UNPKG

svelte-phaser

Version:

Create Phaser 3 games with Svelte 3

50 lines 1.47 kB
import { render } from '@testing-library/svelte'; import { getContext, tick } from 'svelte'; import Transform from './Transform.svelte'; import { createGame, asMock } from '../test-utils'; jest.mock('svelte', () => (Object.assign(Object.assign({}, jest.requireActual('svelte')), { getContext: jest.fn() }))); let scene; let game; let instance; beforeAll(async () => { const setup = await createGame(); game = setup.game; scene = setup.scene; asMock(getContext).mockImplementation((name) => { switch (name) { case 'phaser/scene': return scene; case 'phaser/game': return game; case 'phaser/game-object': return instance; } }); }); beforeEach(() => { instance = scene.add.text(0, 0, 'hello'); }); afterEach(() => { instance.destroy(); }); test('transform props', async () => { const { component: { $$set }, } = render(Transform, { x: 100, y: 100, angle: 100, scale: 3, z: 2, w: 2, }); expect(instance.x).toEqual(100); expect(instance.y).toEqual(100); expect(instance.angle).toEqual(100); expect(instance.scale).toEqual(3); expect(instance.z).toEqual(2); expect(instance.w).toEqual(2); // update scale using scaleX/Y $$set({ scaleX: 2, scaleY: 2 }); await tick(); expect(instance.scale).toEqual(2); }); //# sourceMappingURL=Transform.spec.js.map