starling-framework
Version:
A fast, productive library for 2D cross-platform development.
13 lines • 466 B
TypeScript
import Mesh from "../display/Mesh";
import DisplayObject from "../display/DisplayObject";
import Rectangle from "openfl/geom/Rectangle";
declare namespace starling.filters {
export class FilterQuad extends Mesh {
constructor(smoothing: string);
override dispose(): void;
disposeTexture(): void;
moveVertices(sourceSpace: DisplayObject, targetSpace: DisplayObject): void;
setBounds(bounds: Rectangle): void;
}
}
export default starling.filters.FilterQuad;