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superdough

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simple web audio synth and sampler intended for live coding. inspired by superdirt and webdirt.

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/* superdough.mjs - <short description TODO> Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/superdough/superdough.mjs> This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ import './feedbackdelay.mjs'; import './reverb.mjs'; import './vowel.mjs'; import { clamp, nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs'; import workletsUrl from './worklets.mjs?audioworklet'; import { getNodeFromPool, isPoolable, releaseNodeToPool } from './nodePools.mjs'; import { createFilter, effectSend, gainNode, getCompressor, getDistortion, getFrequencyFromValue, getLfo, getWorklet, releaseAudioNode, webAudioTimeout, } from './helpers.mjs'; import { map } from 'nanostores'; import { logger } from './logger.mjs'; import { connectLFO, connectEnvelope, connectBusModulator } from './modulators.mjs'; import { loadBuffer } from './sampler.mjs'; import { getAudioContext } from './audioContext.mjs'; import { SuperdoughAudioController } from './superdoughoutput.mjs'; import { resetSeenKeys } from './wavetable.mjs'; export const DEFAULT_MAX_POLYPHONY = 128; const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard'; export let maxPolyphony = DEFAULT_MAX_POLYPHONY; /** * Set the max polyphony. If notes are ringing out via `release` then they will * start to die out in first-in-first-out order once the max polyphony has been hit * * @name setMaxPolyphony * @param {number} Max polyphony. Defaults to 128 * @example * setMaxPolyphony(4) * n(irand(24).seg(8)).scale("C#3:minor").room(1).release(4).gain(0.5) * */ export function setMaxPolyphony(polyphony) { maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY; } export let multiChannelOrbits = false; export function setMultiChannelOrbits(bool) { multiChannelOrbits = bool == true; } export const soundMap = map(); export function registerSound(key, onTrigger, data = {}) { key = key.toLowerCase().replace(/\s+/g, '_'); soundMap.setKey(key, { onTrigger, data }); } let gainCurveFunc = (val) => val; export function applyGainCurve(val) { return gainCurveFunc(val); } /** * Apply a function to all gains provided in patterns. Can be used to rescale gain to be * quadratic, exponential, etc. rather than linear * * @name setGainCurve * @param {Function} function to apply to all gain values * @example * setGainCurve((x) => x * x) // quadratic gain * s("bd*4").gain(0.5) // equivalent to 0.25 gain normally * */ export function setGainCurve(newGainCurveFunc) { gainCurveFunc = newGainCurveFunc; } function aliasBankMap(aliasMap) { // Make all bank keys lower case for case insensitivity for (const key in aliasMap) { aliasMap[key.toLowerCase()] = aliasMap[key]; } // Look through every sound... const soundDictionary = soundMap.get(); for (const key in soundDictionary) { // Check if the sound is part of a bank... const [bank, suffix] = key.split('_'); if (!suffix) continue; // Check if the bank is aliased... const aliasValue = aliasMap[bank]; if (aliasValue) { if (typeof aliasValue === 'string') { // Alias a single alias soundDictionary[`${aliasValue}_${suffix}`.toLowerCase()] = soundDictionary[key]; } else if (Array.isArray(aliasValue)) { // Alias multiple aliases for (const alias of aliasValue) { soundDictionary[`${alias}_${suffix}`.toLowerCase()] = soundDictionary[key]; } } } } // Update the sound map! // We need to destructure here to trigger the update soundMap.set({ ...soundDictionary }); } async function aliasBankPath(path) { const response = await fetch(path); const aliasMap = await response.json(); aliasBankMap(aliasMap); } /** * Register an alias for a bank of sounds. * Optionally accepts a single argument map of bank aliases. * Optionally accepts a