starling-framework
Version:
A fast, productive library for 2D cross-platform development.
48 lines (29 loc) • 854 B
JavaScript
// Class: starling.utils.Node
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var Node = function(i,x,y) {
this.i = i;
this.x = x;
this.y = y;
this.prev = null;
this.next = null;
this.z = 0;
this.prevZ = null;
this.nextZ = null;
this.steiner = false;
}
// Meta
Node.__name__ = "starling.utils.Node";
Node.__isInterface__ = false;
Node.prototype = {
};
Node.prototype.__class__ = Node.prototype.constructor = $hxClasses["starling.utils.Node"] = Node;
// Init
// Statics
// Export
exports.default = Node;