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starling-framework

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A fast, productive library for 2D cross-platform development.

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import Texture from "../textures/Texture"; declare namespace starling.text { /** * @private * * This class contains constants for the 'MINI' bitmap font. It's done that way to avoid * * a dependency on the 'mx.core' library (which is required for the 'Embed' statement). * * * * <p>The font is based on "uni05_53.ttf" from Craig Kroeger (http://www.miniml.com) and was * * converted to a Bitmap Font with "GlyphDesigner" from 71squared (http://www.71squared.com). * * </p> * * * * <p>You can download a zip-file containing the bitmap font (with both XML and PNG files) * * <a href="http://gamua.com/media/starling/misc/bitmapfont-mini.zip">here</a>.</p> * */ export class MiniBitmapFont { static get texture(): Texture; static get xml(): any; } } export default starling.text.MiniBitmapFont;