starling-framework
Version:
A fast, productive library for 2D cross-platform development.
23 lines • 765 B
TypeScript
import Event from "./Event";
declare namespace starling.events {
/**
* An EnterFrameEvent is triggered once per frame and is dispatched to all objects in the
* * display tree.
* *
* * It contains information about the time that has passed since the last frame. That way, you
* * can easily make animations that are independent of the frame rate, taking the passed time
* * into account.
*
*/
export class EnterFrameEvent extends Event {
/**
* Creates an enter frame event with the passed time.
*/
constructor(type: string, passedTime: number, bubbles?: boolean);
/**
* The time that has passed since the last frame (in seconds).
*/
get passedTime(): number;
}
}
export default starling.events.EnterFrameEvent;