starling-framework
Version:
A fast, productive library for 2D cross-platform development.
47 lines • 2.44 kB
TypeScript
import ByteArray from "openfl/utils/ByteArray";
declare namespace starling.assets {
/**
* Loads binary data from a local or remote URL with a very simple callback system.
* *
* * <p>The DataLoader is used by the AssetManager to load any local or remote data.
* * Its single purpose is to get the binary data that's stored at a specific URL.</p>
* *
* * <p>You can use this class for your own purposes (as an easier to use 'URLLoader'
* * alternative), or you can extend the class to modify the AssetManager's behavior.
* * E.g. you could extend this class to add a caching mechanism for remote assets.
* * Assign an instance of your extended class to the AssetManager's <code>dataLoader</code>
* * property.</p>
*
*/
export class DataLoader {
/**
* Creates a new DataLoader instance.
*/
constructor();
/**
* Loads the binary data from a specific URL. Always supply both 'onComplete' and
* * 'onError' parameters; in case of an error, only the latter will be called.
* *
* * <p>The 'onComplete' callback may have up to four parameters, all of them being optional.
* * If you pass a callback that just takes zero or one, it will work just as well. The
* * additional parameters may be used to describe the name and type of the downloaded
* * data. They are not provided by the base class, but the AssetManager will check
* * if they are available.</p>
* *
* * @param url a String containing an URL.
* * @param onComplete will be called when the data has been loaded.
* * <code>function(data:ByteArray, mimeType:String, name:String, extension:String):void</code>
* * @param onError will be called in case of an error. The 2nd parameter is optional.
* * <code>function(error:String, httpStatus:int):void</code>
* * @param onProgress will be called multiple times with the current load ratio (0-1).
* * <code>function(ratio:Number):void</code>
*
*/
load(url: string, onComplete: (arg0?: ByteArray, arg1?: string, arg2?: string, arg3?: string) => void, onError: (arg0: string) => void, onProgress?: (arg0: number) => void): void;
/**
* Aborts all current load operations. The loader can still be used, though.
*/
close(): void;
}
}
export default starling.assets.DataLoader;