_value); } } } this.$$r = false; }; this.$$c.$$.after_update.push(reflect_attributes); reflect_attributes(); // once initially because after_update is added too late for first render for (const type in this.$$l) { for (const listener of this.$$l[type]) { const unsub = this.$$c.$on(type, listener); this.$$l_u.set(listener, unsub); } } this.$$l = {}; } } // We don't need this when working within Svelte code, but for compatibility of people using this outside of Svelte // and setting attributes through setAttribute etc, this is helpful attributeChangedCallback(attr, _oldValue, newValue) { if (this.$$r) return; attr = this.$$g_p(attr); this.$$d[attr] = get_custom_element_value(attr, newValue, this.$$p_d, 'toProp'); this.$$c?.$set({ [attr]: this.$$d[attr] }); } disconnectedCallback() { this.$$cn = false; // In a microtask, because this could be a move within the DOM Promise.resolve().then(() => { if (!this.$$cn) { this.$$c.$destroy(); this.$$c = undefined; } }); } $$g_p(attribute_name) { return ( Object.keys(this.$$p_d).find( (key) => this.$$p_d[key].attribute === attribute_name || (!this.$$p_d[key].attribute && key.toLowerCase() === attribute_name) ) || attribute_name ); } }; } /** * @param {string} prop * @param {any} value * @param {Record<string, CustomElementPropDefinition>} props_definition * @param {'toAttribute' | 'toProp'} [transform] */ function get_custom_element_value(prop, value, props_definition, transform) { const type = props_definition[prop]?.type; value = type === 'Boolean' && typeof value !== 'boolean' ? value != null : value; if (!transform || !props_definition[prop]) { return value; } else if (transform === 'toAttribute') { switch (type) { case 'Object': case 'Array': return value == null ? null : JSON.stringify(value); case 'Boolean': return value ? '' : null; case 'Number': return value == null ? null : value; default: return value; } } else { switch (type) { case 'Object': case 'Array': return value && JSON.parse(value); case 'Boolean': return value; // conversion already handled above case 'Number': return value != null ? +value : value; default: return value; } } } /** * @internal * * Turn a Svelte component into a custom element. * @param {import('./public.js').ComponentType} Component A Svelte component constructor * @param {Record<string, CustomElementPropDefinition>} props_definition The props to observe * @param {string[]} slots The slots to create * @param {string[]} accessors Other accessors besides the ones for props the component has * @param {boolean} use_shadow_dom Whether to use shadow DOM * @param {(ce: new () => HTMLElement) => new () => HTMLElement} [extend] */ function create_custom_element( Component, props_definition, slots, accessors, use_shadow_dom, extend ) { let Class = class extends SvelteElement { constructor() { super(Component, slots, use_shadow_dom); this.$$p_d = props_definition; } static get observedAttributes() { return Object.keys(props_definition).map((key) => (props_definition[key].attribute || key).toLowerCase() ); } }; Object.keys(props_definition).forEach((prop) => { Object.defineProperty(Class.prototype, prop, { get() { return this.$$c && prop in this.$$c ? this.$$c[prop] : this.$$d[prop]; }, set(value) { value = get_custom_element_value(prop, value, props_definition); this.$$d[prop] = value; this.$$c?.$set({ [prop]: value }); } }); }); accessors.forEach((accessor) => { Object.defineProperty(Class.prototype, accessor, { get() { return this.$$c?.[accessor]; } }); }); if (extend) { // @ts-expect-error - assigning here is fine Class = extend(Class); } Component.element = /** @type {any} */ (Class); return Class; } /** * Base class for Svelte components. Used when dev=false. * * @template {Record<string, any>} [Props=any] * @template {Record<string, any>} [Events=any] */ class SvelteComponent { /** * ### PRIVATE API * * Do not use, may change at any time * * @type {any} */ $$ = undefined; /** * ### PRIVATE API * * Do not use, may change at any time * * @type {any} */ $$set = undefined; /** @returns {void} */ $destroy() { destroy_component(this, 1); this.