single argument string of a path to a JSON file containing bank aliases. * @param {string} bank - The bank to alias * @param {string} alias - The alias to use for the bank */ export async function aliasBank(...args) { switch (args.length) { case 1: if (typeof args[0] === 'string') { return aliasBankPath(args[0]); } else { return aliasBankMap(args[0]); } case 2: return aliasBankMap({ [args[0]]: args[1] }); default: throw new Error('aliasMap expects 1 or 2 arguments, received ' + args.length); } } /** * Register an alias for a sound. * @param {string} original - The original sound name * @param {string} alias - The alias to use for the sound */ export function soundAlias(original, alias) { if (getSound(original) == null) { logger('soundAlias: original sound not found'); return; } soundMap.setKey(alias, getSound(original)); } export function getSound(s) { if (typeof s !== 'string') { console.warn(`getSound: expected string got "${s}". fall back to triangle`); return soundMap.get().triangle; // is this good? } return soundMap.get()[s.toLowerCase()]; } export const getAudioDevices = async () => { await navigator.mediaDevices.getUserMedia({ audio: true }); let mediaDevices = await navigator.mediaDevices.enumerateDevices(); mediaDevices = mediaDevices.filter((device) => device.kind === 'audiooutput' && device.deviceId !== 'default'); const devicesMap = new Map(); devicesMap.set(DEFAULT_AUDIO_DEVICE_NAME, ''); mediaDevices.forEach((device) => { devicesMap.set(device.label, device.deviceId); }); return devicesMap; }; let defaultDefaultValues = { s: 'triangle', gain: 0.8, postgain: 1, density: '.03', channels: [1, 2], phaserdepth: 0.75, shapevol: 1, distortvol: 1, distorttype: 0, delay: 0, busgain: 1, byteBeatExpression: '0', delayfeedback: 0.5, delaysync: 3 / 16, orbit: 1, i: 1, velocity: 1, fft: 8, tremolodepth: 1, tremolophase: 0, release: 0.01, }; const defaultDefaultDefaultValues = Object.freeze({ ...defaultDefaultValues }); export function setDefault(control, value) { // const main = getControlName(control); // we cant do this because superdough is independent of strudel/core defaultDefaultValues[control] = value; } export function resetDefaults() { defaultDefaultValues = { ...defaultDefaultDefaultValues }; } let defaultControls = new Map(Object.entries(defaultDefaultValues)); export function setDefaultValue(key, value) { defaultControls.set(key, value); } export function getDefaultValue(key) { return defaultControls.get(key); } export function setDefaultValues(defaultsobj) { Object.keys(defaultsobj).forEach((key) => { setDefaultValue(key, defaultsobj[key]); }); } export function resetDefaultValues() { defaultControls = new Map(Object.entries(defaultDefaultValues)); } export function setVersionDefaults(version) { resetDefaultValues(); if (version === '1.0') { setDefaultValue('fanchor', 0.5); } } export const resetLoadedSounds = () => soundMap.set({}); let externalWorklets = []; export function registerWorklet(url) { externalWorklets.push(url); } let workletsLoading; export function loadWorklets() { if (!workletsLoading) { const audioCtx = getAudioContext(); const allWorkletURLs = externalWorklets.concat([workletsUrl]); workletsLoading = Promise.all(allWorkletURLs.map((workletURL) => audioCtx.audioWorklet.addModule(workletURL))).then( () => (workletsLoading = undefined), ); } return workletsLoading; } // this function should be called on first user interaction (to avoid console warning) export async function initAudio(options = {}) { const { disableWorklets = false, maxPolyphony, audioDeviceName = DEFAULT_AUDIO_DEVICE_NAME, multiChannelOrbits = false, } = options; setMaxPolyphony(maxPolyphony); setMultiChannelOrbits(multiChannelOrbits); resetSeenKeys(); if (typeof window === 'undefined') { return; } const audioCtx = getAudioContext(); if (audioDeviceName != null && audioDeviceName != DEFAULT_AUDIO_DEVICE_NAME) { try { const devices = await getAudioDevices(); const id = devices.get(audioDeviceName); const isValidID = (id ?? '').length > 0; if (audioCtx.sinkId !