steam-condenser
Version:
TypeScript port of steam-condenser.
47 lines • 2.12 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var SteamPacket_1 = __importDefault(require("./SteamPacket"));
// This should be OK since we dont directly use MasterServer instances here
// eslint-disable-next-line import/no-cycle
var MasterServer_1 = require("../MasterServer");
var A2MGetServerBatch2Packet = /** @class */ (function (_super) {
__extends(A2MGetServerBatch2Packet, _super);
function A2MGetServerBatch2Packet(regionCode, startIp, filter) {
if (regionCode === void 0) { regionCode = MasterServer_1.MasterServer.REGION_ALL; }
if (startIp === void 0) { startIp = '0.0.0.0'; }
if (filter === void 0) { filter = ''; }
var _this = _super.call(this, SteamPacket_1.default.A2M_GET_SERVERS_BATCH2_HEADER) || this;
_this.filter = filter;
_this.regionCode = regionCode;
_this.startIp = startIp;
return _this;
}
A2MGetServerBatch2Packet.prototype.toBuffer = function () {
return Buffer.concat([
Buffer.from([this.headerData, this.regionCode]),
Buffer.from(this.startIp),
Buffer.from([0x00]),
Buffer.from(this.filter),
Buffer.from([0x00]),
]);
};
return A2MGetServerBatch2Packet;
}(SteamPacket_1.default));
exports.default = A2MGetServerBatch2Packet;
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