svelte-maplibre-gl
Version:
Build interactive web maps effortlessly with MapLibre GL JS and Svelte
57 lines (56 loc) • 2.47 kB
TypeScript
import type * as maplibregl from 'maplibre-gl';
export declare function generateLayerID(): string;
export declare function generateSourceID(): string;
/**
* Set an event listener on an Evented object, and return a function that will remove the listener.
*
* Intended to be used within the $effect rune.
*/
export declare function resetEventListener(evented: maplibregl.Evented | null | undefined, type: string, listener: maplibregl.Listener | undefined): () => void;
/**
* Set a Layer event listener on the Map object, and return a function that will remove the listener.
*
* Intended to be used within the $effect rune.
*/
export declare function resetLayerEventListener(map: maplibregl.Map | null, type: keyof maplibregl.MapLayerEventType, layer: string, listener: maplibregl.Listener | undefined): () => void;
/**
* Minimal view of MapLibre's internal camera transform that our reactive
* bindings read from.
*/
interface CameraTransform {
center: maplibregl.LngLat;
zoom: number;
bearing: number;
pitch: number;
roll: number;
elevation: number;
isPaddingEqual(padding: maplibregl.PaddingOptions): boolean;
}
/**
* The object that holds MapLibre's internal camera state.
*
* - MapLibre 5.x: `Map extends Camera`, so these members live directly on `map`.
* - MapLibre 6.x: `Map` owns a separate `Camera` at `map._camera` and delegates camera methods to it.
*/
interface MapCamera {
transform: CameraTransform;
transformCameraUpdate: maplibregl.CameraUpdateTransformFunction | null;
getTransformForUpdate?: () => CameraTransform;
_getTransformForUpdate?: () => CameraTransform;
stop: () => unknown;
_stop: (allowGestures?: boolean) => unknown;
_bearingSnap: number;
}
/**
* Returns whichever object actually carries MapLibre's internal camera state,
* so the same call sites work on both MapLibre 5.x and 6.x. See {@link MapCamera}.
*/
export declare function getCamera(map: maplibregl.Map): MapCamera;
/**
* Reads the pending "desired state" camera transform, bridging the 5.x
* `_getTransformForUpdate()` / 6.x `getTransformForUpdate()` rename.
*/
export declare function getUpdateTransform(camera: MapCamera): CameraTransform;
export declare function setTransformCameraUpdate(map: maplibregl.Map, value: maplibregl.CameraUpdateTransformFunction | null): void;
export declare function formatLngLat(target: maplibregl.LngLatLike, lnglat: maplibregl.LngLat): maplibregl.LngLatLike;
export {};