svelte-radio
Version:
Declarative Radio button group component for Svelte
971 lines (913 loc) • 32.4 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global["svelte-radio"] = {}));
})(this, (function (exports) { 'use strict';
function noop() { }
function assign(tar, src) {
// @ts-ignore
for (const k in src)
tar[k] = src[k];
return tar;
}
function run(fn) {
return fn();
}
function blank_object() {
return Object.create(null);
}
function run_all(fns) {
fns.forEach(run);
}
function is_function(thing) {
return typeof thing === 'function';
}
function safe_not_equal(a, b) {
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}
function is_empty(obj) {
return Object.keys(obj).length === 0;
}
function subscribe(store, ...callbacks) {
if (store == null) {
return noop;
}
const unsub = store.subscribe(...callbacks);
return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub;
}
function component_subscribe(component, store, callback) {
component.$$.on_destroy.push(subscribe(store, callback));
}
function create_slot(definition, ctx, $$scope, fn) {
if (definition) {
const slot_ctx = get_slot_context(definition, ctx, $$scope, fn);
return definition[0](slot_ctx);
}
}
function get_slot_context(definition, ctx, $$scope, fn) {
return definition[1] && fn
? assign($$scope.ctx.slice(), definition[1](fn(ctx)))
: $$scope.ctx;
}
function get_slot_changes(definition, $$scope, dirty, fn) {
if (definition[2] && fn) {
const lets = definition[2](fn(dirty));
if ($$scope.dirty === undefined) {
return lets;
}
if (typeof lets === 'object') {
const merged = [];
const len = Math.max($$scope.dirty.length, lets.length);
for (let i = 0; i < len; i += 1) {
merged[i] = $$scope.dirty[i] | lets[i];
}
return merged;
}
return $$scope.dirty | lets;
}
return $$scope.dirty;
}
function update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes, get_slot_context_fn) {
if (slot_changes) {
const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn);
slot.p(slot_context, slot_changes);
}
}
function get_all_dirty_from_scope($$scope) {
if ($$scope.ctx.length > 32) {
const dirty = [];
const length = $$scope.ctx.length / 32;
for (let i = 0; i < length; i++) {
dirty[i] = -1;
}
return dirty;
}
return -1;
}
function exclude_internal_props(props) {
const result = {};
for (const k in props)
if (k[0] !== '$')
result[k] = props[k];
return result;
}
function compute_rest_props(props, keys) {
const rest = {};
keys = new Set(keys);
for (const k in props)
if (!keys.has(k) && k[0] !== '$')
rest[k] = props[k];
return rest;
}
function append(target, node) {
target.appendChild(node);
}
function insert(target, node, anchor) {
target.insertBefore(node, anchor || null);
}
function detach(node) {
node.parentNode.removeChild(node);
}
function element(name) {
return document.createElement(name);
}
function text(data) {
return document.createTextNode(data);
}
function space() {
return text(' ');
}
function listen(node, event, handler, options) {
node.addEventListener(event, handler, options);
return () => node.removeEventListener(event, handler, options);
}
function attr(node, attribute, value) {
if (value == null)
node.removeAttribute(attribute);
else if (node.getAttribute(attribute) !== value)
node.setAttribute(attribute, value);
}
function set_attributes(node, attributes) {
// @ts-ignore
const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);
for (const key in attributes) {
if (attributes[key] == null) {
node.removeAttribute(key);
}
else if (key === 'style') {
node.style.cssText = attributes[key];
}
else if (key === '__value') {
node.value = node[key] = attributes[key];
}
else if (descriptors[key] && descriptors[key].set) {
node[key] = attributes[key];
}
else {
attr(node, key, attributes[key]);
}
}
}
function children(element) {
return Array.from(element.childNodes);
}
function set_data(text, data) {
data = '' + data;
if (text.wholeText !== data)
text.data = data;
}
function toggle_class(element, name, toggle) {
element.classList[toggle ? 'add' : 'remove'](name);
}
function custom_event(type, detail, bubbles = false) {
const e = document.createEvent('CustomEvent');
e.initCustomEvent(type, bubbles, false, detail);
return e;
}
let current_component;
function set_current_component(component) {
current_component = component;
}
function get_current_component() {
if (!current_component)
throw new Error('Function called outside component initialization');
return current_component;
}
function onMount(fn) {
get_current_component().$$.on_mount.push(fn);
}
function afterUpdate(fn) {
get_current_component().$$.after_update.push(fn);
}
function onDestroy(fn) {
get_current_component().$$.on_destroy.push(fn);
}
function createEventDispatcher() {
const component = get_current_component();
return (type, detail) => {
const callbacks = component.$$.callbacks[type];
if (callbacks) {
// TODO are there situations where events could be dispatched
// in a server (non-DOM) environment?
