stockfish-mv.wasm
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WebAssembly port of the strong chess engine Stockfish with multi-variant support
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Markdown
WebAssembly port of the strong chess engine
[](https://github.com/official-stockfish/Stockfish)
with [multi-variant support](https://github.com/ddugovic/Stockfish).
See it in action on https://lichess.org/analysis.
[](https://badge.fury.io/js/stockfish-mv.wasm)
[](https://github.com/niklasf/stockfish.wasm/actions?query=workflow%3ACI+branch%3Amulti-variant)
[](#status)
This is forked from the point equivalent to `SF_classical` in multi-variant
Stockfish. Upstream is also only passively maintained at this point, so for
the time being this is the strongest multi-variant Stockfish available
for browsers.
New development is happening in https://github.com/ianfab/Fairy-Stockfish.
Uses the latest WebAssembly threading proposal. Requires these HTTP headers
on the top level response:
```
Cross-Origin-Embedder-Policy: require-corp
Cross-Origin-Opener-Policy: same-origin
```
And the following header on the included files:
```
Cross-Origin-Embedder-Policy: require-corp
```
- Since Chromium 79: Full support.
- Chromium 74: Supports treading, but cannot allocate additional memory.
The default allocation only suffices for 1 thread and 16 MB hash.
- Chromium 70 to 73: Needs flag `chrome://flags/#enable-webassembly-threads` or
[](https://developers.chrome.com/origintrials/#/view_trial/-5026017184145473535).
- Since Firefox 79: Full support.
- Firefox 72 to 78: Structured cloning can no longer be enabled with flags, except on nightlies.
- Firefox 71: Requires `javascript.options.shared_memory` and `dom.postMessage.sharedArrayBuffer.withCOOP_COEP` to be enabled in `about:flags`.
- Firefox 68 to 70: Requires `javascript.options.shared_memory` to be enabled in `about:flags`
No support.
See [stockfish.js](https://github.com/niklasf/stockfish.js) for a more
portable but single-threaded version.
```javascript
function wasmThreadsSupported() {
// WebAssembly 1.0
const source = Uint8Array.of(0x0, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00);
if (
typeof WebAssembly !== "object" ||
typeof WebAssembly.validate !== "function"
)
return false;
if (!WebAssembly.validate(source)) return false;
// SharedArrayBuffer
if (typeof SharedArrayBuffer !== "function") return false;
// Atomics
if (typeof Atomics !== "object") return false;
// Shared memory
const mem = new WebAssembly.Memory({ shared: true, initial: 8, maximum: 16 });
if (!(mem.buffer instanceof SharedArrayBuffer)) return false;
// Structured cloning
try {
// You have to make sure nobody cares about these messages!
window.postMessage(mem, "*");
} catch (e) {
return false;
}
// Growable shared memory (optional)
try {
mem.grow(8);
} catch (e) {
return false;
}
return true;
}
```
- Hashtable: 1024 MB. You may want to check
[`navigator.deviceMemory`](https://developer.mozilla.org/en-US/docs/Web/API/Navigator/deviceMemory)
before allocating.
- Threads: 32. You may want to check
[`navigator.hardwareConcurrency`](https://developer.mozilla.org/en-US/docs/Web/API/NavigatorConcurrentHardware/hardwareConcurrency).
May be capped lower (e.g., `dom.workers.maxPerDomain` in Firefox).
- Can hang when UCI protocol is misused. (Do not send invalid commands or
positions. While the engine is searching, do not change options or start
additional searches).
- No NNUE support.
- No Syzygy tablebase support.
## Building
Assuming [em++](https://github.com/kripken/emscripten) (`^2.0.13`) is available:
```
npm run-script prepare
```
## Usage
Requires `stockfish.js`, `stockfish.wasm` and `stockfish.worker.js`
(total size ~600K, ~200K gzipped) to be served from the same directory.
```html
<script src="stockfish.js"></script>
<script>
StockfishMv().then((sf) => {
sf.addMessageListener((line) => {
console.log(line);
});
sf.postMessage("uci");
});
</script>
```
Or from recent node (v14.4.0 tested) with flags
`--experimental-wasm-threads --experimental-wasm-bulk-memory`:
```javascript
const StockfishMv = require("stockfish-mv.wasm"); // the module, not the file
StockfishMv().then((sf) => {
// ...
});
```
Thanks to the Stockfish team for sharing the engine under the GPL3.
Thanks to Daniel Dugovic et al. for the multi-variant support.