== id && isValidID) { await audioCtx.setSinkId(id); } logger( `[superdough] Audio Device set to ${audioDeviceName}, it might take a few seconds before audio plays on all output channels`, ); } catch { logger('[superdough] failed to set audio interface', 'warning'); } } if ((!audioCtx) instanceof OfflineAudioContext) { await audioCtx.resume(); } if (disableWorklets) { logger('[superdough]: AudioWorklets disabled with disableWorklets'); return; } try { await loadWorklets(); logger('[superdough] AudioWorklets loaded'); } catch (err) { console.warn('could not load AudioWorklet effects', err); } logger('[superdough] ready'); } let audioReady; export async function initAudioOnFirstClick(options) { if (!audioReady) { audioReady = new Promise((resolve) => { document.addEventListener('mousedown', async function listener() { document.removeEventListener('mousedown', listener); await initAudio(options); resolve(); }); }); } return audioReady; } let controller; export function getSuperdoughAudioController() { if (controller == null) { controller = new SuperdoughAudioController(getAudioContext()); } return controller; } export function setSuperdoughAudioController(newController) { controller = newController; return controller; } export function connectToDestination(input, channels) { const controller = getSuperdoughAudioController(); controller.output.connectToDestination(input, channels); } function getPhaser(begin, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) { const ac = getAudioContext(); const lfo = getLfo(ac, { frequency, depth: sweep * 2, begin, end }); //filters const numStages = 1; //num of filters in series let fOffset = 282; //for backward compat in #1800 const filterChain = []; for (let i = 0; i < numStages; i++) { const filter = getNodeFromPool('filter', () => ac.createBiquadFilter()); filter.type = 'notch'; filter.gain.value = 1; filter.frequency.value = centerFrequency + fOffset; filter.Q.value = 2 - Math.min(Math.max(depth * 2, 0), 1.9); lfo.connect(filter.detune); fOffset += 282; filterChain.push(filter); } return { filterChain, lfo }; } function getFilterType(ftype) { ftype = ftype ?? 0; const filterTypes = ['12db', 'ladder', '24db']; return typeof ftype === 'number' ? filterTypes[Math.floor(_mod(ftype, filterTypes.length))] : ftype; } export let analysers = {}, analysersData = {}; export function getAnalyserById(id, fftSize = 1024, smoothingTimeConstant = 0.5) { if (!analysers[id] || analysers[id].context != getAudioContext()) { // make sure this doesn't happen too often as it piles up garbage const analyserNode = getAudioContext().createAnalyser(); analyserNode.fftSize = fftSize; analyserNode.smoothingTimeConstant = smoothingTimeConstant; // getDestination().connect(analyserNode); analysers[id] = analyserNode; analysersData[id] = new Float32Array(analysers[id].frequencyBinCount); } if (analysers[id].fftSize !== fftSize) { analysers[id].fftSize = fftSize; analysersData[id] = new Float32Array(analysers[id].frequencyBinCount); } return analysers[id]; } export function getAnalyzerData(type = 'time', id = 1) { const getter = { time: () => analysers[id]?.getFloatTimeDomainData(analysersData[id]), frequency: () => analysers[id]?.getFloatFrequencyData(analysersData[id]), }[type]; if (!getter) { throw new Error(`getAnalyzerData: ${type} not supported. use one of ${Object.keys(getter).join(', ')}`); } getter(); return analysersData[id]; } export function resetGlobalEffects() { controller?.reset(); analysers = {}; analysersData = {}; } let activeSoundSources = new Map(); //music programs/audio gear usually increments inputs/outputs from 1, we need to subtract 1 from the input because the webaudio API channels start at 0 function mapChannelNumbers(channels) { return (Array.isArray(channels) ? channels : [channels]).map((ch) => ch - 1); } class Chain { constructor() { this.audioNodes = []; this.tails = []; } connect(...nodes) { nodes.forEach((node) => { this.tails.forEach((tail) => { tail.connect(node); }); }); this.tails = nodes; this.audioNodes.push(...nodes); return this; } connectOne(idx, node) { this.tails[idx].connect(node); this.tails[idx] = node; this.audioNodes.push(node); return this; } releaseNodes() { this.audioNodes.forEach((n) => (isPoolable(n) ? releaseNodeToPool(n) : releaseAudioNode(n))); this.audioNodes = []; this.tails = []; } } export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5) => { // mapping from main FX and numbered FX chains to nodes const nodes = { main: {} }; // new: t is always expected to be the absolute target onset time const ac = getAudioContext(); const audioController = getSuperdoughAudioController(); let { stretch } = value; if (stretch != null) { //account for phase vocoder latency const latency = 0.04; t = t - latency; } if (typeof value !== 'object') { throw new Error( `expected hap.value to be an object, but got "${value}". Hint: append .note() or .s() to the end`, 'error', ); } // duration is passed as value too.. value.duration = hapDuration; // calculate absolute time if (t < ac.currentTime) { console.warn( `[superdough]: cannot schedule sounds in the past (target: ${t.toFixed(2)}, now: ${ac.currentTime.toFixed(2)})`, ); return; } // destructure let { s = getDefaultValue('s'), bank, source, postgain = getDefaultValue('postgain'), duckorbit, duckonset, duckattack, duckdepth, djf, release = getDefaultValue('release'), dry, delay = getDefaultValue('delay'), delayfeedback = getDefaultValue('delayfeedback'), delaysync = getDefaultValue('delaysync'), delaytime, orbit = getDefaultValue('orbit'), bus, busgain = getDefaultValue('busgain'), room, roomfade, roomlp, roomdim, roomsize, ir, irspeed, irbegin, i = getDefaultValue('i'), analyze, // analyser wet fft = getDefaultValue('fft'), // fftSize 0 - 10 FX = [], FXrelease, } = value; delaytime = delaytime ?? cycleToSeconds(delaysync, cps); const orbitChannels = mapChannelNumbers( multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'), ); const channels = value.channels != null ? mapChannelNumbers(value.channels) : orbitChannels; const orbitBus = audioController.getOrbit(orbit, channels); if (duckorbit != null) { audioController.duck(duckorbit, t, duckonset, duckattack, duckdepth); } postgain = applyGainCurve(postgain); delay = applyGainCurve(delay); busgain = applyGainCurve(busgain); const end = t + hapDuration; const fullRelease = Math.max(release, FXrelease ?? 0); const endWithRelease = end + fullRelease; const chainID = Math.round(Math.random() * 1000000); // oldest audio nodes will be destroyed if maximum polyphony is exceeded for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) { const ch = activeSoundSources.entries().next(); const source = ch.value[1].deref(); const chainID = ch.value[0]; const endTime = t + 0.25; source?.node?.gain?.linearRampToValueAtTime(0, endTime); source?.stop?.(endTime); activeSoundSources.delete(chainID); } if (['-', '~', '_'].includes(s)) { return; } if (bank && s) { s = `${bank}_${s}`; value.s = s; } const chain = new Chain(); // connection manager which tracks audio nodes for releasing // get source AudioNode let sourceNode; if (source) { sourceNode = source(t, value, hapDuration, cps); nodes.main['source'] = [sourceNode]; } else if (getSound(s)) { const { onTrigger } = getSound(s); const onEnded = () => webAudioTimeout( ac, () => { chain.releaseNodes(); activeSoundSources.delete(chainID); }, 0, endWithRelease, ); const soundHandle = await onTrigger(t, value, onEnded, cps); if (soundHandle) { sourceNode = soundHandle.node; activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC nodes.main = { ...nodes.main, ...soundHandle.nodes }; } } else { throw new Error(`sound ${s} not found! Is it loaded?