const event = custom_event(type, detail);
callbacks.slice().forEach(fn => {
fn.call(component, event);
});
}
};
}
function setContext(key, context) {
get_current_component().$$.context.set(key, context);
}
function getContext(key) {
return get_current_component().$$.context.get(key);
}
// TODO figure out if we still want to support
// shorthand events, or if we want to implement
// a real bubbling mechanism
function bubble(component, event) {
const callbacks = component.$$.callbacks[event.type];
if (callbacks) {
// @ts-ignore
callbacks.slice().forEach(fn => fn.call(this, event));
}
}
const dirty_components = [];
const binding_callbacks = [];
const render_callbacks = [];
const flush_callbacks = [];
const resolved_promise = Promise.resolve();
let update_scheduled = false;
function schedule_update() {
if (!update_scheduled) {
update_scheduled = true;
resolved_promise.then(flush);
}
}
function tick() {
schedule_update();
return resolved_promise;
}
function add_render_callback(fn) {
render_callbacks.push(fn);
}
// flush() calls callbacks in this order:
// 1. All beforeUpdate callbacks, in order: parents before children
// 2. All bind:this callbacks, in reverse order: children before parents.
// 3. All afterUpdate callbacks, in order: parents before children. EXCEPT
// for afterUpdates called during the initial onMount, which are called in
// reverse order: children before parents.
// Since callbacks might update component values, which could trigger another
// call to flush(), the following steps guard against this:
// 1. During beforeUpdate, any updated components will be added to the
// dirty_components array and will cause a reentrant call to flush(). Because
// the flush index is kept outside the function, the reentrant call will pick
// up where the earlier call left off and go through all dirty components. The
// current_component value is saved and restored so that the reentrant call will
// not interfere with the "parent" flush() call.
// 2. bind:this callbacks cannot trigger new flush() calls.
// 3. During afterUpdate, any updated components will NOT have their afterUpdate
// callback called a second time; the seen_callbacks set, outside the flush()
// function, guarantees this behavior.
const seen_callbacks = new Set();
let flushidx = 0; // Do *not* move this inside the flush() function
function flush() {
const saved_component = current_component;
do {
// first, call beforeUpdate functions
// and update components
while (flushidx < dirty_components.length) {
const component = dirty_components[flushidx];
flushidx++;
set_current_component(component);
update(component.$$);
}
set_current_component(null);
dirty_components.length = 0;
flushidx = 0;
while (binding_callbacks.length)
binding_callbacks.pop()();
// then, once components are updated, call
// afterUpdate functions. This may cause
// subsequent updates...
