svelte-phaser
Version:
Create Phaser 3 games with Svelte 3
40 lines • 1.92 kB
JavaScript
export { default as Arc } from './Arc.svelte';
export { default as ArcadeCollider } from './ArcadeCollider.svelte';
export { default as ArcadePhysics } from './ArcadePhysics.svelte';
export { default as Camera } from './Camera.svelte';
export { default as Container } from './Container.svelte';
export { default as Curve } from './Curve.svelte';
export { default as Ellipse } from './Ellipse.svelte';
export { default as Game } from './Game.svelte';
export { default as Graphics } from './Graphics.svelte';
export { default as Grid } from './Grid.svelte';
export { default as IsoBox } from './IsoBox.svelte';
export { default as IsoTriangle } from './IsoTriangle.svelte';
export { default as Line } from './Line.svelte';
export { default as ObjectLayer } from './ObjectLayer.svelte';
export { default as Polygon } from './Polygon.svelte';
export { default as Rectangle } from './Rectangle.svelte';
export { default as Scene } from './Scene.svelte';
export { default as Spawner } from './Spawner.svelte';
export { default as Sprite } from './Sprite.svelte';
export { default as Star } from './Star.svelte';
export { default as Text } from './Text.svelte';
export { default as TileLayer } from './TileLayer.svelte';
export { default as Tilemap } from './Tilemap.svelte';
export { default as TileSprite } from './TileSprite.svelte';
export { default as Triangle } from './Triangle.svelte';
export { default as Video } from './Video.svelte';
export { default as HTML } from './HTML.svelte';
export * from './getCamera';
export * from './getContainer';
export * from './getGame';
export * from './getGameObject';
export * from './getScene';
export * from './getSpawner';
export * from './getTilemap';
export * from './onArcadePhysicsEvent';
export * from './onGameEvent';
export * from './onInputEvent';
export * from './onSceneEvent';
export { coroutine, findGameObjectsByName } from './util';
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