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steam-family-bot-core

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一个用于新版 Steam 家庭的库存监控 Bot 插件

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.preferImgStringToEnum = exports.getGameCapsule = void 0; const interface_1 = require("../interface"); const defaultImg = 'https://store.akamai.steamstatic.com/public/images/applications/store/defaultappimage.png'; const getGameCapsule = (game, preferImgType) => { const preferGameImgType = (0, exports.preferImgStringToEnum)(preferImgType); try { const filename = getPreferImgByPreferType(game, preferGameImgType); const format = game.assets?.assetUrlFormat; const prefix = 'https://cdn.akamai.steamstatic.com/'; const url = format?.replace('${FILENAME}', filename); return prefix + url; } catch (e) { return defaultImg; } }; exports.getGameCapsule = getGameCapsule; const getPreferImgByPreferType = (game, preferImgType) => { const asset = game.assets; switch (preferImgType) { case interface_1.PreferGameImgType.Header: return (asset.header ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.mainCapsule ?? asset.smallCapsule ?? asset.heroCapsule2x ?? asset.heroCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Hero: return (asset.heroCapsule ?? asset.heroCapsule2x ?? asset.header ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.mainCapsule ?? asset.smallCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Hero2X: return (asset.heroCapsule2x ?? asset.heroCapsule ?? asset.header ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.mainCapsule ?? asset.smallCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Library: return (asset.libraryCapsule ?? asset.libraryCapsule2x ?? asset.header ?? asset.mainCapsule ?? asset.smallCapsule ?? asset.heroCapsule2x ?? asset.heroCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Library2X: return (asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.header ?? asset.mainCapsule ?? asset.smallCapsule ?? asset.heroCapsule2x ?? asset.heroCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Main: return (asset.mainCapsule ?? asset.smallCapsule ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.header ?? asset.heroCapsule2x ?? asset.heroCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.Small: return (asset.smallCapsule ?? asset.mainCapsule ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.header ?? asset.heroCapsule2x ?? asset.heroCapsule ?? asset.libraryHero2x ?? asset.libraryHero); case interface_1.PreferGameImgType.LibHero: return (asset.libraryHero ?? asset.libraryHero2x ?? asset.smallCapsule ?? asset.mainCapsule ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.header ?? asset.heroCapsule2x ?? asset.heroCapsule); case interface_1.PreferGameImgType.LibHero2x: return (asset.libraryHero2x ?? asset.libraryHero ?? asset.smallCapsule ?? asset.mainCapsule ?? asset.libraryCapsule2x ?? asset.libraryCapsule ?? asset.header ?? asset.heroCapsule2x ?? asset.heroCapsule); } }; const preferImgStringToEnum = (str) => { let preferGameImgType = interface_1.PreferGameImgType.Header; switch (str) { case 'header': preferGameImgType = interface_1.PreferGameImgType.Header; break; case 'mainCapsule': case 'main': preferGameImgType = interface_1.PreferGameImgType.Main; break; case 'smallCapsule': case 'small': preferGameImgType = interface_1.PreferGameImgType.Small; break; case 'libraryCapsule': case 'library': preferGameImgType = interface_1.PreferGameImgType.Library; break; case 'libraryCapsule2x': case 'library2x': preferGameImgType = interface_1.PreferGameImgType.Library2X; break; case 'heroCapsule': preferGameImgType = interface_1.PreferGameImgType.Hero; break; case 'heroCapsule2x': preferGameImgType = interface_1.PreferGameImgType.Hero2X; break; case 'libraryHero': preferGameImgType = interface_1.PreferGameImgType.LibHero; break; case 'libraryHero2x': preferGameImgType = interface_1.PreferGameImgType.LibHero2x; break; } return preferGameImgType; }; exports.preferImgStringToEnum = preferImgStringToEnum; //# sourceMappingURL=preferImg.js.map