for (let i = 0; i < render_callbacks.length; i += 1) {
const callback = render_callbacks[i];
if (!seen_callbacks.has(callback)) {
// ...so guard against infinite loops
seen_callbacks.add(callback);
callback();
}
}
render_callbacks.length = 0;
} while (dirty_components.length);
while (flush_callbacks.length) {
flush_callbacks.pop()();
}
update_scheduled = false;
seen_callbacks.clear();
set_current_component(saved_component);
}
function update($$) {
if ($$.fragment !== null) {
$$.update();
run_all($$.before_update);
const dirty = $$.dirty;
$$.dirty = [-1];
$$.fragment && $$.fragment.p($$.ctx, dirty);
$$.after_update.forEach(add_render_callback);
}
}
const outroing = new Set();
let outros;
function transition_in(block, local) {
if (block && block.i) {
outroing.delete(block);
block.i(local);
}
}
function transition_out(block, local, detach, callback) {
if (block && block.o) {
if (outroing.has(block))
return;
outroing.add(block);
outros.c.push(() => {
outroing.delete(block);
if (callback) {
if (detach)
block.d(1);
callback();
}
});
block.o(local);
}
}
function get_spread_update(levels, updates) {
const update = {};
const to_null_out = {};
const accounted_for = { $$scope: 1 };
let i = levels.length;
while (i--) {
const o = levels[i];
const n = updates[i];
if (n) {
for (const key in o) {
if (!(key in n))
to_null_out[key] = 1;
}
for (const key in n) {
if (!accounted_for[key]) {
update[key] = n[key];
accounted_for[key] = 1;
}
}
levels[i] = n;
}
else {
for (const key in o) {
accounted_for[key] = 1;
}
}
}
for (const key in to_null_out) {
if (!(key in update))
update[key] = undefined;
}
return update;
}
function mount_component(component, target, anchor, customElement) {
const { fragment, on_mount, on_destroy, after_update } = component.$$;
fragment && fragment.m(target, anchor);
if (!customElement) {
// onMount happens before the initial afterUpdate
add_render_callback(() => {
const new_on_destroy = on_mount.map(run).filter(is_function);
if (on_destroy) {
on_destroy.push(...new_on_destroy);
}
else {
// Edge case - component was destroyed immediately,
// most likely as a result of a binding initialising
run_all(new_on_destroy);
}
component.$$.on_mount = [];
});
}
after_update.forEach(add_render_callback);
}
function destroy_component(component, detaching) {
const $$ = component.$$;
if ($$.fragment !== null) {
run_all($$.on_destroy);
$$.fragment && $$.fragment.d(detaching);
// TODO null out other refs, including component.$$ (but need to
// preserve final state?)
$$.on_destroy = $$.fragment = null;
$$.ctx = [];
}
}
function make_dirty(component, i) {
if (component.$$.dirty[0] === -1) {
dirty_components.push(component);
schedule_update();
component.$$.dirty.fill(0);
}
component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));
}
function init(component, options, instance, create_fragment, not_equal, props, append_styles, dirty = [-1]) {
const parent_component = current_component;
set_current_component(component);
const $$ = component.$$ = {
fragment: null,
ctx: null,
// state
props,
update: noop,
not_equal,
bound: blank_object(),
// lifecycle
on_mount: [],
on_destroy: [],
on_disconnect: [],
before_update: [],
after_update: [],
context: new Map(options.context || (parent_component ? parent_component.$$.context : [])),
// everything else
callbacks: blank_object(),
dirty,
skip_bound: false,
root: options.target || parent_component.$$.root
};
append_styles && append_styles($$.root);
let ready = false;
$$.ctx = instance
? instance(component, options.props || {}, (i, ret, ...rest) => {
const value = rest.length ? rest[0] : ret;
if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {
if (!$$.skip_bound && $$.bound[i])
$$.bound[i](value);
if (ready)
make_dirty(component, i);
}
return ret;
})
: [];
$$.update();
ready = true;
run_all($$.before_update);
// `false` as a special case of no DOM component
$$.fragment = create_fragment ? create_fragment($$.ctx) : false;
if (options.target) {
if (options.hydrate) {
const nodes = children(options.target);
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment && $$.fragment.l(nodes);
nodes.forEach(detach);
}
else {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment && $$.fragment.c();
}
if (options.intro)
transition_in(component.$$.fragment);
mount_component(component, options.target, options.anchor, options.customElement);
flush();
}
set_current_component(parent_component);
}
/**
* Base class for Svelte components. Used when dev=false.