$destroy = noop; } /** * @template {Extract<keyof Events, string>} K * @param {K} type * @param {((e: Events[K]) => void) | null | undefined} callback * @returns {() => void} */ $on(type, callback) { if (!is_function(callback)) { return noop; } const callbacks = this.$$.callbacks[type] || (this.$$.callbacks[type] = []); callbacks.push(callback); return () => { const index = callbacks.indexOf(callback); if (index !== -1) callbacks.splice(index, 1); }; } /** * @param {Partial<Props>} props * @returns {void} */ $set(props) { if (this.$$set && !is_empty(props)) { this.$$.skip_bound = true; this.$$set(props); this.$$.skip_bound = false; } } } /** * @typedef {Object} CustomElementPropDefinition * @property {string} [attribute] * @property {boolean} [reflect] * @property {'String'|'Boolean'|'Number'|'Array'|'Object'} [type] */ // generated during release, do not modify const PUBLIC_VERSION = '4'; if (typeof window !== 'undefined') // @ts-ignore (window.__svelte || (window.__svelte = { v: new Set() })).v.add(PUBLIC_VERSION); const subscriber_queue = []; /** * Create a `Writable` store that allows both updating and reading by subscription. * * https://svelte.dev/docs/svelte-store#writable * @template T * @param {T} [value] initial value * @param {import('./public.js').StartStopNotifier<T>} [start] * @returns {import('./public.js').Writable<T>} */ function writable(value, start = noop) { /** @type {import('./public.js').Unsubscriber} */ let stop; /** @type {Set<import('./private.js').SubscribeInvalidateTuple<T>>} */ const subscribers = new Set(); /** @param {T} new_value * @returns {void} */ function set(new_value) { if (safe_not_equal(value, new_value)) { value = new_value; if (stop) { // store is ready const run_queue = !subscriber_queue.length; for (const subscriber of subscribers) { subscriber[1](); subscriber_queue.push(subscriber, value); } if (run_queue) { for (let i = 0; i < subscriber_queue.length; i += 2) { subscriber_queue[i][0](subscriber_queue[i + 1]); } subscriber_queue.length = 0; } } } } /** * @param {import('./public.js').Updater<T>} fn * @returns {void} */ function update(fn) { set(fn(value)); } /** * @param {import('./public.js').Subscriber<T>} run * @param {import('./private.js').Invalidator<T>} [invalidate] * @returns {import('./public.js').Unsubscriber} */ function subscribe(run, invalidate = noop) { /** @type {import('./private.js').SubscribeInvalidateTuple<T>} */ const subscriber = [run, invalidate]; subscribers.add(subscriber); if (subscribers.size === 1) { stop = start(set, update) || noop; } run(value); return () => { subscribers.delete(subscriber); if (subscribers.size === 0 && stop) { stop(); stop = null; } }; } return { set, update, subscribe }; } /** * @param {any} obj * @returns {boolean} */ function is_date(obj) { return Object.prototype.toString.call(obj) === '[object Date]'; } /** * @template T * @param {import('./private.js').TickContext<T>} ctx * @param {T} last_value * @param {T} current_value * @param {T} target_value * @returns {T} */ function tick_spring(ctx, last_value, current_value, target_value) { if (typeof current_value === 'number' || is_date(current_value)) { // @ts-ignore const delta = target_value - current_value; // @ts-ignore const velocity = (current_value - last_value) / (ctx.dt || 1 / 60); // guard div by 0 const spring = ctx.opts.stiffness * delta; const damper = ctx.opts.damping * velocity; const acceleration = (spring - damper) * ctx.inv_mass; const d = (velocity + acceleration) * ctx.dt; if (Math.abs(d) < ctx.opts.precision && Math.abs(delta) < ctx.opts.precision) { return target_value; // settled } else { ctx.settled = false; // signal loop to keep ticking // @ts-ignore return is_date(current_value) ? new Date(current_value.getTime() + d) : current_value + d; } } else if (Array.isArray(current_value)) { // @ts-ignore return current_value.map((_, i) => tick_spring(ctx, last_value[i], current_value[i], target_value[i]) ); } else