steam-family-bot-core
Version:
一个用于新版 Steam 家庭的库存监控 Bot 插件
37 lines • 1.54 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.sleep = exports.cooldownDurationTostring = void 0;
__exportStar(require("./preferImg"), exports);
__exportStar(require("./jwt"), exports);
__exportStar(require("./puppeteer"), exports);
__exportStar(require("./s3"), exports);
const cooldownDurationTostring = (duration) => {
if (duration == 0)
return '暂无冷静期';
if (duration < 24 * 3600) {
return '冷静期剩余' + (duration / 3600).toFixed(0) + '小时';
}
return '冷静期剩余' + (duration / (24 * 3600)).toFixed(0) + '天';
};
exports.cooldownDurationTostring = cooldownDurationTostring;
const sleep = async (millsec = 5000) => {
await new Promise((resolve, reject) => {
setTimeout(resolve, millsec);
});
};
exports.sleep = sleep;
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