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steam-condenser

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.SourceServer = void 0; var MasterServer_1 = require("./MasterServer"); var GameServer_1 = __importDefault(require("./GameServer")); var RCONSocket_1 = __importDefault(require("./Sockets/RCONSocket")); var SourceSocket_1 = __importDefault(require("./Sockets/SourceSocket")); var RCONServerdataAuthPacket_1 = __importDefault(require("./Packets/RCON/RCONServerdataAuthPacket")); var RCONServerdataExeccommandPacket_1 = __importDefault(require("./Packets/RCON/RCONServerdataExeccommandPacket")); var RCONTerminator_1 = __importDefault(require("./Packets/RCON/RCONTerminator")); var SourceServer = /** @class */ (function (_super) { __extends(SourceServer, _super); function SourceServer() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.rconRequestId = -1; return _this; } SourceServer.prototype.disconnect = function () { return __awaiter(this, void 0, void 0, function () { var _this = this; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, Promise.all([ new Promise(function (resolve) { if (typeof _this.rconSocket === 'undefined') { throw new Error('rconSocket not ready'); } _this.rconSocket.close().then(resolve); }), new Promise(function (resolve) { if (typeof _this.socket === 'undefined') { throw new Error('socket not ready'); } _this.socket.close().then(resolve); }), ])]; case 1: _a.sent(); return [2 /*return*/]; } }); }); }; SourceServer.prototype.initSocket = function () { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: this.rconSocket = new RCONSocket_1.default(this.ipAddress, this.port); this.socket = new SourceSocket_1.default(this.ipAddress, this.port); if (typeof this.socket === 'undefined') { throw new Error('socket not ready'); } this.socket.setTimeout(this.timeout); this.rconSocket.setTimeout(this.timeout); return [4 /*yield*/, this.socket.connect()]; case 1: _a.sent(); return [2 /*return*/]; } }); }); }; SourceServer.prototype.rconAuth = function (password) { return __awaiter(this, void 0, void 0, function () { var reply; return __generator(this, function (_a) { switch (_a.label) { case 0: this.rconRequestId = SourceServer.GenerateRconRequestId(); if (typeof this.rconSocket === 'undefined') { throw new Error('rconSocket not set up'); } return [4 /*yield*/, this.rconSocket.send(new RCONServerdataAuthPacket_1.default(this.rconRequestId, password))]; case 1: _a.sent(); if (typeof this.rconSocket === 'undefined') { throw new Error('rconSocket not set up'); } return [4 /*yield*/, this.rconSocket.getReply()]; case 2: reply = _a.sent(); if (!reply) { throw new Error('RCONBanException'); } if (typeof this.rconSocket === 'undefined') { throw new Error('rconSocket not set up'); } return [4 /*yield*/, this.rconSocket.getReply()]; case 3: reply = _a.sent(); if (!reply) { throw new Error("Received no 2'nd rcon response"); } this.rconAuthenticated = reply.ID === this.rconRequestId; return [2 /*return*/, this.rconAuthenticated]; } }); }); }; SourceServer.prototype.rconExec = function (command) { return __awaiter(this, void 0, void 0, function () { var isMulti, responsePacket, response; return __generator(this, function (_a) { switch (_a.label) { case 0: if (!this.rconAuthenticated) { throw new Error('RCONNoAuthException'); } isMulti = false; response = []; if (typeof this.rconSocket === 'undefined') { throw new Error('rconSocket not ready'); } return [4 /*yield*/, this.rconSocket.send(new RCONServerdataExeccommandPacket_1.default(this.rconRequestId, command))]; case 1: _a.sent(); _a.label = 2; case 2: return [4 /*yield*/, this.rconSocket.getReply()]; case 3: // eslint-disable-next-line no-await-in-loop responsePacket = _a.sent(); if (typeof responsePacket === 'undefined' || responsePacket instanceof RCONServerdataAuthPacket_1.default) { this.rconAuthenticated = false; throw new Error('RCONNoAuthException'); } if (!isMulti && responsePacket.body.length > 0) { isMulti = true; if (typeof this.rconSocket === 'undefined') { throw new Error('rconSocket not set up'); } this.rconSocket.send(new RCONTerminator_1.default(this.rconRequestId)); } response.push(responsePacket.body); _a.label = 4; case 4: if (isMulti && !(response.length > 2 // FIXME: Final 2 packets should be empty, && response[response.length - 2] === '' && response[response.length - 1].endsWith('\u0000\u0000'))) return [3 /*break*/, 2]; _a.label = 5; case 5: return [2 /*return*/, response.slice(0, response.length - 2).join().trim()]; } }); }); }; SourceServer.prototype.setTimeout = function (time) { var _a, _b; _super.prototype.setTimeout.call(this, time); (_a = this.socket) === null || _a === void 0 ? void 0 : _a.setTimeout(time); (_b = this.rconSocket) === null || _b === void 0 ? void 0 : _b.setTimeout(time); }; SourceServer.GenerateRconRequestId = function () { return Math.floor(Math.random() * (Math.pow(2, 16))); }; SourceServer.GetMaster = function () { return new MasterServer_1.MasterServer(MasterServer_1.MasterServer.SOURCE_MASTER_SERVER); }; return SourceServer; }(GameServer_1.default)); exports.SourceServer = SourceServer; //# sourceMappingURL=SourceServer.js.map