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stmux

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Simple Terminal Multiplexing for Node Environments

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/* ** stmux -- Simple Terminal Multiplexing for Node Environments ** Copyright (c) 2017-2024 Dr. Ralf S. Engelschall <rse@engelschall.com> ** ** Permission is hereby granted, free of charge, to any person obtaining ** a copy of this software and associated documentation files (the ** "Software"), to deal in the Software without restriction, including ** without limitation the rights to use, copy, modify, merge, publish, ** distribute, sublicense, and/or sell copies of the Software, and to ** permit persons to whom the Software is furnished to do so, subject to ** the following conditions: ** ** The above copyright notice and this permission notice shall be included ** in all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ export default class stmuxBorder { /* determine border of terminal */ border (term, side) { let x1, x2, y1, y2 if (side === "left" || side === "right") { y1 = term.position.top y2 = y1 + term.position.height - 1 if (side === "left") x1 = term.position.left else x1 = term.position.left + term.position.width - 1 x2 = x1 } else if (side === "top" || side === "bottom") { x1 = term.position.left x2 = x1 + term.position.width - 1 if (side === "top") y1 = term.position.top else y1 = term.position.top + term.position.height - 1 y2 = y1 } return { x1, x2, y1, y2, side } } /* find touches */ touches (a1, a2, b1, b2) { /* +--a--+ +--b--+ */ if (a2 < b1) return 0 /* +--a--+ +--b--+ */ else if (a1 > b2) return 0 /* +---a---+ +--b--+ */ else if (a1 <= b1 && b2 <= a2) return b2 - b1 /* +--a--+ +---b---+ */ else if (b1 <= a1 && a2 <= b2) return a2 - a1 /* +--a--+ +--b--+ */ else if (b1 < a1 && b2 <= a2) return b2 - a1 /* +--a--+ +--b--+ */ else if (a1 <= b1 && b2 > a2) return a2 - b1 /* actually cannot happen!? */ else return 0 } }