starling-framework
Version:
A fast, productive library for 2D cross-platform development.
23 lines • 707 B
TypeScript
import ConcreteTexture from "./ConcreteTexture";
import VideoTexture from "openfl/display3D/textures/VideoTexture";
declare namespace starling.textures {
/**
* @private
* *
* * A concrete texture that wraps a <code>VideoTexture</code> base.
* * For internal use only.
*/
export class ConcreteVideoTexture extends ConcreteTexture {
/**
* Creates a new instance with the given parameters.
* * <code>base</code> must be of type <code>flash.display3D.textures.VideoTexture</code>.
*
*/
protected constructor(base: VideoTexture, scale?: number);
/**
* @inheritDoc
*/
override dispose(): void;
}
}
export default starling.textures.ConcreteVideoTexture;