sussudio
Version:
An unofficial VS Code Internal API
175 lines (174 loc) • 6.31 kB
text/typescript
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { IDragAndDropData } from "../../dnd.mjs";
import { IListDragAndDrop, IListDragOverReaction, IListRenderer } from "../list/list.mjs";
import { Event } from "../../../common/event.mjs";
export declare const enum TreeVisibility {
/**
* The tree node should be hidden.
*/
Hidden = 0,
/**
* The tree node should be visible.
*/
Visible = 1,
/**
* The tree node should be visible if any of its descendants is visible.
*/
Recurse = 2
}
/**
* A composed filter result containing the visibility result as well as
* metadata.
*/
export interface ITreeFilterDataResult<TFilterData> {
/**
* Whether the node should be visible.
*/
visibility: boolean | TreeVisibility;
/**
* Metadata about the element's visibility which gets forwarded to the
* renderer once the element gets rendered.
*/
data: TFilterData;
}
/**
* The result of a filter call can be a boolean value indicating whether
* the element should be visible or not, a value of type `TreeVisibility` or
* an object composed of the visibility result as well as additional metadata
* which gets forwarded to the renderer once the element gets rendered.
*/
export type TreeFilterResult<TFilterData> = boolean | TreeVisibility | ITreeFilterDataResult<TFilterData>;
/**
* A tree filter is responsible for controlling the visibility of
* elements in a tree.
*/
export interface ITreeFilter<T, TFilterData = void> {
/**
* Returns whether this elements should be visible and, if affirmative,
* additional metadata which gets forwarded to the renderer once the element
* gets rendered.
*
* @param element The tree element.
*/
filter(element: T, parentVisibility: TreeVisibility): TreeFilterResult<TFilterData>;
}
export interface ITreeSorter<T> {
compare(element: T, otherElement: T): number;
}
export interface ITreeElement<T> {
readonly element: T;
readonly children?: Iterable<ITreeElement<T>>;
readonly collapsible?: boolean;
readonly collapsed?: boolean;
}
export interface ITreeNode<T, TFilterData = void> {
readonly element: T;
readonly children: ITreeNode<T, TFilterData>[];
readonly depth: number;
readonly visibleChildrenCount: number;
readonly visibleChildIndex: number;
readonly collapsible: boolean;
readonly collapsed: boolean;
readonly visible: boolean;
readonly filterData: TFilterData | undefined;
}
export interface ICollapseStateChangeEvent<T, TFilterData> {
node: ITreeNode<T, TFilterData>;
deep: boolean;
}
export interface ITreeModelSpliceEvent<T, TFilterData> {
insertedNodes: ITreeNode<T, TFilterData>[];
deletedNodes: ITreeNode<T, TFilterData>[];
}
export interface ITreeModel<T, TFilterData, TRef> {
readonly rootRef: TRef;
readonly onDidSplice: Event<ITreeModelSpliceEvent<T, TFilterData>>;
readonly onDidChangeCollapseState: Event<ICollapseStateChangeEvent<T, TFilterData>>;
readonly onDidChangeRenderNodeCount: Event<ITreeNode<T, TFilterData>>;
has(location: TRef): boolean;
getListIndex(location: TRef): number;
getListRenderCount(location: TRef): number;
getNode(location?: TRef): ITreeNode<T, any>;
getNodeLocation(node: ITreeNode<T, any>): TRef;
getParentNodeLocation(location: TRef): TRef | undefined;
getFirstElementChild(location: TRef): T | undefined;
getLastElementAncestor(location?: TRef): T | undefined;
isCollapsible(location: TRef): boolean;
setCollapsible(location: TRef, collapsible?: boolean): boolean;
isCollapsed(location: TRef): boolean;
setCollapsed(location: TRef, collapsed?: boolean, recursive?: boolean): boolean;
expandTo(location: TRef): void;
rerender(location: TRef): void;
refilter(): void;
}
export interface ITreeRenderer<T, TFilterData = void, TTemplateData = void> extends IListRenderer<ITreeNode<T, TFilterData>, TTemplateData> {
renderTwistie?(element: T, twistieElement: HTMLElement): boolean;
onDidChangeTwistieState?: Event<T>;
}
export interface ITreeEvent<T> {
elements: T[];
browserEvent?: UIEvent;
}
export declare enum TreeMouseEventTarget {
Unknown = 0,
Twistie = 1,
Element = 2,
Filter = 3
}
export interface ITreeMouseEvent<T> {
browserEvent: MouseEvent;
element: T | null;
target: TreeMouseEventTarget;
}
export interface ITreeContextMenuEvent<T> {
browserEvent: UIEvent;
element: T | null;
anchor: HTMLElement | {
x: number;
y: number;
};
}
export interface ITreeNavigator<T> {
current(): T | null;
previous(): T | null;
first(): T | null;
last(): T | null;
next(): T | null;
}
export interface IDataSource<TInput, T> {
hasChildren?(element: TInput | T): boolean;
getChildren(element: TInput | T): Iterable<T>;
}
export interface IAsyncDataSource<TInput, T> {
hasChildren(element: TInput | T): boolean;
getChildren(element: TInput | T): Iterable<T> | Promise<Iterable<T>>;
}
export declare const enum TreeDragOverBubble {
Down = 0,
Up = 1
}
export interface ITreeDragOverReaction extends IListDragOverReaction {
bubble?: TreeDragOverBubble;
autoExpand?: boolean;
}
export declare const TreeDragOverReactions: {
acceptBubbleUp(): ITreeDragOverReaction;
acceptBubbleDown(autoExpand?: boolean): ITreeDragOverReaction;
acceptCopyBubbleUp(): ITreeDragOverReaction;
acceptCopyBubbleDown(autoExpand?: boolean): ITreeDragOverReaction;
};
export interface ITreeDragAndDrop<T> extends IListDragAndDrop<T> {
onDragOver(data: IDragAndDropData, targetElement: T | undefined, targetIndex: number | undefined, originalEvent: DragEvent): boolean | ITreeDragOverReaction;
}
export declare class TreeError extends Error {
constructor(user: string, message: string);
}
export declare class WeakMapper<K extends object, V> {
private fn;
constructor(fn: (k: K) => V);
private _map;
map(key: K): V;
}