starling-framework
Version:
A fast, productive library for 2D cross-platform development.
22 lines • 764 B
TypeScript
import Texture from "../textures/Texture";
import VertexDataFormat from "../rendering/VertexDataFormat";
import FilterEffect from "../rendering/FilterEffect";
declare namespace starling.filters {
export class DisplacementMapEffect extends FilterEffect {
constructor();
clampMapTexCoords(xMin?: number, yMin?: number, xMax?: number, yMax?: number): void;
get componentX(): number;
set componentX(value: number)
get componentY(): number;
set componentY(value: number)
get scaleX(): number;
set scaleX(value: number)
get scaleY(): number;
set scaleY(value: number)
get mapTexture(): Texture;
set mapTexture(value: Texture)
get mapRepeat(): boolean;
set mapRepeat(value: boolean)
}
}
export default starling.filters.DisplacementMapEffect;