svelte-phaser
Version:
Create Phaser 3 games with Svelte 3
46 lines • 1.3 kB
JavaScript
import { render } from '@testing-library/svelte';
import { getContext } from 'svelte';
import Origin from './Origin.svelte';
import { createGame, asMock } from '../test-utils';
jest.mock('svelte', () => (Object.assign(Object.assign({}, jest.requireActual('svelte')), { getContext: jest.fn() })));
let scene;
let game;
let instance;
beforeAll(async () => {
const setup = await createGame();
game = setup.game;
scene = setup.scene;
asMock(getContext).mockImplementation((name) => {
switch (name) {
case 'phaser/scene':
return scene;
case 'phaser/game':
return game;
case 'phaser/game-object':
return instance;
}
});
});
beforeEach(() => {
instance = scene.add.text(0, 0, 'hello');
});
afterEach(() => {
instance.destroy();
});
test('x/y', async () => {
render(Origin, {
originX: 10,
originY: 20,
});
expect(instance.originX).toEqual(10);
expect(instance.originY).toEqual(20);
});
test('display x/y', async () => {
render(Origin, {
displayOriginX: 10,
displayOriginY: 20,
});
expect(instance.displayOriginX).toEqual(10);
expect(instance.displayOriginY).toEqual(20);
});
//# sourceMappingURL=Origin.spec.js.map