`); } if (!sourceNode) { // if onTrigger does not return anything, we will just silently skip // this can be used for things like speed(0) in the sampler return; } if (ac.currentTime > t) { logger('[webaudio] skip hap: still loading', ac.currentTime - t); return; } chain.connect(sourceNode); FX = [...FX, value]; // run through the FX chain and then run through all FX outside of it as well for (let [idx, fx] of Object.entries(FX)) { const key = idx == FX.length - 1 ? 'main' : idx; nodes[key] ??= {}; const fxNodes = nodes[key]; let { gain = getDefaultValue('gain'), velocity = getDefaultValue('velocity'), shapevol = getDefaultValue('shapevol'), distorttype = getDefaultValue('distorttype'), distortvol = getDefaultValue('distortvol'), tremolodepth = getDefaultValue('tremolodepth'), phaserdepth = getDefaultValue('phaserdepth'), delay = getDefaultValue('delay'), delayfeedback = getDefaultValue('delayfeedback'), delaysync = getDefaultValue('delaysync'), delaytime, i = getDefaultValue('i'), } = fx; gain = applyGainCurve(nanFallback(gain, 1)); shapevol = applyGainCurve(shapevol); distortvol = applyGainCurve(distortvol); velocity = applyGainCurve(velocity); tremolodepth = applyGainCurve(tremolodepth); gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future delaytime = delaytime ?? cycleToSeconds(delaysync, cps); // Kabelsalat if (fx.workletSrc !== undefined) { const workletNode = getWorklet(ac, 'generic-processor', {}, { outputChannelCount: [2] }); chain.connect(workletNode); const workletSrc = fx.workletSrc .replace(/\bpat\[(\d+)\]/g, (_, i) => fx.workletInputs[i]) .replaceAll('sFreq', getFrequencyFromValue(value)) .replaceAll('sGate', `cc('strudel-gate-${chainID}')`); /* global compileKabel */ const { src, ugens, registers } = compileKabel(workletSrc); workletNode.port.postMessage({ src, schema: { ugens, registers }, start: t, gateEnd: end, end: endWithRelease }); } if (fx.stretch !== undefined) { const phaseVocoder = getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: fx.stretch }); chain.connect(phaseVocoder); fxNodes['stretch'] = [phaseVocoder]; } if (fx.transient !== undefined) { const transProcessor = getWorklet( ac, 'transient-processor', {}, { processorOptions: { attack: fx.transient, sustain: fx.transsustain, begin: t, end: endWithRelease, }, }, ); chain.connect(transProcessor); fxNodes['transient'] = transProcessor; } // gain stage const initialGain = gainNode(gain); fxNodes['gain'] = [initialGain]; chain.connect(initialGain); // filter const ftype = getFilterType(value.ftype); const filt = (params) => createFilter(ac, t, end, params, cps, cycle); if (fx.cutoff !== undefined) { const lpMap = { frequency: 'cutoff', q: 'resonance', attack: 'lpattack', decay: 'lpdecay', sustain: 'lpsustain', release: 'lprelease', env: 'lpenv', anchor: 'fanchor', model: 'ftype', drive: 'drive', rate: 'lprate', sync: 'lpsync', depth: 'lpdepth', depthfrequency: 'lpdepthfrequency', shape: 'lpshape', dcoffset: 'lpdc', skew: 'lpskew', }; const lpParams = pickAndRename(fx, lpMap); lpParams.type = 'lowpass'; const { filter: lpf1, lfo: lfo1 } = filt(lpParams); fxNodes['lpf'] = [lpf1]; fxNodes['lpf_lfo'] = [lfo1]; chain.connect(lpf1); lfo1 && chain.audioNodes.push(lfo1); if (ftype === '24db') { const { filter: lpf2, lfo: lfo2 } = filt(lpParams); fxNodes['lpf'].push(lpf2); fxNodes['lpf_lfo'].push(lfo2); chain.connect(lpf2); lfo2 && chain.audioNodes.push(lfo2); } } if (fx.hcutoff !== undefined) { const hpMap = { frequency: 'hcutoff', q: 'hresonance', attack: 'hpattack', decay: 'hpdecay', sustain: 'hpsustain', release: 'hprelease', env: 'hpenv', anchor: 'fanchor', model: 'ftype', drive: 'drive', rate: 'hprate', sync: 'hpsync', depth: 'hpdepth', depthfrequency: 'hpdepthfrequency', shape: 'hpshape', dcoffset: 'hpdc', skew: 'hpskew', }; const hpParams = pickAndRename(fx, hpMap); hpParams.type = 'highpass'; const { filter: hpf1, lfo: lfo1 } = filt(hpParams); fxNodes['hpf'] = [hpf1]; fxNodes['hpf_lfo'] = [lfo1]; lfo1 && chain.audioNodes.push(lfo1); chain.connect(hpf1); if (ftype === '24db') { const { filter: hpf2, lfo: lfo2 } = filt(hpParams); fxNodes['hpf'].push(hpf2); fxNodes['hpf_lfo'].push(lfo2); chain.connect(hpf2); lfo2 && chain.audioNodes.push(lfo2); } } if (fx.bandf !