storybook
Version:
Storybook: Develop, document, and test UI components in isolation
111 lines (110 loc) • 3.09 kB
TypeScript
import { t as RenderPhase } from "../chunk-D4lKaBz7.js";
import { Channel } from "storybook/internal/channels";
import { StoryId } from "storybook/internal/types";
//#region code/core/.dts-emit/code/core/src/instrumenter/types.d.ts
interface Call {
id: string;
cursor: number;
storyId: StoryId;
ancestors: Call['id'][];
path: Array<string | CallRef>;
method: string;
args: any[];
interceptable: boolean;
retain: boolean;
status?: CallStates.DONE | CallStates.ERROR | CallStates.ACTIVE | CallStates.WAITING;
exception?: {
name: Error['name'];
message: Error['message'];
stack: Error['stack'];
callId: Call['id'];
showDiff?: boolean;
diff?: string;
actual?: unknown;
expected?: unknown;
};
}
declare enum CallStates {
DONE = "done",
ERROR = "error",
ACTIVE = "active",
WAITING = "waiting"
}
interface CallRef {
__callId__: Call['id'];
}
interface ElementRef {
__element__: {
prefix?: string;
localName: string;
id?: string;
classNames?: string[];
innerText?: string;
};
}
interface ControlStates {
detached: boolean;
start: boolean;
back: boolean;
goto: boolean;
next: boolean;
end: boolean;
}
interface LogItem {
callId: Call['id'];
status: Call['status'];
ancestors: Call['id'][];
}
interface SyncPayload {
controlStates: ControlStates;
logItems: LogItem[];
pausedAt?: Call['id'];
}
interface State {
renderPhase: RenderPhase;
isDebugging: boolean;
isPlaying: boolean;
isLocked: boolean;
cursor: number;
calls: Call[];
shadowCalls: Call[];
callRefsByResult: Map<any, CallRef & {
retain: boolean;
}>;
chainedCallIds: Set<Call['id']>;
ancestors: Call['id'][];
playUntil?: Call['id'];
resolvers: Record<Call['id'], Function>;
syncTimeout?: ReturnType<typeof setTimeout>;
forwardedException?: Error;
}
interface Options {
intercept?: boolean | ((method: string, path: Array<string | CallRef>) => boolean);
retain?: boolean;
mutate?: boolean;
path?: Array<string | CallRef>;
getArgs?: (call: Call, state: State) => Call['args'];
getKeys?: (originalObject: Record<string, unknown>, depth: number) => string[];
}
//#endregion
//#region code/core/.dts-emit/code/core/src/instrumenter/instrumenter.d.ts
/**
* Instruments an object or module by traversing its properties, patching any functions (methods) to
* enable debugging. Patched functions will emit a `call` event when invoked. When intercept = true,
* patched functions will return a Promise when the debugger stops before this function. As such,
* "interceptable" functions will have to be `await`-ed.
*/
declare function instrument<TObj extends Record<string, any>>(obj: TObj, options?: Options): TObj;
//#endregion
//#region code/core/.dts-emit/code/core/src/instrumenter/EVENTS.d.ts
declare const EVENTS: {
CALL: string;
SYNC: string;
START: string;
BACK: string;
GOTO: string;
NEXT: string;
END: string;
};
//#endregion
export { Call, CallRef, CallStates, ControlStates, EVENTS, ElementRef, LogItem, Options, type RenderPhase, State, SyncPayload, instrument };