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starling-framework

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A fast, productive library for 2D cross-platform development.

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import ByteArray from "openfl/utils/ByteArray"; declare namespace starling.utils { /** * A utility class containing methods related to the ByteArray class. */ export class ByteArrayUtil { /** * @private */ static startsWithString(bytes: ByteArray, string: string): boolean; /** * Figures out if a byte array starts with the given bytes. * * Pass an array that contains integers in the range 0-255. */ static startsWithBytes(byteArray: ByteArray, firstBytes: Array<number>): boolean; /** * Compares the range of bytes within two byte arrays. */ static compareByteArrays(a: ByteArray, indexA: number, b: ByteArray, indexB: number, numBytes?: number): boolean; } } export default starling.utils.ByteArrayUtil;