if (typeof current_value === 'object') { const next_value = {}; for (const k in current_value) { // @ts-ignore next_value[k] = tick_spring(ctx, last_value[k], current_value[k], target_value[k]); } // @ts-ignore return next_value; } else { throw new Error(`Cannot spring ${typeof current_value} values`); } } /** * The spring function in Svelte creates a store whose value is animated, with a motion that simulates the behavior of a spring. This means when the value changes, instead of transitioning at a steady rate, it "bounces" like a spring would, depending on the physics parameters provided. This adds a level of realism to the transitions and can enhance the user experience. * * https://svelte.dev/docs/svelte-motion#spring * @template [T=any] * @param {T} [value] * @param {import('./private.js').SpringOpts} [opts] * @returns {import('./public.js').Spring<T>} */ function spring(value, opts = {}) { const store = writable(value); const { stiffness = 0.15, damping = 0.8, precision = 0.01 } = opts; /** @type {number} */ let last_time; /** @type {import('../internal/private.js').Task} */ let task; /** @type {object} */ let current_token; /** @type {T} */ let last_value = value; /** @type {T} */ let target_value = value; let inv_mass = 1; let inv_mass_recovery_rate = 0; let cancel_task = false; /** * @param {T} new_value * @param {import('./private.js').SpringUpdateOpts} opts * @returns {Promise<void>} */ function set(new_value, opts = {}) { target_value = new_value; const token = (current_token = {}); if (value == null || opts.hard || (spring.stiffness >= 1 && spring.damping >= 1)) { cancel_task = true; // cancel any running animation last_time = now(); last_value = new_value; store.set((value = target_value)); return Promise.resolve(); } else if (opts.soft) { const rate = opts.soft === true ? 0.5 : +opts.soft; inv_mass_recovery_rate = 1 / (rate * 60); inv_mass = 0; // infinite mass, unaffected by spring forces } if (!task) { last_time = now(); cancel_task = false; task = loop((now) => { if (cancel_task) { cancel_task = false; task = null; return false; } inv_mass = Math.min(inv_mass + inv_mass_recovery_rate, 1); const ctx = { inv_mass, opts: spring, settled: true, dt: ((now - last_time) * 60) / 1000 }; const next_value = tick_spring(ctx, last_value, value, target_value); last_time = now; last_value = value; store.set((value = next_value)); if (ctx.settled) { task = null; } return !ctx.settled; }); } return new Promise((fulfil) => { task.promise.then(() => { if (token === current_token) fulfil(); }); }); } /** @type {import('./public.js').Spring<T>} */ const spring = { set, update: (fn, opts) => set(fn(target_value, value), opts), subscribe: store.subscribe, stiffness, damping, precision }; return spring; } /** * make sure the value is coerced to a float value * @param {number|string} value the value to fix * @param {number} precision the number of decimal places to fix to * @return {number} a float version of the input **/ const coerceFloat = (value, precision = 2) => { return parseFloat((+value).toFixed(precision)); }; /** * clamp a value from a range so that it always * falls within the min/max values * @param {number} value the value to clamp * @param {number} min the minimum value * @param {number} max the maximum value * @return {number} the value after it's been clamped **/ const clampValue = function (value, min, max) { // return the min/max if outside of that range return value <= min ? min : value >= max ? max : value; }; /** * take in a value, and then calculate that value's percentage * of the overall range (min-max); * @param {number} value the value we're getting percent for * @param {number} min the minimum value * @param {number} max the maximum value * @param {number} precision the number of decimal places to fix to (default 2) * @return {number} the percentage value **/ const valueAsPercent = function (value, min, max, precision = 2) { let percent = ((value - min) / (max - min)) * 100; if (isNaN(percent) || percent <= 0) { return 0; } else if (percent >= 100) { return 100; } else { return coerceFloat(percent, precision); } }; /** * align the value with the steps so that it * always sits on the closest (above/below) step * @param {number} value the value to align * @param {number} min the minimum value * @param {number} max the maximum value * @param {number} step the step value * @param {number} precision the number of decimal places to fix to * @return {number} the value after it's been aligned **/ const alignValueToStep = function (value, min, max, step, precision = 2, limits = null) { // if limits are provided, clamp the value between the limits // if no limits are provided, clamp the value between the min and max value = clampValue(value, limits?.[0] ?? min, limits?.[1] ?? max); // find the middle-point between steps // and see if the value is closer to the // next step, or previous step let remainder = (value - min) % step; let aligned = value - remainder; if (Math.abs(remainder) * 2 >= step) { aligned += remainder > 0 ? step : -step; } // make sure the value is within acceptable limits aligned = clampValue(aligned, limits?.[0] ?? min, limits?.[1] ?? max); // make sure the returned value is set to the precision desired // this is also because javascript often returns weird floats // when dealing with odd numbers and percentages return coerceFloat(aligned, precision); }; /** * helper to take a string of html and return only the text * @param {string} possibleHtml the string that may contain html * @return {string} the text from the input */ const pureText = (possibleHtml = '') => { return `${possibleHtml}`.replace(/<[^>]*>/g, ''); }; /** * normalise a mouse or touch event to return the * client (x/y) object for that event * @param {event} event a mouse/touch event to normalise * @returns {object} normalised event client object (x,y) **/ const normalisedClient = (event) => { const { clientX, clientY } = 'touches' in event ? event.touches[0] || event.changedTouches[0] : event; return { x: clientX, y: clientY }; }; /** * helper func to get the index of an element in it's DOM container * @param {Element} el dom object reference we want the index of * @returns {number} the index of the input element **/ const elementIndex = (el) => { if (!el) return -1; var i = 0; while ((el = el.previousElementSibling)) { i++; } return i; }; /** * helper to check if the given value is inside the range * @param value the value to check if is in the range * @param range the range of values to check against * @param type the type of range to check against * @returns {boolean} true if the value is in the range */ const isInRange = (value, range, type) => { if (type === 'min') { // if the range is 'min', then we're checking if the value is above the min value return range[0] > value; } else if (type === 'max') { // if the range is 'max', then we're checking if the value is below the max value return range[0] < value; } else if (type) { // if the range is a boolean of true, then we're checking if the value is in the range return range[0] < value && range[1] > value; } }; const isOutOfLimit = (value, limits) => { if (!limits) return false; return value < limits[0] || value > limits[1]; }; /** * helper to check if the given value is selected * @param value the value to check if is selected * @param values the values to check against * @param precision the precision to check against * @returns {boolean} true if the value is selected */ const isSelected = (value, values, precision = 2) => { return values.some((v) => coerceFloat(v, precision) === coerceFloat(value, precision)); }; /** * helper to return the value of a pip based on the index, and the min/max values, * and the step of the range slider * @param index the index of the pip * @param min the minimum value of the range slider * @param max the maximum value of the range slider * @param pipStep the step of the pips * @param step the step