== undefined) { const bpMap = { frequency: 'bandf', q: 'bandq', attack: 'bpattack', decay: 'bpdecay', sustain: 'bpsustain', release: 'bprelease', env: 'bpenv', anchor: 'fanchor', model: 'ftype', drive: 'drive', rate: 'bprate', sync: 'bpsync', depth: 'bpdepth', depthfrequency: 'bpdepthfrequency', shape: 'bpshape', dcoffset: 'bpdc', skew: 'bpskew', }; const bpParams = pickAndRename(fx, bpMap); bpParams.type = 'bandpass'; const { filter: bpf1, lfo: lfo1 } = filt(bpParams); fxNodes['bpf'] = [bpf1]; fxNodes['bpf_lfo'] = [lfo1]; chain.connect(bpf1); lfo1 && chain.audioNodes.push(lfo1); if (ftype === '24db') { const { filter: bpf2, lfo: lfo2 } = filt(bpParams); fxNodes['bpf'].push(bpf2); fxNodes['bpf_lfo'].push(lfo2); chain.connect(bpf2); lfo2 && chain.audioNodes.push(lfo2); } } if (fx.vowel !== undefined) { const vowelNode = ac.createVowelFilter(fx.vowel); fxNodes['vowel'] = vowelNode.filters; chain.connect(vowelNode); } // effects if (fx.coarse !== undefined) { const coarseNode = getWorklet(ac, 'coarse-processor', { coarse: fx.coarse }); fxNodes['coarse'] = [coarseNode]; chain.connect(coarseNode); } if (fx.crush !== undefined) { const crushNode = getWorklet(ac, 'crush-processor', { crush: fx.crush }); fxNodes['crush'] = [crushNode]; chain.connect(crushNode); } if (fx.shape !== undefined) { const shapeNode = getWorklet(ac, 'shape-processor', { shape: fx.shape, postgain: shapevol }); fxNodes['shape'] = [shapeNode]; chain.connect(shapeNode); } if (fx.distort !== undefined) { const distortNode = getDistortion(fx.distort, distortvol, distorttype); fxNodes['distort'] = [distortNode]; chain.connect(distortNode); } let tremolo = fx.tremolo; if (fx.tremolosync != null) { tremolo = cps * fx.tremolosync; } if (tremolo !== undefined) { // Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload // EX: a triangle waveform will clip like this /-\ when the depth is above 1 const gain = Math.max(1 - tremolodepth, 0); const amGain = new GainNode(ac, { gain }); const time = cycle / cps; const lfo = getLfo(ac, { skew: fx.tremoloskew ?? (fx.tremoloshape != null ? 0.5 : 1), frequency: tremolo, depth: tremolodepth, time, dcoffset: 0, shape: fx.tremoloshape, phaseoffset: fx.tremolophase, min: 0, max: 1, curve: 1.5, begin: t, end: endWithRelease, }); fxNodes['tremolo'] = [lfo]; fxNodes['tremolo_gain'] = [amGain]; lfo.connect(amGain.gain); chain.audioNodes.push(lfo); chain.connect(amGain); } if (fx.compressor !== undefined) { const compressorNode = getCompressor( ac, fx.compressor, fx.compressorRatio, fx.compressorKnee, fx.compressorAttack, fx.compressorRelease, ); fxNodes['compressor'] = [compressorNode]; chain.connect(compressorNode); } // panning if (fx.pan !== undefined) { const panner = ac.createStereoPanner(); fxNodes['pan'] = [panner]; panner.pan.value = 2 * fx.pan - 1; chain.connect(panner); } // phaser if (fx.phaserrate !== undefined && phaserdepth > 0) { const { filterChain, lfo } = getPhaser( t, endWithRelease, fx.phaserrate, phaserdepth, fx.phasercenter, fx.phasersweep, ); fxNodes['phaser'] = [...filterChain]; fxNodes['phaser_lfo'] = [lfo]; filterChain.forEach((f) => chain.connect(f)); chain.audioNodes.push(lfo); } // delay if (key !== 'main' && delay > 0 && delaytime > 0 && delayfeedback > 0) { const dry = gainNode(1); delayfeedback = clamp(delayfeedback, 0, 0.98); const delayNode = ac.createFeedbackDelay(1, delaytime, delayfeedback); const wetDelay = gainNode(delay); const dryDelay = gainNode(fx.dry ?? 