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streamdeck-typescript

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This library will help you build elgato stream deck plugins in typescript

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import { InitBase, PossibleEventsToSend } from '../interfaces/interfaces'; import { SettingsManager } from '../manager/settings.manager'; export declare abstract class StreamDeckHandlerBase<GlobalSettings = any> { protected _sd_events: Function[]; private _documentReady; private _connectionReady; private _globalSettingsReady; private _documentReadyInvoked; private _connectionReadyInvoked; private _globalSettingsInvoked; private _onReadyInvoked; private _debug; private _port; private _uuid; private _registerEvent; private _info; private _ws; private _eventManager; private readonly _settingsManager; private _cachedEvents; protected constructor(); get port(): InitBase['port']; get uuid(): InitBase['uuid']; get registerEvent(): InitBase['registerEvent']; get info(): InitBase['info']; get settingsManager(): SettingsManager; get documentReady(): boolean; get connectionReady(): boolean; get globalSettingsReady(): boolean; setSettings<Settings = any>(settings: Settings, context: string): void; requestSettings(context: string): void; setGlobalSettings<GlobalSettings = any>(settings: GlobalSettings): void; requestGlobalSettings(): void; openUrl(url: string): void; logMessage(message: string): void; send(event: PossibleEventsToSend, data: any): void; enableDebug(): void; private _docReady; private _connectElgatoStreamDeckSocket; private _open; private _handleReadyState; protected _eventHandler(ev: MessageEvent): void; }