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sunrize

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const X3D = require ("../../X3D"); Object .assign (X3D .NurbsCurve .prototype, { toPrimitive (executionContext = this .getExecutionContext ()) { const geometry = this .toIndexedLineSet (executionContext, { double: !!X3D .X3DCast (X3D .X3DConstants .CoordinateDouble, this ._controlPoint), polyline: true, }); geometry ._metadata = this ._metadata; return geometry; }, });