of the range slider * @param precision the precision to check against * @returns {number} the value of the pip */ const getValueFromIndex = (index, min, max, pipStep, step, precision = 2) => { return coerceFloat(min + index * step * pipStep, precision); }; /* src/lib/components/RangePips.svelte generated by Svelte v4.2.9 */ function add_css$1(target) { append_styles(target, "svelte-1k57hry", ".rangePips{--pip:var(--range-pip, lightslategray);--pip-text:var(--range-pip-text, var(--pip));--pip-active:var(--range-pip-active, darkslategrey);--pip-active-text:var(--range-pip-active-text, var(--pip-active));--pip-hover:var(--range-pip-hover, darkslategrey);--pip-hover-text:var(--range-pip-hover-text, var(--pip-hover));--pip-in-range:var(--range-pip-in-range, var(--pip-active));--pip-in-range-text:var(--range-pip-in-range-text, var(--pip-active-text));--pip-out-of-limit:var(--range-pip-out-of-limit, #aebecf);--pip-out-of-limit-text:var(--range-pip-out-of-limit-text, var(--pip-out-of-limit))}.rangePips{position:absolute;height:1em;left:0;right:0;bottom:-1em;font-variant-numeric:tabular-nums}.rangePips.vertical{height:auto;width:1em;left:100%;right:auto;top:0;bottom:0}.rangePips .pip{height:0.4em;position:absolute;top:0.25em;width:1px;white-space:nowrap}.rangePips.vertical .pip{height:1px;width:0.4em;left:0.25em;top:auto;bottom:auto}.rangePips .pipVal{position:absolute;top:0.4em;transform:translate(-50%, 25%);display:inline-flex}.rangePips.vertical .pipVal{position:absolute;top:0;left:0.4em;transform:translate(25%, -50%)}.rangePips .pip{transition:all 0.15s ease}.rangePips .pipVal{transition:all 0.15s ease,\n font-weight 0s linear}.rangePips .pip{color:lightslategray;color:var(--pip-text);background-color:lightslategray;background-color:var(--pip)}.rangePips .pip.selected{color:darkslategrey;color:var(--pip-active-text);background-color:darkslategrey;background-color:var(--pip-active)}.rangePips.hoverable:not(.disabled) .pip:not(.out-of-limit):hover{color:darkslategrey;color:var(--pip-hover-text);background-color:darkslategrey;background-color:var(--pip-hover)}.rangePips .pip.in-range{color:darkslategrey;color:var(--pip-in-range-text);background-color:darkslategrey;background-color:var(--pip-in-range)}.rangePips .pip.out-of-limit{color:#aebecf;color:var(--pip-out-of-limit-text);background-color:#aebecf;background-color:var(--pip-out-of-limit)}.rangePips .pip.selected{height:0.75em}.rangePips.vertical .pip.selected{height:1px;width:0.75em}.rangePips .pip.selected .pipVal{font-weight:bold;top:0.75em}.rangePips.vertical .pip.selected .pipVal{top:0;left:0.75em}.rangePips.hoverable:not(.disabled) .pip:not(.selected):not(.out-of-limit):hover{transition:none}\n .rangePips.hoverable:not(.disabled) .pip:not(.selected):not(.out-of-limit):hover .pipVal\n {transition:none;font-weight:bold}"); } function get_each_context$1(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[38] = list[i]; child_ctx[41] = i; const constants_0 = getValueFromIndex(/*i*/ child_ctx[41], /*min*/ child_ctx[1], /*max*/ child_ctx[2], /*pipStep*/ child_ctx[20], /*step*/ child_ctx[3], /*precision*/ child_ctx[17]); child_ctx[39] = constants_0; return child_ctx; } // (65:2) {#if (all && first !== false) || first} function create_if_block_9(ctx) { let span; let span_style_value; let span_data_val_value; let mounted; let dispose; let if_block = (/*all*/ ctx[10] === 'label' || /*first*/ ctx[11] === 'label') && create_if_block_10(ctx); return { c() { span = element("span"); if (if_block) if_block.c(); attr(span, "class", "pip first"); attr(span, "style", span_style_value = "" + (/*orientationStart*/ ctx[19] + ": 0%;")); attr(span, "data-val", span_data_val_value = coerceFloat(/*min*/ ctx[1], /*precision*/ ctx[17])); toggle_class(span, "selected", isSelected(/*min*/ ctx[1], /*values*/ ctx[4], /*precision*/ ctx[17])); toggle_class(span, "in-range", isInRange(/*min*/ ctx[1], /*values*/ ctx[4], /*range*/ ctx[0])); toggle_class(span, "out-of-limit", isOutOfLimit(/*min*/ ctx[1], /*limits*/ ctx[9])); }, m(target, anchor) { insert(target, span, anchor); if (if_block) if_block.m(span, null); if (!mounted) { dispose = [ listen(span, "pointerdown", /*pointerdown_handler*/ ctx[31]), listen(span, "pointerup", /*pointerup_handler*/ ctx[32]) ]; mounted = true; } }, p(ctx, dirty) { if (/*all*/ ctx[10] === 'label' || /*first*/ ctx[11] === 'label') { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block_10(ctx); if_block.c(); if_block.m(span, null); } } else if (if_block) { if_block.d(1); if_block = null; } if (dirty[0] & /*orientationStart*/ 524288 && span_style_value !