UNPKG

steamcommunity-inventory

Version:

A rate limit and response handler for steamcommunity inventories. - It's functional. - Will appreciate all feedback I can get

107 lines (81 loc) 4.8 kB
# steamcommunity-inventory A rate limit and response handler for steamcommunity inventories. - It's functional. - Will appreciate all feedback I can get # Instalation Currently only via NPM: `npm install steamcommunity-inventory` # Documentation <a name="Inventory"></a> ## Vocabulary | Param | Type | Descriptions | | --- | --- | --- | | steamID | <code>string</code> | Steam account identificator | appID | <code>string</code> | Application identificator, eg: https://store.steampowered.com/app/440/Team_Fortress_2/ | contextID | <code>string</code> | Inventory context identificator, eg: https://steamcommunity.com/id/theglencoco/inventory/#440_2_8331418960 440 is AppID, 2 is contextID, last one is assetID ## Inventory Handles inventory requests to SteamCommunity. **Kind**: global class * [Inventory](#Inventory) * [new Inventory([options])](#new_Inventory_new) * [.setCookies(cookies)](#Inventory+setCookies) * [.get(options)](#Inventory+get) <a name="new_Inventory_new"></a> ### new Inventory([options]) | Param | Type | Description | | --- | --- | --- | | options.steamID | <code>string</code> | When passed with cookies, you don't have to rely on rate limit, steam lets you request your inventory freely | | options.method | <code>&#x27;new&#x27;</code> \| <code>&#x27;old&#x27;</code> | method we use for inventory | | options.formatter | <code>function</code> | modifies econItem before being passed into then | | [options.headers] | <code>Object</code> | HTTP headers | | **For Rate limiting see**: | | https://github.com/SGrondin/bottleneck#constructor | | options.minTime | <code>number</code> | | | options.maxConcurent | <code>number</code> | | | options.reservoir | <code>number</code> | | | options.reservoirRefreshAmount | <code>number</code> | | | options.reservoirRefreshInverval | <code>number</code> | | <a name="Inventory+setCookies"></a> ### inventory.setCookies(cookies) Sets cookies to instance NOTE: Current version only accepts cookies in for like **Kind**: instance method of [<code>Inventory</code>](#Inventory) **See**: https://github.com/DoctorMcKay/node-steam-user#websession | Param | Type | | --- | --- | | cookies | <code>Array.&lt;string&gt;</code> | <a name="Inventory+get"></a> ### inventory.get(options) ⇒ <code>Promise.&lt;Array.&lt;EconItem&gt;&gt;</code> A shorthand function used for requesting and limiting. **Kind**: instance method of [<code>Inventory</code>](#Inventory) **See**: Inventory.prototype.getViaNewEndpoint | Param | Type | Description | | --- | --- | --- | | options | <code>Object</code> | See [old](https://github.com/danocmx/node-steamcommunity-inventory#old-inventorygetviaoldendpointsteamid-appid-contextid-start-tradableonly-inventory) or [new](https://github.com/danocmx/node-steamcommunity-inventory#new-inventorygetvianewendpointsteamid-appid-contextid-language) | ## Methods Please note that you should only use `inventory.get` for inventory. These methods are not usable on their own. <a name="Inventory+getViaOldEndpoint"></a> ### OLD: inventory.getViaOldEndpoint(steamID, appID, contextID, [start], [tradableOnly], [inventory]) Gets inventory from old deprecated endpoint that has more data but is more limited. **Kind**: instance method of [<code>Inventory</code>](#Inventory) | Param | Type | Default | Description | | --- | --- | --- | --- | | steamID | <code>string</code> | | | | appID | <code>string</code> | | | | contextID | <code>string</code> | | | | count | <code>number</code> | How many items you want, Every request gets roughly 2000 items, so count should be multiple of 2000, can also be: `Infinity` gets all recursively, `void` gets only the first 500 | [start] | <code>number</code> | | From which item do we start. | | [tradableOnly] | <code>boolean</code> | <code>true</code> | | | [inventory] | <code>Array.&lt;Object&gt;</code> | <code>[]</code> | Only if you wanna append more items to it. Used for recursion. | <a name="Inventory+getViaNewEndpoint"></a> ### NEW: inventory.getViaNewEndpoint(steamID, appID, contextID, [language]) Gets inventory from new endpoint that has better rate limit but less data. **Kind**: instance method of [<code>Inventory</code>](#Inventory) | Param | Type | Default | | --- | --- | --- | | steamID | <code>string</code> | | | appID | <code>string</code> | | | contextID | <code>string</code> | | | [language] | <code>string</code> | <code>&quot;english&quot;</code> | | [start] | <code>string</code> | assetID you want to start from. | [count] | <code>number</code> | If set gets the exact amount of items, if `Infinity` gets all recursively, if `void` gets only the first 500 | [inventory] | <code>Array.&lt;Object&gt;</code> | <code>[]</code> | Only if you wanna append more items to it. Used for recursion. |