*/
class SvelteComponent {
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set($$props) {
if (this.$$set && !is_empty($$props)) {
this.$$.skip_bound = true;
this.$$set($$props);
this.$$.skip_bound = false;
}
}
}
/* src/Radio.svelte generated by Svelte v3.44.3 */
function create_fragment$1(ctx) {
let div;
let input;
let t0;
let label_1;
let t1;
let mounted;
let dispose;
let input_levels = [
/*$$restProps*/ ctx[4],
{ type: "radio" },
{ id: /*id*/ ctx[1] },
{ value: /*value*/ ctx[2] },
{ checked: /*checked*/ ctx[0] }
];
let input_data = {};
for (let i = 0; i < input_levels.length; i += 1) {
input_data = assign(input_data, input_levels[i]);
}
return {
c() {
div = element("div");
input = element("input");
t0 = space();
label_1 = element("label");
t1 = text(/*label*/ ctx[3]);
set_attributes(input, input_data);
attr(label_1, "for", /*id*/ ctx[1]);
toggle_class(div, "svelte-radio", true);
},
m(target, anchor) {
insert(target, div, anchor);
append(div, input);
if (input.autofocus) input.focus();
append(div, t0);
append(div, label_1);
append(label_1, t1);
if (!mounted) {
dispose = [
listen(input, "focus", /*focus_handler*/ ctx[5]),
listen(input, "blur", /*blur_handler*/ ctx[6]),
listen(input, "change", /*change_handler*/ ctx[7]),
listen(input, "change", /*change_handler_1*/ ctx[9]),
listen(input, "keydown", /*keydown_handler*/ ctx[8])
];
mounted = true;
}
},
p(ctx, [dirty]) {
set_attributes(input, input_data = get_spread_update(input_levels, [
dirty & /*$$restProps*/ 16 && /*$$restProps*/ ctx[4],
{ type: "radio" },
dirty & /*id*/ 2 && { id: /*id*/ ctx[1] },
dirty & /*value*/ 4 && { value: /*value*/ ctx[2] },
dirty & /*checked*/ 1 && { checked: /*checked*/ ctx[0] }
]));
if (dirty & /*label*/ 8) set_data(t1, /*label*/ ctx[3]);
if (dirty & /*id*/ 2) {
attr(label_1, "for", /*id*/ ctx[1]);
}
},
i: noop,
o: noop,
d(detaching) {
if (detaching) detach(div);
mounted = false;
run_all(dispose);
}
};
}
function instance$1($$self, $$props, $$invalidate) {
const omit_props_names = ["id","value","label","checked"];
let $$restProps = compute_rest_props($$props, omit_props_names);
let { id = "radio-" + Math.random().toString(36) } = $$props;
let { value = "" } = $$props;
let { label = "Radio button label" } = $$props;
let { checked = false } = $$props;
const ctx = getContext("RadioGroup");
let unsubscribe = undefined;
onDestroy(() => {
if (ctx) ctx.remove({ id });
if (unsubscribe) unsubscribe();
});
function focus_handler(event) {
bubble.call(this, $$self, event);
}
function blur_handler(event) {
bubble.call(this, $$self, event);
}
function change_handler(event) {
bubble.call(this, $$self, event);
}
function keydown_handler(event) {
bubble.call(this, $$self, event);
}
const change_handler_1 = ({ target }) => {
$$invalidate(0, checked = target.checked);
};
$$self.$$set = $$new_props => {
$$props = assign(assign({}, $$props), exclude_internal_props($$new_props));
$$invalidate(4, $$restProps = compute_rest_props($$props, omit_props_names));
if ('id' in $$new_props) $$invalidate(1, id = $$new_props.id);
if ('value' in $$new_props) $$invalidate(2, value = $$new_props.value);
if ('label' in $$new_props) $$invalidate(3, label = $$new_props.label);
if ('checked' in $$new_props) $$invalidate(0, checked = $$new_props.checked);
};
$$self.$$.update = () => {
if ($$self.$$.dirty & /*id, value, label, checked*/ 15) {
if (ctx !== undefined) {
ctx.add({ id, value, label, checked });
if (checked) ctx.toggle({ id });
unsubscribe = ctx.items.subscribe(value => {
if (value[id] !== undefined) {
$$invalidate(0, checked = value[id].checked);
}
});
}
}
};
return [
checked,
id,
value,
label,
$$restProps,
focus_handler,
blur_handler,
change_handler,
keydown_handler,
change_handler_1
];
}
class Radio extends SvelteComponent {
constructor(options) {
super();
init(this, options, instance$1, create_fragment$1, safe_not_equal, { id: 1, value: 2, label: 3, checked: 0 });
}
}
var Radio$1 = Radio;
const subscriber_queue = [];
/**
* Creates a `Readable` store that allows reading by subscription.
* @param value initial value
* @param {StartStopNotifier}start start and stop notifications for subscriptions
*/
function readable(value, start) {
return {
subscribe: writable(value, start).subscribe
};
}
/**
* Create a `Writable` store that allows both updating and reading by subscription.
