svelte-motion
Version:
Svelte animation library based on the React library framer-motion.
92 lines (90 loc) • 3.28 kB
TypeScript
/**
based on framer-motion@4.1.17,
Copyright (c) 2018 Framer B.V.
*/
import { Easing } from "popmotion";
/**
* @public
*/
export interface TransformOptions<T> {
/**
* Clamp values to within the given range. Defaults to `true`
*
* @public
*/
clamp?: boolean;
/**
* Easing functions to use on the interpolations between each value in the input and output ranges.
*
* If provided as an array, the array must be one item shorter than the input and output ranges, as the easings apply to the transition **between** each.
*
* @public
*/
ease?: Easing | Easing[];
/**
* @internal
*/
mixer?: (from: T, to: T) => (v: number) => any;
}
/**
* Transforms numbers into other values by mapping them from an input range to an output range.
* Returns the type of the input provided.
*
* @remarks
*
* Given an input range of `[0, 200]` and an output range of
* `[0, 1]`, this function will return a value between `0` and `1`.
* The input range must be a linear series of numbers. The output range
* can be any supported value type, such as numbers, colors, shadows, arrays, objects and more.
* Every value in the output range must be of the same type and in the same format.
*
* @motion
*
* ```jsx
* import { transform } from "svelte-motion"
*
*
* const inputRange = [0, 200]
* const outputRange = [0, 1]
* const output = transform(100, inputRange, outputRange)
*
* console.log(output) // Returns 0.5
* ```
*
* @param inputValue - A number to transform between the input and output ranges.
* @param inputRange - A linear series of numbers (either all increasing or decreasing).
* @param outputRange - A series of numbers, colors, strings, or arrays/objects of those. Must be the same length as `inputRange`.
* @param options - Clamp: Clamp values to within the given range. Defaults to `true`.
*
* @public
*/
export declare function transform<T>(inputValue: number, inputRange: number[], outputRange: T[], options?: TransformOptions<T>): T;
/**
* @motion
*
* Transforms numbers into other values by mapping them from an input range to an output range.
*
* Given an input range of `[0, 200]` and an output range of
* `[0, 1]`, this function will return a value between `0` and `1`.
* The input range must be a linear series of numbers. The output range
* can be any supported value type, such as numbers, colors, shadows, arrays, objects and more.
* Every value in the output range must be of the same type and in the same format.
*
* ```jsx
* import { transform } from "svelte-motion"
*
* const inputRange = [-200, -100, 100, 200]
* const outputRange = [0, 1, 1, 0]
* const convertRange = transform(inputRange, outputRange)
* const output = convertRange(-150)
*
* console.log(output) // Returns 0.5
* ```
*
* @param inputRange - A linear series of numbers (either all increasing or decreasing).
* @param outputRange - A series of numbers, colors or strings. Must be the same length as `inputRange`.
* @param options - Clamp: clamp values to within the given range. Defaults to `true`.
*
* @public
*/
export declare function transform<T>(inputRange: number[], outputRange: T[], options?: TransformOptions<T>): (inputValue: number) => T;