svelte-phaser
Version:
Create Phaser 3 games with Svelte 3
42 lines (39 loc) • 1.85 kB
text/typescript
export { default as Arc } from './Arc.svelte'
export { default as ArcadeCollider } from './ArcadeCollider.svelte'
export { default as ArcadePhysics } from './ArcadePhysics.svelte'
export { default as Camera } from './Camera.svelte'
export { default as Container } from './Container.svelte'
export { default as Curve } from './Curve.svelte'
export { default as Ellipse } from './Ellipse.svelte'
export { default as Game } from './Game.svelte'
export { default as Graphics } from './Graphics.svelte'
export { default as Grid } from './Grid.svelte'
export { default as IsoBox } from './IsoBox.svelte'
export { default as IsoTriangle } from './IsoTriangle.svelte'
export { default as Line } from './Line.svelte'
export { default as ObjectLayer } from './ObjectLayer.svelte'
export { default as Polygon } from './Polygon.svelte'
export { default as Rectangle } from './Rectangle.svelte'
export { default as Scene } from './Scene.svelte'
export { default as Spawner } from './Spawner.svelte'
export { default as Sprite } from './Sprite.svelte'
export { default as Star } from './Star.svelte'
export { default as Text } from './Text.svelte'
export { default as TileLayer } from './TileLayer.svelte'
export { default as Tilemap } from './Tilemap.svelte'
export { default as TileSprite } from './TileSprite.svelte'
export { default as Triangle } from './Triangle.svelte'
export { default as Video } from './Video.svelte'
export { default as HTML } from './HTML.svelte'
export * from './getCamera'
export * from './getContainer'
export * from './getGame'
export * from './getGameObject'
export * from './getScene'
export * from './getSpawner'
export * from './getTilemap'
export * from './onArcadePhysicsEvent'
export * from './onGameEvent'
export * from './onInputEvent'
export * from './onSceneEvent'
export { coroutine, findGameObjectsByName } from './util'