* @param {*=}value initial value
* @param {StartStopNotifier=}start start and stop notifications for subscriptions
*/
function writable(value, start = noop) {
let stop;
const subscribers = new Set();
function set(new_value) {
if (safe_not_equal(value, new_value)) {
value = new_value;
if (stop) { // store is ready
const run_queue = !subscriber_queue.length;
for (const subscriber of subscribers) {
subscriber[1]();
subscriber_queue.push(subscriber, value);
}
if (run_queue) {
for (let i = 0; i < subscriber_queue.length; i += 2) {
subscriber_queue[i][0](subscriber_queue[i + 1]);
}
subscriber_queue.length = 0;
}
}
}
}
function update(fn) {
set(fn(value));
}
function subscribe(run, invalidate = noop) {
const subscriber = [run, invalidate];
subscribers.add(subscriber);
if (subscribers.size === 1) {
stop = start(set) || noop;
}
run(value);
return () => {
subscribers.delete(subscriber);
if (subscribers.size === 0) {
stop();
stop = null;
}
};
}
return { set, update, subscribe };
}
function derived(stores, fn, initial_value) {
const single = !Array.isArray(stores);
const stores_array = single
? [stores]
: stores;
const auto = fn.length < 2;
return readable(initial_value, (set) => {
let inited = false;
const values = [];
let pending = 0;
let cleanup = noop;
const sync = () => {
if (pending) {
return;
}
cleanup();
const result = fn(single ? values[0] : values, set);
if (auto) {
set(result);
}
else {
cleanup = is_function(result) ? result : noop;
}
};
const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {
values[i] = value;
pending &= ~(1 << i);
if (inited) {
sync();
}
}, () => {
pending |= (1 << i);
}));
inited = true;
sync();
return function stop() {
run_all(unsubscribers);
cleanup();
};
});
}
/* src/RadioGroup.svelte generated by Svelte v3.44.3 */
const get_legend_slot_changes = dirty => ({});
const get_legend_slot_context = ctx => ({});
// (89:22)
function fallback_block(ctx) {
let legend_1;
let t;
return {
c() {
legend_1 = element("legend");
t = text(/*legend*/ ctx[0]);
},
m(target, anchor) {
insert(target, legend_1, anchor);
append(legend_1, t);
},
p(ctx, dirty) {
if (dirty & /*legend*/ 1) set_data(t, /*legend*/ ctx[0]);
},
d(detaching) {
if (detaching) detach(legend_1);
}
};
}
function create_fragment(ctx) {
let fieldset;
let t;
let current;
const legend_slot_template = /*#slots*/ ctx[7].legend;
const legend_slot = create_slot(legend_slot_template, ctx, /*$$scope*/ ctx[6], get_legend_slot_context);
const legend_slot_or_fallback = legend_slot || fallback_block(ctx);
const default_slot_template = /*#slots*/ ctx[7].default;
const default_slot = create_slot(default_slot_template, ctx, /*$$scope*/ ctx[6], null);
let fieldset_levels = [/*$$restProps*/ ctx[4]];
let fieldset_data = {};
for (let i = 0; i < fieldset_levels.length; i += 1) {
fieldset_data = assign(fieldset_data, fieldset_levels[i]);
}
return {
c() {
fieldset = element("fieldset");
if (legend_slot_or_fallback) legend_slot_or_fallback.c();
t = space();
if (default_slot) default_slot.c();
set_attributes(fieldset, fieldset_data);
toggle_class(fieldset, "svelte-radio-group", true);
},
m(target, anchor) {
insert(target, fieldset, anchor);
if (legend_slot_or_fallback) {
legend_slot_or_fallback.m(fieldset, null);
}
append(fieldset, t);
if (default_slot) {
default_slot.m(fieldset, null);
}
current = true;
},
p(ctx, [dirty]) {
if (legend_slot) {
if (legend_slot.p && (!current || dirty & /*$$scope*/ 64)) {
update_slot_base(
legend_slot,
legend_slot_template,
ctx,
/*$$scope*/ ctx[6],
!current
? get_all_dirty_from_scope(/*$$scope*/ ctx[6])
: get_slot_changes(legend_slot_template, /*$$scope*/ ctx[6], dirty, get_legend_slot_changes),
get_legend_slot_context
);
}
} else {