1); const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' }); chain .connect(dry) .connect(dryDelay, delayNode) .connectOne(1, wetDelay) // connect delayNode -> wetDelay .connect(sum); chain.audioNodes.push(delayNode.feedbackGain, delayNode.delayGain); fxNodes['delay'] = [delayNode]; fxNodes['delay_mix'] = [wetDelay]; } // reverb if (key !== 'main' && fx.room > 0) { let roomIR; if (fx.ir !== undefined) { let url; let sample = getSound(fx.ir); if (Array.isArray(sample)) { url = sample.data.samples[fx.i % sample.data.samples.length]; } else if (typeof sample === 'object') { url = Object.values(sample.data.samples).flat()[i % Object.values(sample.data.samples).length]; } roomIR = await loadBuffer(url, ac, fx.ir, 0); } const dry = gainNode(1); const reverbNode = ac.createReverb( fx.roomsize, fx.roomfade, fx.roomlp, fx.roomdim, roomIR, fx.irspeed, fx.irbegin, ); const wetReverb = gainNode(fx.room); const dryReverb = gainNode(fx.dry ?? 1); const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' }); chain .connect(dry) .connect(dryReverb, reverbNode) .connectOne(1, wetReverb) // connect reverbNode -> wetReverb .connect(sum); fxNodes['room'] = [reverbNode]; fxNodes['room_mix'] = [wetReverb]; } } if (FXrelease !== undefined && FXrelease > release) { const releaseNode = gainNode(1); releaseNode.gain.setValueAtTime(1, end + release); releaseNode.gain.linearRampToValueAtTime(0, endWithRelease); chain.connect(releaseNode); } // last gain const post = new GainNode(ac, { gain: postgain }); nodes.main['post'] = [post]; chain.connect(post); // delay if (delay > 0 && delaytime > 0 && delayfeedback > 0) { const delayNode = orbitBus.getDelay(delaytime, delayfeedback, t); nodes.main['delay'] = [delayNode]; const delaySend = orbitBus.sendDelay(post, delay); nodes.main['delay_mix'] = [delaySend]; chain.audioNodes.push(delaySend); } // reverb if (room > 0) { let roomIR; if (ir !== undefined) { let url; let sample = getSound(ir); if (Array.isArray(sample)) { url = sample.data.samples[i % sample.data.samples.length]; } else if (typeof sample === 'object') { url = Object.values(sample.data.samples).flat()[i % Object.values(sample.data.samples).length]; } roomIR = await loadBuffer(url, ac, ir, 0); } const roomNode = orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin); nodes.main['room'] = [roomNode]; const reverbSend = orbitBus.sendReverb(post, room); nodes.main['room_mix'] = [reverbSend]; chain.audioNodes.push(reverbSend); } if (bus != null) { const busNode = audioController.getBus(bus); const busSend = effectSend(post, busNode, busgain); chain.audioNodes.push(busSend); } if (djf != null) { const djfNode = orbitBus.getDjf(djf, t); nodes.main['djf'] = [djfNode]; } // analyser if (analyze && !(ac instanceof OfflineAudioContext)) { const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5)); const analyserSend = effectSend(post, analyserNode, 1); chain.audioNodes.push(analyserSend); } if (dry != null) { dry = applyGainCurve(dry); const dryGain = new GainNode(ac, { gain: dry }); chain.connect(dryGain); orbitBus.connectToOutput(dryGain); } else { orbitBus.connectToOutput(post); } // finally, now that `nodes` is populated, set up modulators FX.forEach((fx, idx) => { const key = idx === FX.length - 1 ? 'main' : idx; if (fx.lfo) { for (const id of fx.lfo.__ids) { const params = fx.lfo[id]; params.fxi ??= key; const lfo = connectLFO( id, { ...params, cps, cycle, begin: t, end: endWithRelease, }, nodes, ); lfo && chain.audioNodes.push(lfo); } } if (fx.env) { for (const id of fx.env.__ids) { const params = fx.env[id]; params.fxi ??= key; const env = connectEnvelope( id, { ...params, begin: t, end: endWithRelease, }, nodes, ); env && chain.audioNodes.push(env); } } if (fx.bmod) { for (const id of fx.bmod.__ids) { const params = fx.bmod[id]; params.fxi ??= key; const { toCleanup } = connectBusModulator({ ...params, begin: t, end: endWithRelease }, nodes, controller); chain.audioNodes.push(...toCleanup); } } }); }; export const superdoughTrigger = (t, hap, ct, cps) => { superdough(hap, t - ct, hap.duration / cps, cps); };