sunrize
Version:
A Multi-Platform X3D Editor
71 lines (57 loc) • 1.65 kB
JavaScript
"use strict";
const X3D = require ("../../X3D");
function Collision (executionContext)
{
X3D .Collision .call (this, executionContext);
this .proxyDisplay = false;
}
Object .assign (Object .setPrototypeOf (Collision .prototype, X3D .Collision .prototype),
{
getProxyDisplay ()
{
return this .proxyDisplay;
},
setProxyDisplay (proxyDisplay)
{
this .proxyDisplay = proxyDisplay;
this .set_collisionObjects__ ();
},
set_proxy__ ()
{
this .pointingObjects .delete (this .proxyNode);
this .visibleObjects .delete (this .proxyNode);
X3D .Collision .prototype .set_proxy__ .call (this);
},
set_pointingObjects__ ()
{
if (this .proxyNode)
{
if (this .proxyDisplay)
this .pointingObjects .add (this .proxyNode);
else
this .pointingObjects .delete (this .proxyNode);
}
X3D .Collision .prototype .set_pointingObjects__ .call (this);
this .getBrowser () .addBrowserEvent ();
},
set_collisionObjects__ ()
{
this .set_pointingObjects__ ();
this .set_visibleObjects__ ();
X3D .Collision .prototype .set_collisionObjects__ .call (this);
},
set_visibleObjects__ ()
{
if (this .proxyNode)
{
if (this .proxyDisplay)
this .visibleObjects .add (this .proxyNode);
else
this .visibleObjects .delete (this .proxyNode);
}
X3D .Collision .prototype .set_visibleObjects__ .call (this);
this .getBrowser () .addBrowserEvent ();
},
});
Object .assign (Collision, X3D .Collision);
module .exports = Collision;