if (legend_slot_or_fallback && legend_slot_or_fallback.p && (!current || dirty & /*legend*/ 1)) {
legend_slot_or_fallback.p(ctx, !current ? -1 : dirty);
}
}
if (default_slot) {
if (default_slot.p && (!current || dirty & /*$$scope*/ 64)) {
update_slot_base(
default_slot,
default_slot_template,
ctx,
/*$$scope*/ ctx[6],
!current
? get_all_dirty_from_scope(/*$$scope*/ ctx[6])
: get_slot_changes(default_slot_template, /*$$scope*/ ctx[6], dirty, null),
null
);
}
}
set_attributes(fieldset, fieldset_data = get_spread_update(fieldset_levels, [dirty & /*$$restProps*/ 16 && /*$$restProps*/ ctx[4]]));
toggle_class(fieldset, "svelte-radio-group", true);
},
i(local) {
if (current) return;
transition_in(legend_slot_or_fallback, local);
transition_in(default_slot, local);
current = true;
},
o(local) {
transition_out(legend_slot_or_fallback, local);
transition_out(default_slot, local);
current = false;
},
d(detaching) {
if (detaching) detach(fieldset);
if (legend_slot_or_fallback) legend_slot_or_fallback.d(detaching);
if (default_slot) default_slot.d(detaching);
}
};
}
function instance($$self, $$props, $$invalidate) {
const omit_props_names = ["legend","value"];
let $$restProps = compute_rest_props($$props, omit_props_names);
let $state;
let $flat;
let $items;
let { $$slots: slots = {}, $$scope } = $$props;
let { legend = "Radio group legend" } = $$props;
let { value = undefined } = $$props;
const dispatch = createEventDispatcher();
const items = writable({});
component_subscribe($$self, items, value => $$invalidate(12, $items = value));
const flat = derived(items, _ => Object.values(_));
component_subscribe($$self, flat, value => $$invalidate(11, $flat = value));
const state = derived(flat, _ => _.map(({ checked }) => checked).join(""));
component_subscribe($$self, state, value => $$invalidate(10, $state = value));
let prevState = undefined;
let prevValue = value;
function updateValues(item) {
items.update(_ => {
Object.keys(_).forEach(id => {
_[id].checked = id === item.id;
});
return _;
});
}
setContext("RadioGroup", {
items,
add: item => {
items.update(_ => ({ ..._, [item.id]: item }));
},
toggle: updateValues,
remove: item => {
items.update(_ => {
delete _[item.id];
return _;
});
}
});
onMount(() => {
if ($flat.filter(({ checked }) => checked).length === 0) {
const item = $flat.filter(_ => _.value === value)[0] || $flat[0];
items.update(_ => {
_[item.id].checked = true;
return _;
});
}
});
afterUpdate(async () => {
if (value !== prevValue) {
prevValue = value;
const selected = Object.values($items).filter(_ => _.value === value)[0];
if (selected !== undefined) updateValues(selected);
}
await tick();
if (prevState !== undefined && $state !== prevState) {
const selected = $flat.filter(({ checked }) => checked)[0];
$$invalidate(5, value = selected.value);
dispatch("change", { selected: { ...selected } });
}
prevState = $state;
});
$$self.$$set = $$new_props => {
$$props = assign(assign({}, $$props), exclude_internal_props($$new_props));
$$invalidate(4, $$restProps = compute_rest_props($$props, omit_props_names));
if ('legend' in $$new_props) $$invalidate(0, legend = $$new_props.legend);
if ('value' in $$new_props) $$invalidate(5, value = $$new_props.value);
if ('$$scope' in $$new_props) $$invalidate(6, $$scope = $$new_props.$$scope);
};
return [legend, items, flat, state, $$restProps, value, $$scope, slots];
}
class RadioGroup extends SvelteComponent {
constructor(options) {
super();
init(this, options, instance, create_fragment, safe_not_equal, { legend: 0, value: 5 });
}
}
var RadioGroup$1 = RadioGroup;
exports.Radio = Radio$1;
exports.RadioGroup = RadioGroup$1;
Object.defineProperty(exports, '__esModule', { value: true });
}));