sugar
Version:
A Javascript utility library for working with native objects.
74 lines (60 loc) • 1.66 kB
JavaScript
'use strict';
var LazyLoadedLocales = require('./LazyLoadedLocales'),
AmericanEnglishDefinition = require('./AmericanEnglishDefinition'),
getNewLocale = require('../internal/getNewLocale');
var English, localeManager;
function buildLocales() {
function LocaleManager(loc) {
this.locales = {};
this.add(loc);
}
LocaleManager.prototype = {
get: function(code, fallback) {
var loc = this.locales[code];
if (!loc && LazyLoadedLocales[code]) {
loc = this.add(code, LazyLoadedLocales[code]);
} else if (!loc && code) {
loc = this.locales[code.slice(0, 2)];
}
return loc || fallback === false ? loc : this.current;
},
getAll: function() {
return this.locales;
},
set: function(code) {
var loc = this.get(code, false);
if (!loc) {
throw new TypeError('Invalid Locale: ' + code);
}
return this.current = loc;
},
add: function(code, def) {
if (!def) {
def = code;
code = def.code;
} else {
def.code = code;
}
var loc = def.compiledFormats ? def : getNewLocale(def);
this.locales[code] = loc;
if (!this.current) {
this.current = loc;
}
return loc;
},
remove: function(code) {
if (this.current.code === code) {
this.current = this.get('en');
}
return delete this.locales[code];
}
};
// Sorry about this guys...
English = getNewLocale(AmericanEnglishDefinition);
localeManager = new LocaleManager(English);
}
buildLocales();
module.exports = {
English: English,
localeManager: localeManager
};