== (span_style_value = "" + (/*orientationStart*/ ctx[19] + ": 0%;"))) { attr(span, "style", span_style_value); } if (dirty[0] & /*min, precision*/ 131074 && span_data_val_value !== (span_data_val_value = coerceFloat(/*min*/ ctx[1], /*precision*/ ctx[17]))) { attr(span, "data-val", span_data_val_value); } if (dirty[0] & /*min, values, precision*/ 131090) { toggle_class(span, "selected", isSelected(/*min*/ ctx[1], /*values*/ ctx[4], /*precision*/ ctx[17])); } if (dirty[0] & /*min, values, range*/ 19) { toggle_class(span, "in-range", isInRange(/*min*/ ctx[1], /*values*/ ctx[4], /*range*/ ctx[0])); } if (dirty[0] & /*min, limits*/ 514) { toggle_class(span, "out-of-limit", isOutOfLimit(/*min*/ ctx[1], /*limits*/ ctx[9])); } }, d(detaching) { if (detaching) { detach(span); } if (if_block) if_block.d(); mounted = false; run_all(dispose); } }; } // (80:6) {#if all === 'label' || first === 'label'} function create_if_block_10(ctx) { let span; let t0; let html_tag; let raw_value = /*formatter*/ ctx[16](coerceFloat(/*min*/ ctx[1], /*precision*/ ctx[17]), 0, 0) + ""; let t1; let if_block0 = /*prefix*/ ctx[14] && create_if_block_12(ctx); let if_block1 = /*suffix*/ ctx[15] && create_if_block_11(ctx); return { c() { span = element("span"); if (if_block0) if_block0.c(); t0 = space(); html_tag = new HtmlTag(false); t1 = space(); if (if_block1) if_block1.c(); html_tag.a = t1; attr(span, "class", "pipVal"); }, m(target, anchor) { insert(target, span, anchor); if (if_block0) if_block0.m(span, null); append(span, t0); html_tag.m(raw_value, span); append(span, t1); if (if_block1) if_block1.m(span, null); }, p(ctx, dirty) { if (/*prefix*/ ctx[14]) { if (if_block0) { if_block0.p(ctx, dirty); } else { if_block0 = create_if_block_12(ctx); if_block0.c(); if_block0.m(span, t0); } } else if (if_block0) { if_block0.d(1); if_block0 = null; } if (dirty[0] & /*formatter, min, precision*/ 196610 && raw_value !== (raw_value = /*formatter*/ ctx[16](coerceFloat(/*min*/ ctx[1], /*precision*/ ctx[17]), 0, 0) + "")) html_tag.p(raw_value); if (/*suffix*/ ctx[15]) { if (if_block1) { if_block1.p(ctx, dirty); } else { if_block1 = create_if_block_11(ctx); if_block1.c(); if_block1.m(span, null); } } else if (if_block1) { if_block1.d(1); if_block1 = null; } }, d(detaching) { if (detaching) { detach(span); } if (if_block0) if_block0.d(); if (if_block1) if_block1.d(); } }; } // (82:10) {#if prefix} function create_if_block_12(ctx) { let span; let t; return { c() { span = element("span"); t = text(/*prefix*/ ctx[14]); attr(span, "class", "pipVal-prefix"); }, m(target, anchor) { insert(target, span, anchor); append(span, t); }, p(ctx, dirty) { if (dirty[0] & /*prefix*/ 16384) set_data(t, /*prefix*/ ctx[14]); }, d(detaching) { if (detaching) { detach(span); } } }; } // (84:10) {#if suffix} function create_if_block_11(ctx) { let span; let t; return { c() { span = element("span"); t = text(/*suffix*/ ctx[15]); attr(span, "class", "pipVal-suffix"); }, m(target, anchor) { insert(target, span, anchor); append(span, t); }, p(ctx, dirty) { if (dirty[0] & /*suffix*/ 32768) set_data(t, /*suffix*/ ctx[15]); }, d(detaching) { if (detaching) { detach(span); } } }; } // (90:2) {#if (all && rest !== false) || rest} function create_if_block_4$1(ctx) { let each_1_anchor; let each_value = ensure_array_like(Array(/*pipCount*/ ctx[21] + 1)); let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) {